Removed unused framebuffer

This commit is contained in:
Antoine Pilote
2023-07-22 13:08:50 -04:00
parent df69d17305
commit c67b70ff05
2 changed files with 0 additions and 2 deletions

View File

@@ -56,7 +56,6 @@ namespace Nuake {
filesystem = new FileSystemUI(this);
_WelcomeWindow = new WelcomeWindow(this);
_audioWindow = new AudioWindow();
m_EntitySelectionFramebuffer = CreateRef<FrameBuffer>(false, Vector2(1280, 720));
}
void EditorInterface::Init()

View File

@@ -35,7 +35,6 @@ namespace Nuake
ImGuizmo::MODE CurrentMode = ImGuizmo::WORLD;
Ref<Material> m_SelectedMaterial;
Ref<Directory> m_CurrentDirectory;
Ref<FrameBuffer> m_EntitySelectionFramebuffer;
bool m_IsMaterialSelected = false;
public: