Antoine Pilote
c91812c65e
Moved FileSystem stuff into seprate files and a FileSystem Folder
2024-09-03 23:49:22 -04:00
Antoine Pilote
af2546fb21
C# Entity Scrips now working(OnInit, update, destroy) [ Broke reloading]
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- added UI button to generate a .sln in the games folder
- added UI for adding new component and drag n drop .cs file
- added modular Core API module system
2023-10-16 00:21:28 -04:00
Antoine Pilote
0a9c3a2614
Fixed memory leak in wren scriptign engine
2023-10-02 01:32:49 -04:00
Antoine Pilote
1aae2e3ea7
Conditional branch for linux
2023-09-27 23:37:31 -04:00
MissLavender-LQ
324e881a8d
embed fix by @antopilo
2023-09-28 04:27:51 +01:00
MissLavender-LQ
403bc49e5d
commented out embedded scripts instead of from file
2023-09-28 03:53:46 +01:00
Antoine Pilote
ff4489a466
Now uses embedded resources
2023-09-26 20:43:56 -04:00
Antoine Pilote
e4119c0d15
Rework logger
2023-07-21 22:25:17 -04:00
Antoine Pilote
720b128688
Removed unnecessary log
2023-07-17 01:46:48 -04:00
Antoine Pilote
055d6d7d0b
Clean up
2023-07-10 14:19:56 -04:00
Antoine Pilote
b7887ccc1b
Code cleanup scripting
2023-07-10 13:50:42 -04:00
Antoine Pilote
a7d4960d76
Added systems logs
2023-07-05 09:57:23 -04:00
Antoine Pilote
b1edeb387f
Fixed scripting engine crash and improved transformation system
2023-03-05 18:19:41 -05:00
Antoine Pilote
8be7695d1e
Code standardtization pass. Fixed a bunch of warnings.
2023-03-04 17:50:02 -05:00
antopilo
b273a2fb8a
Added Screen space reflections and Editor UI refactoring
2022-01-31 13:54:58 -05:00
Antoine Pilote
0c6ed48bbd
Major cleanup.
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Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00
Antoine Pilote
81db910e7f
Added editor Gizmos, and shader manager
2021-07-10 19:27:13 -04:00
Antoine Pilote
935e0831a7
Can now have multiple instances of the same script without compile errors
2021-07-10 14:13:05 -04:00
Antoine Pilote
78d02a5859
Fixed volumetric fog, added transform system
2021-07-03 20:52:29 -04:00
Antoine Pilote
b384154eb4
Added error handling in wren. Game while abort lauching and print error in logger
2021-07-03 18:31:32 -04:00
Antoine Pilote
f5bcb12f61
Added nuake wren modules path detection, removed project stuff
2021-07-03 16:00:13 -04:00
Antoine Pilote
14190508cf
Working FGD export
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Added trenchbroom path settings
Saving Entity definition file,.
2021-07-01 22:56:43 -04:00
Antoine Pilote
4f30fb78ff
Refact editor UI and logger
2021-06-28 17:24:52 -04:00
Antoine Pilote
fcdeff9d99
Added triggers and targetting system for brushes. Added corresponding Scripting API endpoint for accessing those.
2021-06-27 22:27:57 -04:00
Antoine Pilote
8f238cd4ca
Now FPS character controller demo with fixed shading
2021-06-16 00:04:21 -04:00
Antoine Pilote
cdfee1981c
Various improvements:
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Framebuffer resize queued to next frame to fix flickering
Wren VM init moved to on play event
Added new Wren modules
Added missing components to the editor
Changed how the wren scripts gets initialized
2021-06-12 13:01:07 -04:00
Antoine Pilote
855bb1edd6
Major scripting update🕹
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- Added Input wren module
- Added Math wren module
- Added Entity wren module
- Changed camera API
2021-06-10 22:23:53 -04:00
Antoine Pilote
41742ce0ad
Added Wren scene module ⛏
2021-06-10 15:15:11 -04:00
Antoine Pilote
19db72aa22
Added Wren scripting with module system 📚
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Added Input pressed, released system
Added interface button support with wren onclick callback
2021-06-09 22:15:53 -04:00
Antoine Pilote
3843a3fe2d
New UI framework stuff + lua
2021-05-25 21:38:22 -04:00