Commit Graph

88 Commits

Author SHA1 Message Date
Antoine Pilote
d3ec4e1c02 Better Gizmos
Gizmos now display half opacity when occluded, same for lines
Improved editor camera, should keep updating even if not controlled
Viewport should not grab input when another imgui element is over it
2023-10-09 15:22:39 -04:00
Antoine Pilote
2620fa548e Editor improvements, better cam, better gizmos, better lines 2023-10-08 13:26:41 -04:00
Antoine Pilote
4622be08e9 Added Trenchbroom configurator window and some UI fixes 2023-10-02 01:37:22 -04:00
Antoine Pilote
b4e75b08a0 Pushed some FGD work 2023-10-02 01:34:34 -04:00
Antoine Pilote
0f02df28b0 Fixed some prefab stuff and memory leak for assimp 2023-10-02 01:34:21 -04:00
Antoine Pilote
1b91795f1b Updated static resources 2023-10-02 01:34:00 -04:00
Antoine Pilote
7156d14226 Initial on the Linux OS layer 2023-09-30 14:54:26 -04:00
Antoine Pilote
51fc92f523 Added a bunch of logs for debugging 2023-09-27 19:52:09 -04:00
Antoine Pilote
02fc2c8d08 Updated bloom resources 2023-09-27 19:31:19 -04:00
antopilo
c15bf532ae Compilation succesful on Linux Ubuntu
Probably broke a lot of things
2023-09-27 01:48:05 -04:00
Antoine Pilote
ff4489a466 Now uses embedded resources 2023-09-26 20:43:56 -04:00
Antoine Pilote
96bed6351e Enabled imgui viewports 2023-09-25 17:28:43 -04:00
Antoine Pilote
513bf6aa0e WAD Converter now creates .material file in the proper directory 2023-09-24 12:57:14 -04:00
Antoine Pilote
2cb0ca4f29 Particle system improvements + Emissive materials
Added option for Global particle positions
Added material property for particles
Added Emissive rendering
2023-09-23 20:31:50 -04:00
Antoine Pilote
a4724e2a91 Upgraded to C++ 20 & better audio voice management 2023-09-23 00:37:42 -04:00
Antoine Pilote
c0f1178e7d Now properly serialize and deserialize rigged models 2023-09-17 20:16:04 -04:00
Antoine Pilote
6c4dea0ddb Now properly loads internal textures(jpg) in 3D models 2023-09-17 20:15:23 -04:00
Antoine Pilote
a5cf290f4c SetName of materials 2023-09-08 17:04:52 -04:00
Antoine Pilote
190c36b910 Crude optimizations
From testing with model of around 50 bones, I could get 64+ animated models on the screen with 150fps+
2023-09-08 00:33:57 -04:00
Antoine Pilote
36646a0990 Optimization for Skeletal animations 2023-09-07 20:52:05 -04:00
Antoine Pilote
1628214370 Animation serialization progress 2023-09-06 20:05:10 -04:00
Antoine Pilote
10c92feaa3 Edge case fixes 2023-09-06 18:49:35 -04:00
Antoine Pilote
8718540ac6 Added animation selection 2023-09-06 18:49:11 -04:00
Antoine Pilote
3dc97cafa7 Animation system 2023-09-06 17:49:05 -04:00
Antoine Pilote
fb5069ba5e Properly transform bones 2023-09-06 17:48:50 -04:00
Antoine Pilote
00c7b975e2 Fixed billboard not taking into account parent rotation 2023-09-06 09:20:02 -04:00
Antoine Pilote
422cddf5b0 Added skeleton hierarchy 2023-09-06 08:48:32 -04:00
Antoine Pilote
0e5d17da75 Started animation parsing and resource 2023-09-05 21:49:40 -04:00
Antoine Pilote
217b0c279a Merge branch 'main' of https://github.com/antopilo/Nuake 2023-08-14 09:14:54 -04:00
Antoine Pilote
c2b9d61d68 Code style 2023-08-14 09:14:47 -04:00
Antoine Pilote
b29bc41d84 Started animation resource 2023-08-13 22:54:33 -04:00
Antoine Pilote
0307166ce4 Removed dead code 2023-08-13 11:50:51 -04:00
Antoine Pilote
2f0c5794d2 Started rendering 2023-08-13 01:07:18 -04:00
Antoine Pilote
10c16ee089 Fix model loader not taking skinning branching 2023-08-12 21:55:46 -04:00
Antoine Pilote
0caf28943f Added new component and panel + model loader 2023-08-12 21:47:26 -04:00
Antoine Pilote
e0d8383d00 Code cleanup 2023-08-12 21:46:58 -04:00
Antoine Pilote
691f46e0d6 Added better character auto stepping and component settings 2023-08-12 16:12:39 -04:00
Antoine Pilote
67577b902b Fixed prefabs and prefab instancing 2023-08-09 00:30:38 -04:00
Antoine Pilote
899e2dee86 Fixed ApplyForce on rigidbody not working 2023-08-09 00:29:48 -04:00
Antoine Pilote
3b401e7711 Upgraded jolt version 2023-08-04 17:18:05 -04:00
Antoine Pilote
a5ee88cb8e Optimized deserialization 2023-08-03 18:56:30 -04:00
Antoine Pilote
807e9c9a9f Added particle emitter component 2023-08-02 12:40:12 -04:00
Antoine Pilote
afb06e382f Removed extra float in vertex 2023-07-26 15:46:20 -04:00
émeryc
59018cc1e3 Merge pull request #44 from antopilo/NK-136-rework-context-menu
NK-136 - Rework Context menu
2023-07-22 12:00:32 -04:00
Antoine Pilote
42322fbf8e Merge pull request #45 from antopilo/NK-16-physics-scripting-module
Nk 16 physics scripting module
2023-07-22 11:58:47 -04:00
emerycp
dcedc4b8ea NK-136 - Reordered Context Menu, Renamed Items, Load Scene 2023-07-22 02:45:29 -04:00
Antoine Pilote
e4119c0d15 Rework logger 2023-07-21 22:25:17 -04:00
Antoine Pilote
11e3024a98 Make sure prefabs gets unique entity IDs 2023-07-17 02:44:38 -04:00
Antoine Pilote
4150610b95 Silenced jolt callbacks debug prints + comments 2023-07-17 01:58:44 -04:00
Antoine Pilote
b7887ccc1b Code cleanup scripting 2023-07-10 13:50:42 -04:00