Files
Nuake-custom/Nuake/Vendors/libmap/h/entity_geometry.h
2025-01-30 22:41:17 -05:00

41 lines
679 B
C

#ifndef ENTITY_GEOMETRY_H
#define ENTITY_GEOMETRY_H
#include "vector.h"
typedef struct vertex_uv {
double u;
double v;
} vertex_uv;
typedef struct vertex_tangent {
double x;
double y;
double z;
double w;
} vertex_tangent;
typedef struct face_vertex {
vec3 vertex;
vec3 normal;
vertex_uv uv;
vertex_tangent tangent;
} face_vertex;
typedef struct face_geometry {
int vertex_count;
face_vertex *vertices;
int index_count;
int *indices;
} face_geometry;
typedef struct brush_geometry {
face_geometry * faces;
} brush_geometry;
typedef struct entity_geometry {
brush_geometry *brushes;
} entity_geometry;
#endif