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celisej567/Nuake-custom
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bb8b3cfa2775173b7b4bc84b69ad072b8de9dc87
Nuake-custom/Nuake/src
History
Antoine Pilote bb8b3cfa27 Now start editor maximized
2024-08-07 12:59:40 -04:00
..
AI
Now only drawing navmesh if selected + properly serialized
2024-08-05 23:48:41 -04:00
Application
Fixed unclosable engine
2024-05-05 20:48:23 -04:00
Audio
Cleaned up UI and added a way to build .net project from the editor
2023-10-27 01:32:17 -04:00
Core
Added base64 Encore & Decode function
2024-08-05 23:29:09 -04:00
Physics
Removed unnecessary log
2024-04-25 21:47:11 -04:00
Rendering
Improved shadow mapping and refactored quakemap builder scene structure
2024-07-28 21:05:02 -04:00
Resource
Map importer now handles maps with multiple wads + remove the //Game type and replace with projects type. Also made it faster an async
2024-07-29 23:12:56 -04:00
Scene
Now only drawing navmesh if selected + properly serialized
2024-08-05 23:48:41 -04:00
Scripting
Fixed Input IsKeyPressed system, F6 to pause the game while running, F6 to start/stop
2024-04-27 15:17:58 -04:00
Threading
Added basic job system for async
2024-03-10 13:00:34 -04:00
UI
Fixed checkbox showing the wrong color
2024-07-24 21:13:35 -04:00
Vendors
Partial implementation of new entity accesors from scene tree path
2024-04-19 00:03:59 -04:00
Window.cpp
Now start editor maximized
2024-08-07 12:59:40 -04:00
Window.h
Added SetFullScreen and Maximize function to Window
2024-08-07 12:44:20 -04:00
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