Fixed aspect ratio of editor camera

This commit is contained in:
antopilo
2025-01-31 23:30:16 -05:00
parent c28b27f38e
commit b51a6b1ccb

View File

@@ -32,6 +32,9 @@ void ViewportWidget::Update(float ts)
editorContext.GetScene()->Update(ts);
auto& editorCam = editorContext.GetScene()->m_EditorCamera;
editorCam->Update(ts, isHoveringViewport);
const Vector2 viewportSize = sceneViewport->GetViewportSize();
editorCam->OnWindowResize(viewportSize.x, viewportSize.y);
}
void ViewportWidget::Draw()