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Commented out debug draw code
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@@ -299,7 +299,7 @@ namespace Nuake {
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//duDebugDrawNavMeshBVTree(&m_DebugDrawer, *m_DetourNavMesh);
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//duDebugDrawNavMeshNodes(&m_DebugDrawer, *m_DetourNavQuery);
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duDebugDrawNavMesh(&m_DebugDrawer, *m_DetourNavMesh, DU_DRAWNAVMESH_OFFMESHCONS);
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/*duDebugDrawNavMesh(&m_DebugDrawer, *m_DetourNavMesh, DU_DRAWNAVMESH_OFFMESHCONS);
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if (Engine::GetCurrentScene()->EntityExists("test"))
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{
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@@ -354,7 +354,6 @@ namespace Nuake {
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duDebugDrawNavMeshPoly(&m_DebugDrawer, *m_DetourNavMesh, m_polys[i], duRGBA(255, 255, 0, 255));
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}
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}
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}
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}*/
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}
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}
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