antopilo
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b2d749244f
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Editor now displaying in Vulkan
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2024-12-04 15:25:08 -05:00 |
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antopilo
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b6c3220797
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Depth of field no unit accurate
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2024-12-01 13:06:13 -05:00 |
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antopilo
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f1b4aaad76
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Added lens dirt, posterization and pixelization postfx
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2024-12-01 02:07:55 -05:00 |
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antopilo
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9b853aef7e
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Added separte settings for gizmo, shape drawing, fixed sky, better UI
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2024-11-20 00:07:56 -05:00 |
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antopilo
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89209dc7ba
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Added support for skyboxes using a new SkyBox resource and component
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2024-11-06 20:40:38 -05:00 |
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antopilo
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3d630483f6
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Added world space UI Input aka doom3 UI
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2024-10-19 15:04:07 -04:00 |
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antopilo
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102ccc530b
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Finally finished TAA
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2024-09-25 22:37:31 -04:00 |
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Antoine Pilote
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31c8a2e598
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Changed format to gl-float
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2024-09-25 13:17:25 -04:00 |
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Antoine Pilote
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a37bdd9d7a
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Added debug display with arrows of velocity buffer
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2024-09-25 12:58:53 -04:00 |
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antopilo
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6e8f14c5da
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Added velocity buffer + start of TAA implementation
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2024-09-24 21:19:56 -04:00 |
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antopilo
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f1c403f94c
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Can now delete from prefab editor
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2024-09-21 23:49:51 -04:00 |
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antopilo
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38484415f1
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Now displaying camera frustum gizmo
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2024-09-16 17:28:01 -04:00 |
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WiggleWizard
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269533eb03
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Particle Emitter Component reflected
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2024-09-15 21:34:38 +01:00 |
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antopilo
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c2e50822f1
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Fixed invalid uniforms in shaders
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2024-09-15 16:30:06 -04:00 |
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antopilo
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ee852f7f3d
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Prevented abusive resizing when virtual camera is displayed + hide virtual cam in play mode
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2024-09-13 18:24:42 -04:00 |
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antopilo
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1b89eaa695
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Disabled UI rendering in camera previews
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2024-09-13 17:26:21 -04:00 |
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antopilo
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89ea32a4b3
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Added SceneSwitching, Better font rendering, DOM inspector, Font-family prop
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2024-09-13 17:18:09 -04:00 |
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antopilo
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c7621b31e0
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Added CustomWidget through C# reflection with callbacks
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2024-09-11 22:58:33 -04:00 |
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antopilo
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f1903de9ab
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Fixed input manager for UI + WorldSpace UI
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2024-09-11 17:41:39 -04:00 |
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Antoine Pilote
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ebedefb6a7
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Added UI component, resource & system. Now renders on screen and live reloads
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2024-09-10 22:27:15 -04:00 |
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Antoine Pilote
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552fe0ee04
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Removed annoying debug window
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2024-09-10 19:24:24 -04:00 |
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Antoine Pilote
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1051f0cdd3
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More work
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2024-09-09 21:21:47 -04:00 |
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Antoine Pilote
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aef5f65f75
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Refactor Shader uniform API + Added back NuakeUI
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2024-09-09 20:55:51 -04:00 |
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Antoine Pilote
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a2f28c4c86
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Added AMD code path
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2024-09-04 20:50:57 -04:00 |
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Antoine Pilote
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db0ec40948
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Moved project out of engine.h
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2024-09-04 00:30:35 -04:00 |
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Antoine Pilote
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db21f342b5
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Attempt at fixing AMD Driver crash
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2024-09-03 20:28:51 -04:00 |
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Antoine Pilote
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db8ec0fbfd
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Merge branch 'develop' of https://github.com/antopilo/Nuake into develop
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2024-09-03 18:48:10 -04:00 |
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Antoine Pilote
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1ac0337863
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Refactor pass #1
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2024-09-03 18:47:45 -04:00 |
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Antoine Pilote
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55a2403b88
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Merge branch 'develop' of https://github.com/antopilo/nuake into develop
# Conflicts:
# Nuake/src/Rendering/Renderer.cpp
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2024-09-03 12:40:19 -04:00 |
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WiggleWizard
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5a801e642c
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Tracy MVP integration
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2024-09-02 20:37:47 +01:00 |
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Antoine Pilote
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7af703b5fc
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Now scaling depth in viewport Depth mode and removed debug windows
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2024-09-02 11:34:23 -04:00 |
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Antoine Pilote
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63712edc6d
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Added C# Point entities + automatic export of FGD entities
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2024-09-01 19:37:05 -04:00 |
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Antoine Pilote
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8aa41a1bf8
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Now diplaying links between brushes
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2024-08-31 00:07:45 -04:00 |
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Antoine Pilote
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d42c2154cf
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Fixed multi spotlight shadows
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2024-08-29 23:02:23 -04:00 |
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Antoine Pilote
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05096355be
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Fixed spot light transformation
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2024-08-29 12:54:31 -04:00 |
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Antoine Pilote
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cf7d236540
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Typo fixed
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2024-08-28 23:57:39 -04:00 |
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Antoine Pilote
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0915b52327
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Attempt at fixing multiple shadows blending
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2024-08-28 23:23:12 -04:00 |
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Antoine Pilote
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991bd06064
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Added spotlight shadows with dynamic FOV shadowmaps
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2024-08-28 23:04:55 -04:00 |
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antopilo
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f5668d744a
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Started spotlight shadow mapping
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2024-08-28 20:02:38 -04:00 |
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Antoine Pilote
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5d5e3e33d0
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1000th commit! 🎉 - Added .Mesh thumbnail preview + outlines now scales with resolution scaling
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2024-08-28 01:03:49 -04:00 |
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Antoine Pilote
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a285fbb61c
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Disabled debug line when dragging in 3D model
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2024-08-28 00:29:10 -04:00 |
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Antoine Pilote
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03231e6bf7
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Added Various project settings
UI, Rendering, Viewport, Physics, Audio settings
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2024-08-21 18:05:28 -04:00 |
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Antoine Pilote
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688cbd0cda
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Fixed skinned mesh not casting shadows
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2024-08-16 17:56:26 -04:00 |
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Antoine Pilote
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4d1feb9802
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Added shapes to debug renderer
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2024-08-16 17:55:35 -04:00 |
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Antoine Pilote
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daa640cc7c
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First pass fixing compilation warnings
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2024-08-15 12:45:42 -04:00 |
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Antoine Pilote
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d35a7dad34
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Fixed inverted sky light direction & Volumetric
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2024-08-11 00:59:52 -04:00 |
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Antoine Pilote
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6da7cb9d3f
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Now rendering live preview when dragging models into viewport
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2024-08-11 00:45:02 -04:00 |
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Antoine Pilote
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91b3e5d4b0
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Added model preview while dragging model into viewport and outline fully opaque
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2024-08-10 21:40:57 -04:00 |
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Antoine Pilote
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f3b9b328b1
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Added proper debug line renderer!
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2024-08-09 23:36:02 -04:00 |
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Antoine Pilote
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69d59266b9
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Improved shadow mapping and refactored quakemap builder scene structure
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2024-07-28 21:05:02 -04:00 |
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