12 lines
226 B
C++
12 lines
226 B
C++
#pragma once
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#include <Nuake/Core/Core.h>
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#include <Nuake/Rendering/Textures/Material.h>
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class MaterialEditor
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{
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public:
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MaterialEditor() = default;
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~MaterialEditor() = default;
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void Draw(Ref<Nuake::Material> material);
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}; |