Files
Nuake-custom/Nuake/src/Scripting/ScriptingEngine.cpp

237 lines
7.8 KiB
C++

#include "ScriptingEngine.h"
#include "WrenScript.h"
#include "src/FileSystem/FileSystem.h"
#include "src/Scripting/Modules/ScriptModule.h"
#include "src/Scripting/Modules/EngineModule.h"
#include "src/Scripting/Modules/SceneModule.h"
#include "src/Scripting/Modules/MathModule.h"
#include "src/Scripting/Modules/InputModule.h"
#include "src/Scripting/Modules/PhysicsModule.h"
#include "src/Resource/StaticResources.h"
namespace Nuake {
WrenVM* ScriptingEngine::m_WrenVM;
std::map<std::string, Ref<WrenScript>> ScriptingEngine::m_Scripts;
std::map<std::string, Ref<ScriptModule>> ScriptingEngine::Modules;
std::vector<std::string> ScriptingEngine::m_LoadedScripts;
void errorFn(WrenVM* vm, WrenErrorType errorType,
const char* moduleName, const int line,
const char* msg)
{
switch (errorType)
{
case WREN_ERROR_COMPILE:
{
std::string t = std::string(moduleName) + " line " + std::to_string(line) + ": " + msg;
Logger::Log(t, "script", CRITICAL);
Engine::ExitPlayMode();
} break;
case WREN_ERROR_STACK_TRACE:
{
std::string t = "Stack trace: " + std::string(moduleName) + " line " + std::to_string(line) + ": " + msg;
Logger::Log(t, "script", CRITICAL);
} break;
case WREN_ERROR_RUNTIME:
{
std::string t = "Script Runtime Error: " + std::string(msg);
Logger::Log(t, "script", WARNING);
} break;
default:
{
std::string t = "Script Runtime Error: " + std::string(msg);
Logger::Log(t, "script", CRITICAL);
}
break;
}
}
void writeFn(WrenVM* vm, const char* text)
{
printf("%s", text);
}
bool hasEnding(std::string const& fullString, std::string const& ending)
{
if (fullString.length() >= ending.length())
{
return (0 == fullString.compare(fullString.length() - ending.length(), ending.length(), ending));
}
else
{
return false;
}
}
#define GET_STATIC_RESOURCE_SCRIPT_SRC(name) std::string(reinterpret_cast<const char*>(name), reinterpret_cast<const char*>(name) + name##_len)
std::map<std::string, std::string> _ModulesSRC =
{
{ "Audio", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_Audio_wren) },
{ "Engine", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_Engine_wren) },
{ "Input", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_Input_wren) },
{ "Math", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_Math_wren) },
{ "Physics", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_Physics_wren) },
{ "Scene", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_Scene_wren) },
{ "ScriptableEntity", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_ScriptableEntity_wren) },
};
void onCompleteCB(WrenVM* vm, const char* name, WrenLoadModuleResult result)
{
delete result.source;
}
const std::string NuakeModulePrefix = "Nuake:";
WrenLoadModuleResult myLoadModule(WrenVM* vm, const char* name)
{
WrenLoadModuleResult result = { 0 };
result.onComplete = &onCompleteCB; // This will take care of the clean up of the new char*
std::string sname = std::string(name);
std::string path = "resources/" + std::string(name);
std::string fileContent = "";
bool isAbsolute = false;
if (sname.rfind(NuakeModulePrefix, 0) == 0)
{
size_t prefixPosition = sname.find(NuakeModulePrefix);
sname.erase(prefixPosition, NuakeModulePrefix.length());
path = "Resources/Scripts/"+std::string(sname);
if (_ModulesSRC.find(sname) != _ModulesSRC.end())
{
fileContent = _ModulesSRC[sname];
}
else
{
Logger::Log("Internal script module not found: " + sname + ". \n Did you forget to register it?", "scripting engine", CRITICAL);
}
}
else
{
path = FileSystem::Root + name;
isAbsolute = true;
}
if (!hasEnding(path, ".wren"))
path += ".wren";
if (isAbsolute)
{
fileContent = FileSystem::ReadFile(path, true);
}
// We have to use c style char array and the callback takes care of cleaning up.
char* sourceC = new char[fileContent.length() + 1];
char* c = strcpy(sourceC, fileContent.c_str()); // copy into c array
result.source = c;
return result;
}
//Ref<WrenScript> ScriptingEngine::RegisterScript(const std::string& path, const std::string& mod)
//{
// //// Check if scripts has already been loaded.
// //// You can't import the same module twice, otherwise, compile error.
// //if (m_Scripts.find(path) == m_Scripts.end())
// //{
// // std::string query = "import \"" + path + "\" for " + mod;
// // wrenInterpret(m_WrenVM, "main", query.c_str());
// //}
// //
// //return CreateRef<WrenScript>(path, mod);
//}
// Useful to check if a script has been imported, importing a script
// twice gives a compile error.
bool ScriptingEngine::IsScriptImported(const std::string& path)
{
for (auto& script : m_LoadedScripts)
{
if (script == path)
return true;
}
return false;
}
void ScriptingEngine::ImportScript(const std::string& path)
{
if (IsScriptImported(path))
return;
m_LoadedScripts.push_back(path);
}
void ScriptingEngine::RegisterModule(Ref<ScriptModule> scriptModule)
{
Modules[scriptModule->GetModuleName()] = scriptModule;
scriptModule->RegisterModule(m_WrenVM);
}
void ScriptingEngine::InitScript(Ref<WrenScript> script)
{
script->CallInit();
}
void ScriptingEngine::UpdateScript(Ref<WrenScript> script, Timestep timestep)
{
script->CallUpdate(timestep);
}
void ScriptingEngine::ExitScript(Ref<WrenScript> script)
{
script->CallExit();
}
void ScriptingEngine::Init()
{
Logger::Log("Initializing Scripting Engine");
m_Scripts = std::map<std::string, Ref<WrenScript>>();
m_LoadedScripts.clear();
WrenConfiguration config;
wrenInitConfiguration(&config);
config.loadModuleFn = &myLoadModule;
config.errorFn = &errorFn;
config.writeFn = &writeFn;
config.bindForeignMethodFn = &bindForeignMethod;
m_WrenVM = wrenNewVM(&config);
Logger::Log("Registing Scripting Modules");
RegisterModule(CreateRef<ScriptAPI::EngineModule>());
RegisterModule(CreateRef<ScriptAPI::SceneModule>());
RegisterModule(CreateRef<ScriptAPI::MathModule>());
RegisterModule(CreateRef<ScriptAPI::InputModule>());
RegisterModule(CreateRef<ScriptAPI::PhysicsModule>());
Logger::Log("Scripting Modules Registered");
Logger::Log("Scripting Engine initialized successfully");
}
void ScriptingEngine::Close()
{
wrenFreeVM(m_WrenVM);
}
WrenForeignMethodFn ScriptingEngine::bindForeignMethod(WrenVM* vm, const char* modul, const char* className, bool isStatic, const char* signature)
{
if (Modules.find(className) != Modules.end())
{
Ref<ScriptModule> mod = Modules[className];
void* ptr = mod->GetMethodPointer(signature);
return (WrenForeignMethodFn)ptr;
}
return nullptr;
}
WrenVM* ScriptingEngine::GetWrenVM()
{
return m_WrenVM;
}
}