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Removed unused framebuffer
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@@ -56,7 +56,6 @@ namespace Nuake {
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filesystem = new FileSystemUI(this);
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_WelcomeWindow = new WelcomeWindow(this);
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_audioWindow = new AudioWindow();
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m_EntitySelectionFramebuffer = CreateRef<FrameBuffer>(false, Vector2(1280, 720));
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}
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void EditorInterface::Init()
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