Moved game state into its own header

This commit is contained in:
Antoine Pilote
2025-04-02 16:26:33 -04:00
parent 0f7a9ebfba
commit 729ae9050d
2 changed files with 13 additions and 8 deletions

View File

@@ -1,6 +1,7 @@
#pragma once
#include "Nuake/Core/Core.h"
#include "Nuake/Core/GameState.h"
#include "Nuake/Core/Logger.h"
#include "Nuake/Window.h"
#include "Nuake/Core/MulticastDelegate.h"
@@ -13,14 +14,6 @@ namespace Nuake
class EngineSubsystem;
class EngineSubsystemScriptable;
enum GameState
{
Loading,
Playing,
Paused,
Stopped
};
class Engine
{
public:

View File

@@ -0,0 +1,12 @@
#pragma once
namespace Nuake
{
enum GameState
{
Loading,
Playing,
Paused,
Stopped
};
}