Files
Nuake-custom/Nuake/src/Resource/Animator.h
2023-09-06 09:20:02 -04:00

28 lines
545 B
C++

#pragma once
#include "src/Core/Core.h"
#include "SkeletalAnimation.h"
namespace Nuake
{
class Animator
{
private:
float m_CurrentTime;
float m_DeltaTime;
uint32_t m_CurrentAnimation;
uint32_t m_AnimationCount;
std::vector<SkeletalAnimation> m_Animations;
public:
Animator(std::vector<SkeletalAnimation>& animations);
~Animator() = default;
void Update(float deltaTime);
void PlayAnimation(uint32_t index);
void CalculateBoneTransform(Matrix4& parentTransform);
std::vector<Matrix4>& GetFinalBoneMatrices();
};
}