21 lines
434 B
C
21 lines
434 B
C
#ifndef MATRIX_H
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#define MATRIX_H
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#include <stdbool.h>
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typedef struct vec3 vec3;
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typedef struct mat4
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{
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double m[16];
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} mat4;
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mat4 mat4_identity();
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//vec4 mat4_mul_vec4(mat4 m, vec4 v);
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vec3 mat4_mul_vec3(mat4 m, vec3 v);
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double get_fovy(double fov_x, double aspect);
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mat4 rotation_matrix(vec3 axis, double angle);
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mat4 projection_matrix(double fovy_degrees, double aspect, double z_near, double z_far, bool flip_fov);
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#endif
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