A little bit of cleanup

This commit is contained in:
WiggleWizard
2024-09-15 23:06:06 +01:00
parent 269533eb03
commit baac971deb
10 changed files with 16 additions and 508 deletions

View File

@@ -159,25 +159,25 @@ void EditorSelectionPanel::DrawEntity(Nuake::Entity entity)
// Draw each component properties panels.
// mLightPanel.Draw(entity);
// mScriptPanel.Draw(entity);
// mNetScriptPanel.Draw(entity);
mLightPanel.Draw(entity);
mScriptPanel.Draw(entity);
mNetScriptPanel.Draw(entity);
// mAudioEmitterPanel.Draw(entity);
// mParticleEmitterPanel.Draw(entity);
// mSpritePanel.Draw(entity);
// mMeshPanel.Draw(entity);
// mSpritePanel.Draw(entity);
mMeshPanel.Draw(entity);
// mSkinnedModelPanel.Draw(entity);
// mBonePanel.Draw(entity);
// mQuakeMapPanel.Draw(entity);
// mCameraPanel.Draw(entity);
// mRigidbodyPanel.Draw(entity);
// mBoxColliderPanel.Draw(entity);
// mSphereColliderPanel.Draw(entity);
// mCapsuleColliderPanel.Draw(entity);
// mCylinderColliderPanel.Draw(entity);
// mMeshColliderPanel.Draw(entity);
// mCharacterControllerPanel.Draw(entity);
// mNavMeshVolumePanel.Draw(entity);
mBonePanel.Draw(entity);
// mQuakeMapPanel.Draw(entity);
mCameraPanel.Draw(entity);
// mRigidbodyPanel.Draw(entity);
mBoxColliderPanel.Draw(entity);
// mSphereColliderPanel.Draw(entity);
mCapsuleColliderPanel.Draw(entity);
mCylinderColliderPanel.Draw(entity);
mMeshColliderPanel.Draw(entity);
mCharacterControllerPanel.Draw(entity);
mNavMeshVolumePanel.Draw(entity);
// mUiPanel.Draw(entity);
using namespace Nuake;