Antoine Pilote
|
d9237f83d2
|
Added ground normal & ground velocity C# API e
|
2024-09-02 18:09:02 -04:00 |
|
Antoine Pilote
|
63712edc6d
|
Added C# Point entities + automatic export of FGD entities
|
2024-09-01 19:37:05 -04:00 |
|
Antoine Pilote
|
f59a7e931f
|
Now renders func brush materials correclty
|
2024-08-31 12:33:48 -04:00 |
|
Antoine Pilote
|
8aa41a1bf8
|
Now diplaying links between brushes
|
2024-08-31 00:07:45 -04:00 |
|
Antoine Pilote
|
85b41e9ea0
|
Added C# -> Trenchbrom entity definition with reflection system
|
2024-08-30 21:44:08 -04:00 |
|
Antoine Pilote
|
9a30925b34
|
Started editor .Net context for undo/redo system
|
2024-08-25 22:42:07 -04:00 |
|
Antoine Pilote
|
58a179be4f
|
Added new Prefab C# type
|
2024-08-15 22:24:26 -04:00 |
|
Antoine Pilote
|
901ebcf902
|
Added bool operator and isvalid function to .Net API
|
2024-08-15 19:18:26 -04:00 |
|
Antoine Pilote
|
ead6ff6645
|
Added Get/Set for entity name in .Net API
|
2024-08-15 19:08:50 -04:00 |
|
Antoine Pilote
|
daa640cc7c
|
First pass fixing compilation warnings
|
2024-08-15 12:45:42 -04:00 |
|
Antoine Pilote
|
3fcd63ff34
|
Added FindPath to C# API for path finding
|
2024-08-09 19:12:42 -04:00 |
|
Antoine Pilote
|
39025d8b06
|
Added prefab instancing through C# and support for mid-game rigidbody and skeletal animation
|
2024-04-23 23:22:19 -04:00 |
|
Antoine Pilote
|
efbf45c5a8
|
Added relative path entity fetching
|
2024-04-20 12:50:16 -04:00 |
|
Antoine Pilote
|
512cb3336c
|
Partial implementation of new entity accesors from scene tree path
|
2024-04-19 00:03:59 -04:00 |
|
Antoine Pilote
|
c981b45cac
|
Collision callback now returns native instance if possible
|
2024-04-18 23:09:56 -04:00 |
|
Antoine Pilote
|
9164bccd88
|
Aadded GetLocalPosition and IsMouseButtonDown to .Net API
|
2024-04-18 20:08:28 -04:00 |
|
Antoine Pilote
|
33b4f75461
|
Added ability to get other instances of .net scripts using GetEntity<T>
|
2024-04-02 00:12:04 -04:00 |
|
Antoine Pilote
|
22d8b35373
|
Updated Coral version to .Net 8
|
2024-04-01 20:16:48 -04:00 |
|
Antoine Pilote
|
f86e26a490
|
Character controller now responds to setting localPosition on the entity
|
2024-04-01 19:22:20 -04:00 |
|
Antoine Pilote
|
69205ec4fa
|
Added ShowMouse and get global position to .net api, deferred onInit after all entities have been initialized
|
2024-03-16 16:37:38 -04:00 |
|
Antoine Pilote
|
a80fb5241e
|
Added ability to play an animation from C#
|
2024-03-16 12:15:52 -04:00 |
|
Antoine Pilote
|
cb51ecc119
|
C++ .Net module API update
|
2023-10-24 23:45:28 -04:00 |
|
Antoine Pilote
|
b87336a693
|
Started Transform .Net API
- Euler Rotate
- Set local translation
- Separated C# modules
- Bumped Coral 🪸
|
2023-10-23 23:35:32 -04:00 |
|
Antoine Pilote
|
1ccd338fc6
|
Added various method to the .Net API
- IsKeyDown
- GetMousePosition
- GetEntity
- HasComponent
- GetComponent
- Added InputKeyCode to C#
|
2023-10-16 23:41:22 -04:00 |
|