Files
Nuake-custom/Nuake/Vendors/libmap/h/face.h
2025-01-30 22:41:17 -05:00

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C

#ifndef FACE_H
#define FACE_H
#include "stdbool.h"
#include "vector.h"
typedef struct face_points
{
vec3 v0;
vec3 v1;
vec3 v2;
} face_points;
typedef struct standard_uv {
double u;
double v;
} standard_uv;
typedef struct valve_texture_axis {
vec3 axis;
double offset;
} valve_texture_axis;
typedef struct valve_uv {
valve_texture_axis u;
valve_texture_axis v;
} valve_uv;
typedef struct face_uv_extra
{
double rot;
double scale_x;
double scale_y;
} face_uv_extra;
typedef struct face
{
face_points plane_points;
vec3 plane_normal;
double plane_dist;
int texture_idx;
bool is_valve_uv;
standard_uv uv_standard;
valve_uv uv_valve;
face_uv_extra uv_extra;
} face;
#endif