Added Trenchbroom configurator window and some UI fixes

This commit is contained in:
Antoine Pilote
2023-10-02 01:37:22 -04:00
parent 41a81e5279
commit 4622be08e9
7 changed files with 271 additions and 14 deletions

View File

@@ -0,0 +1,194 @@
#include "TrenchbroomConfiguratorWindow.h"
#include <Engine.h>
#include <src/UI/ImUI.h>
#include <src/Core/OS.h>
#include <src/Rendering/Textures/TextureManager.h>
#include <src/Resource/Prefab.h>
void TrenchbroomConfiguratorWindow::Update()
{
}
void TrenchbroomConfiguratorWindow::Draw()
{
auto& io = ImGui::GetIO();
ImGui::SetNextWindowPos(ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f), ImGuiCond_FirstUseEver, ImVec2(0.5f, 0.5f));
ImGui::SetNextWindowSizeConstraints(ImVec2(600, 400), ImVec2(1920, 1080));
if (ImGui::Begin("Trenchbroom Configurator"))
{
ImGui::PushFont(FontManager::GetFont(Bold));
ImGui::Text("What is this?");
ImGui::PopFont();
ImGui::TextWrapped("The trenchbroom configurator is where you define your entities visible in trenchbroom. You can either define point entities from prefabs, or brush entities from scripts.");
ImGui::PushFont(FontManager::GetFont(Bold));
ImGui::Text("Warning");
ImGui::PopFont();
ImGui::TextWrapped("Make sure you have set your trenchbroom executable path in the project settings by click on your .project file in the file browser.");
using namespace Nuake;
auto project = Engine::GetProject();
ImVec2 childSize = ImVec2();
childSize.x = ImGui::GetContentRegionAvail().x;
childSize.y = (ImGui::GetContentRegionAvail().y) - (ImGui::GetFontSize() * 2.0f + (16.0f * 2.0f));
if (ImGui::BeginTabBar("##tabs", ImGuiTabBarFlags_None))
{
if(ImGui::BeginTabItem("Point Entities"))
{
ImGui::BeginChild("PointEntities", childSize, true);
auto avail = ImGui::GetContentRegionAvail();
const ImVec2 buttonSize = ImVec2(120, 120);
int amount = avail.x / 110;
if (amount <= 0)
{
amount = 1;
}
if (ImGui::BeginTable("pointEntitiesUITable", amount))
{
uint32_t itemIndex = 0;
for (const auto& pe : project->EntityDefinitionsFile->PointEntities)
{
const auto& prefab = pe.Prefab;
if (!prefab.empty())
{
DrawPrefabItem(pe);
}
ImGui::TableNextColumn();
itemIndex++;
}
ImGui::EndTable();
}
ImGui::EndChild();
if (ImGui::BeginDragDropTarget())
{
if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("_Prefab"))
{
std::string fullPath = std::string(reinterpret_cast<char*>(payload->Data), 256);
std::string relPath = FileSystem::AbsoluteToRelative(fullPath);
// Make sure file exists
if (FileSystem::FileExists(relPath))
{
Ref<Prefab> prefab = Prefab::New(relPath);
FGDPointEntity newPointEntity;
newPointEntity.Name = prefab->DisplayName;
newPointEntity.Prefab = relPath;
newPointEntity.Description = prefab->DisplayName.empty() ? "No description provided" : prefab->DisplayName;
