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Removed unused code
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@@ -33,6 +33,7 @@ namespace Nuake
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{
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private:
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static RenderList m_RenderList;
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public:
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static VertexArray* QuadVertexArray;
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static VertexBuffer* QuadVertexBuffer;
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@@ -66,7 +67,6 @@ namespace Nuake
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// Lights
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static std::vector<Light> m_Lights;
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static void RegisterLight(TransformComponent transform, LightComponent light);
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static void RegisterDeferredLight(TransformComponent transform, LightComponent light);
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// Debug
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@@ -29,7 +29,6 @@ namespace Nuake
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void LoadMaterials();
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void RegisterMaterial(Ref<Material> material);
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Ref<Material> LoadMaterial(std::string path);
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