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Fixed typo preventing setting game mode
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@@ -30,7 +30,7 @@ namespace Nuake
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static void Draw(); // Start new frame
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static void EndDraw(); // Swap buffer
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static void SetGameState(GameState gameState) { gameState = gameState; }
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static void SetGameState(GameState state) { gameState = state; }
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static GameState GetGameState() { return gameState; }
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static bool IsPlayMode() { return gameState == GameState::Playing; }
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