project->EntityDefinitionsFile->PointEntities.push_back(std::move(newPointEntity));
}
else
{
Logger::Log("Failed to import prefab file. File doesn't exists", "trenchbroom", CRITICAL);
}
}
ImGui::EndDragDropTarget();
}
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("Brush Entities"))
{
ImGui::BeginChild("BushEntities", childSize, true);
ImGui::EndChild();
ImGui::EndTabItem();
}
ImGui::EndTabBar();
}
if (UI::PrimaryButton("Export"))
{
project->EntityDefinitionsFile->Export();
}
}
ImGui::End();
}
void TrenchbroomConfiguratorWindow::DrawPrefabItem(const Nuake::FGDPointEntity& pointEntity)
{
using namespace Nuake;
ImGui::PushFont(FontManager::GetFont(Icons));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 4.0f);
const char* icon = ICON_FA_FOLDER;
const std::string id = std::string("##") + pointEntity.Name;
ImVec2 prevCursor = ImGui::GetCursorPos();
ImVec2 prevScreenPos = ImGui::GetCursorScreenPos();
const bool selected = ImGui::Selectable(id.c_str(), false, ImGuiSelectableFlags_AllowOverlap | ImGuiSelectableFlags_AllowDoubleClick, ImVec2(100, 150));
if (ImGui::IsItemHovered())
ImGui::SetTooltip(pointEntity.Prefab.c_str());
ImGui::SetCursorPos(prevCursor);
ImGui::Image((ImTextureID)Nuake::TextureManager::Get()->GetTexture("Resources/Images/folder_icon.png")->GetID(), ImVec2(100, 100), ImVec2(0, 1), ImVec2(1, 0));
auto& imguiStyle = ImGui::GetStyle();
ImVec2 startOffset = ImVec2(imguiStyle.CellPadding.x / 2.0f, 0);
ImVec2 offsetEnd = ImVec2(startOffset.x + imguiStyle. CellPadding.x / 2.0f, imguiStyle.CellPadding.y / 2.0f);
ImU32 rectColor = IM_COL32(255, 255, 255, 16);
ImGui::GetWindowDrawList()->AddRectFilled(prevScreenPos + ImVec2(0, 100) - startOffset, prevScreenPos + ImVec2(100, 150) + offsetEnd, rectColor, 1.0f);
ImU32 rectColor2 = UI::PrimaryCol;
ImGui::GetWindowDrawList()->AddRectFilled(prevScreenPos + ImVec2(0, 100) - startOffset, prevScreenPos + ImVec2(100, 101) + offsetEnd, rectColor2, 0.0f);
std::string visibleName = pointEntity.Name;
const uint32_t MAX_CHAR_NAME = 35;
if (visibleName.size() > MAX_CHAR_NAME)
{
visibleName = std::string(visibleName.begin(), visibleName.begin() + MAX_CHAR_NAME - 3) + "...";
}
ImGui::TextWrapped(visibleName.c_str());
ImGui::SetCursorPosY(prevCursor.y + 150 - ImGui::GetTextLineHeight());
ImGui::TextColored({ 1, 1, 1, 0.5f }, "Prefab");
ImGui::PopStyleVar();
if (ImGui::BeginPopup(visibleName.c_str()))
{
if (ImGui::MenuItem("Remove"))
{
}
ImGui::Separator();
if (ImGui::BeginMenu("Copy"))
{
if (ImGui::MenuItem("Prefab Path"))
{
OS::CopyToClipboard(FileSystem::RelativeToAbsolute(pointEntity.Prefab));
}
ImGui::EndPopup();
}
ImGui::Separator();
if (ImGui::MenuItem("Show in File Explorer"))
{
OS::OpenIn(FileSystem::RelativeToAbsolute(pointEntity.Prefab));
}
ImGui::EndPopup();
}
ImGui::PopFont();
}

