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https://github.com/antopilo/Nuake.git
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Moved game state into its own header
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@@ -1,6 +1,7 @@
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#pragma once
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#include "Nuake/Core/Core.h"
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#include "Nuake/Core/GameState.h"
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#include "Nuake/Core/Logger.h"
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#include "Nuake/Window.h"
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#include "Nuake/Core/MulticastDelegate.h"
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@@ -13,14 +14,6 @@ namespace Nuake
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class EngineSubsystem;
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class EngineSubsystemScriptable;
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enum GameState
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{
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Loading,
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Playing,
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Paused,
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Stopped
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};
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class Engine
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{
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public:
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12
Nuake/Source/Nuake/Core/GameState.h
Normal file
12
Nuake/Source/Nuake/Core/GameState.h
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@@ -0,0 +1,12 @@
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#pragma once
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namespace Nuake
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{
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enum GameState
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{
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Loading,
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Playing,
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Paused,
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Stopped
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};
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}
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