Particle Emitter Component reflected

This commit is contained in:
WiggleWizard
2024-09-15 21:28:22 +01:00
parent 7846a667a2
commit 269533eb03
7 changed files with 59 additions and 150 deletions

View File

@@ -16,6 +16,8 @@
#include <entt/entt.hpp>
#include "Tracy.hpp"
#define REGISTER_TYPE_DRAWER(forType, fn) \
FieldTypeDrawers[entt::type_id<forType>().hash()] = std::bind(&fn, this, std::placeholders::_1, std::placeholders::_2);
@@ -122,6 +124,8 @@ void EditorSelectionPanel::DrawNone()
void EditorSelectionPanel::DrawEntity(Nuake::Entity entity)
{
ZoneScoped;
if (!entity.IsValid())
{
return;
@@ -545,6 +549,8 @@ void EditorSelectionPanel::DrawNetScriptPanel(Ref<Nuake::File> file)
void EditorSelectionPanel::DrawComponent(const Nuake::Entity& entity, entt::meta_any& component)
{
ZoneScoped;
const entt::meta_type componentMeta = component.type();
const std::string componentName = Component::GetName(componentMeta);
@@ -580,6 +586,8 @@ void EditorSelectionPanel::DrawComponent(const Nuake::Entity& entity, entt::meta
ImGui::TableSetupColumn("set", 0, 0.65f);
ImGui::TableSetupColumn("reset", 0, 0.1f);
ImGui::TableNextRow();
DrawComponentContent(component);
ImGui::EndTable();
@@ -596,6 +604,8 @@ void EditorSelectionPanel::DrawComponent(const Nuake::Entity& entity, entt::meta
void EditorSelectionPanel::DrawComponentContent(entt::meta_any& component)
{
ZoneScoped;
entt::meta_type componentMeta = component.type();
// Draw component bound data
@@ -608,7 +618,7 @@ void EditorSelectionPanel::DrawComponentContent(entt::meta_any& component)
continue;
}
ImGui::TableNextColumn();
ImGui::TableSetColumnIndex(0);
// Search for the appropriate drawer for the type
entt::id_type dataId = dataType.type().id();
@@ -628,12 +638,10 @@ void EditorSelectionPanel::DrawComponentContent(entt::meta_any& component)
// Draw any actions bound to the component
for (auto [fst, funcMeta] : componentMeta.func())
{
ImGui::TableSetColumnIndex(0);
const ComponentFuncTrait funcTraits = funcMeta.traits<ComponentFuncTrait>();
if ((funcTraits & ComponentFuncTrait::Action) == ComponentFuncTrait::Action)
{
ImGui::TableNextColumn();
ImGui::TableSetColumnIndex(0);
std::string funcDisplayName = "";
auto prop = funcMeta.prop(HashedName::DisplayName).value();