View File

@@ -0,0 +1,19 @@
#pragma once
namespace Nuake
{
class FGDPointEntity;
}
class TrenchbroomConfiguratorWindow
{
public:
TrenchbroomConfiguratorWindow() = default;
~TrenchbroomConfiguratorWindow() = default;
void Update();
void Draw();
void DrawPrefabItem(const Nuake::FGDPointEntity& pointEntity);
private:
};

View File

@@ -38,7 +38,10 @@ void ScriptPanel::Draw(Nuake::Entity entity)
{
if(!component.Script.empty())
{
Nuake::OS::OpenIn(component.mWrenScript->GetFile()->GetAbsolutePath());
if (component.mWrenScript)
{
Nuake::OS::OpenIn(component.mWrenScript->GetFile()->GetAbsolutePath());
}
}
else
{

View File

@@ -1497,7 +1497,9 @@ namespace Nuake {
ImVec4 color = ImVec4(1, 1, 1, 1.0);
ImGui::PushStyleColor(ImGuiCol_Text, color);
ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, ImGui::GetColorU32(ImVec4(1, 1, 1, 0.0)), -1);
ImGui::TextWrapped(l.message.c_str());
std::string displayMessage = l.message + "(" + std::to_string(l.count) + ")";
ImGui::TextWrapped(displayMessage.c_str());
ImGui::PopStyleColor();
ImGui::TableNextColumn();
@@ -1740,14 +1742,26 @@ namespace Nuake {
if (ImGui::MenuItem("Cut", "CTRL+X")) {}
if (ImGui::MenuItem("Copy", "CTRL+C")) {}
if (ImGui::MenuItem("Paste", "CTRL+V")) {}
ImGui::Separator();
if(ImGui::MenuItem("Trenchbroom Configurator", NULL, m_ShowTrenchbroomConfigurator))
{
m_ShowTrenchbroomConfigurator = !m_ShowTrenchbroomConfigurator;
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("View"))
{
if (ImGui::MenuItem("Draw grid", NULL, m_DrawGrid))
{
m_DrawGrid = !m_DrawGrid;
}
if (ImGui::MenuItem("Draw Axis", NULL, m_DrawAxis))
{
m_DrawAxis = !m_DrawAxis;
}
if (ImGui::MenuItem("Draw collisions", NULL, m_DebugCollisions))
{
m_DebugCollisions = !m_DebugCollisions;
@@ -1886,6 +1900,11 @@ namespace Nuake {
_audioWindow->Draw();
if (m_ShowTrenchbroomConfigurator)
{
m_TrenchhbroomConfigurator.Draw();
}
DrawMenuBar();
pInterface.DrawEntitySettings();

View File

@@ -9,6 +9,7 @@
#include "EditorSelectionPanel.h"
#include "WelcomeWindow.h"
#include "AudioWindow.h"
#include "../../TrenchbroomConfiguratorWindow.h"
namespace Nuake
{
@@ -27,6 +28,7 @@ namespace Nuake
bool m_ShowOverlay = true;
bool m_IsHoveringViewport = false;
bool m_IsViewportFocused = false;
bool m_ShowTrenchbroomConfigurator = false;
Vector2 m_ViewportPos = {0, 0};
Vector2 m_ViewportSize = {};
@@ -43,6 +45,7 @@ namespace Nuake
FileSystemUI* filesystem;
EditorSelection Selection;
EditorSelectionPanel SelectionPanel;
TrenchbroomConfiguratorWindow m_TrenchhbroomConfigurator;
EditorInterface();

View File

@@ -10,6 +10,7 @@
#include <src/Scripting/WrenScript.h>
#include <Engine.h>
#include <src/Resource/Prefab.h>
EditorSelectionPanel::EditorSelectionPanel()
{
@@ -59,7 +60,7 @@ void EditorSelectionPanel::Draw(EditorSelection selection)
if (!selection.File->IsValid())
{
std::string text = "File is invaluid";
std::string text = "File is invalid";
auto windowWidth = ImGui::GetWindowSize().x;
auto windowHeight = ImGui::GetWindowSize().y;
@@ -175,18 +176,30 @@ void EditorSelectionPanel::DrawAddComponentMenu(Nuake::Entity entity)
void EditorSelectionPanel::DrawFile(Ref<Nuake::File> file)
{
using namespace Nuake;
if (file->GetExtension() == ".material")
{
MaterialEditor matEditor;
matEditor.Draw(std::static_pointer_cast<Material>(selectedResource));
}
if (file->GetExtension() == ".project")
{
DrawProjectPanel(Nuake::Engine::GetProject());
}
if (file->GetExtension() == ".wren")
switch (file->GetFileType())
{
DrawWrenScriptPanel(CreateRef<WrenScript>(file, true));
case FileType::Material:
{
MaterialEditor matEditor;
matEditor.Draw(std::static_pointer_cast<Material>(selectedResource));
break;
}
case FileType::Project:
{
DrawProjectPanel(Nuake::Engine::GetProject());
break;
}
case FileType::Script:
{
DrawWrenScriptPanel(CreateRef<WrenScript>(file, true));
break;
}
case FileType::Prefab:
{
//Ref<Prefab> prefab = CreateRef<Prefab>(file->GetRelativePath());
//DrawPrefabPanel(prefab);
break;
}
}
}

View File

@@ -8,6 +8,12 @@
namespace Nuake
{
struct ProjectSettings
{
bool ShowGizmos = true;
bool ShowAxis = true;
};
class Project : public ISerializable
{
public: