Commit Graph

117 Commits

Author SHA1 Message Date
antopilo
b2d749244f Editor now displaying in Vulkan 2024-12-04 15:25:08 -05:00
antopilo
b6c3220797 Depth of field no unit accurate 2024-12-01 13:06:13 -05:00
antopilo
f1b4aaad76 Added lens dirt, posterization and pixelization postfx 2024-12-01 02:07:55 -05:00
antopilo
9b853aef7e Added separte settings for gizmo, shape drawing, fixed sky, better UI 2024-11-20 00:07:56 -05:00
antopilo
89209dc7ba Added support for skyboxes using a new SkyBox resource and component 2024-11-06 20:40:38 -05:00
antopilo
3d630483f6 Added world space UI Input aka doom3 UI 2024-10-19 15:04:07 -04:00
antopilo
102ccc530b Finally finished TAA 2024-09-25 22:37:31 -04:00
Antoine Pilote
31c8a2e598 Changed format to gl-float 2024-09-25 13:17:25 -04:00
Antoine Pilote
a37bdd9d7a Added debug display with arrows of velocity buffer 2024-09-25 12:58:53 -04:00
antopilo
6e8f14c5da Added velocity buffer + start of TAA implementation 2024-09-24 21:19:56 -04:00
antopilo
f1c403f94c Can now delete from prefab editor 2024-09-21 23:49:51 -04:00
antopilo
38484415f1 Now displaying camera frustum gizmo 2024-09-16 17:28:01 -04:00
WiggleWizard
269533eb03 Particle Emitter Component reflected 2024-09-15 21:34:38 +01:00
antopilo
c2e50822f1 Fixed invalid uniforms in shaders 2024-09-15 16:30:06 -04:00
antopilo
ee852f7f3d Prevented abusive resizing when virtual camera is displayed + hide virtual cam in play mode 2024-09-13 18:24:42 -04:00
antopilo
1b89eaa695 Disabled UI rendering in camera previews 2024-09-13 17:26:21 -04:00
antopilo
89ea32a4b3 Added SceneSwitching, Better font rendering, DOM inspector, Font-family prop 2024-09-13 17:18:09 -04:00
antopilo
c7621b31e0 Added CustomWidget through C# reflection with callbacks 2024-09-11 22:58:33 -04:00
antopilo
f1903de9ab Fixed input manager for UI + WorldSpace UI 2024-09-11 17:41:39 -04:00
Antoine Pilote
ebedefb6a7 Added UI component, resource & system. Now renders on screen and live reloads 2024-09-10 22:27:15 -04:00
Antoine Pilote
552fe0ee04 Removed annoying debug window 2024-09-10 19:24:24 -04:00
Antoine Pilote
1051f0cdd3 More work 2024-09-09 21:21:47 -04:00
Antoine Pilote
aef5f65f75 Refactor Shader uniform API + Added back NuakeUI 2024-09-09 20:55:51 -04:00
Antoine Pilote
a2f28c4c86 Added AMD code path 2024-09-04 20:50:57 -04:00
Antoine Pilote
db0ec40948 Moved project out of engine.h 2024-09-04 00:30:35 -04:00
Antoine Pilote
db21f342b5 Attempt at fixing AMD Driver crash 2024-09-03 20:28:51 -04:00
Antoine Pilote
db8ec0fbfd Merge branch 'develop' of https://github.com/antopilo/Nuake into develop 2024-09-03 18:48:10 -04:00
Antoine Pilote
1ac0337863 Refactor pass #1 2024-09-03 18:47:45 -04:00
Antoine Pilote
55a2403b88 Merge branch 'develop' of https://github.com/antopilo/nuake into develop
# Conflicts:
#	Nuake/src/Rendering/Renderer.cpp
2024-09-03 12:40:19 -04:00
WiggleWizard
5a801e642c Tracy MVP integration 2024-09-02 20:37:47 +01:00
Antoine Pilote
7af703b5fc Now scaling depth in viewport Depth mode and removed debug windows 2024-09-02 11:34:23 -04:00
Antoine Pilote
63712edc6d Added C# Point entities + automatic export of FGD entities 2024-09-01 19:37:05 -04:00
Antoine Pilote
8aa41a1bf8 Now diplaying links between brushes 2024-08-31 00:07:45 -04:00
Antoine Pilote
d42c2154cf Fixed multi spotlight shadows 2024-08-29 23:02:23 -04:00
Antoine Pilote
05096355be Fixed spot light transformation 2024-08-29 12:54:31 -04:00
Antoine Pilote
cf7d236540 Typo fixed 2024-08-28 23:57:39 -04:00
Antoine Pilote
0915b52327 Attempt at fixing multiple shadows blending 2024-08-28 23:23:12 -04:00
Antoine Pilote
991bd06064 Added spotlight shadows with dynamic FOV shadowmaps 2024-08-28 23:04:55 -04:00
antopilo
f5668d744a Started spotlight shadow mapping 2024-08-28 20:02:38 -04:00
Antoine Pilote
5d5e3e33d0 1000th commit! 🎉 - Added .Mesh thumbnail preview + outlines now scales with resolution scaling 2024-08-28 01:03:49 -04:00
Antoine Pilote
a285fbb61c Disabled debug line when dragging in 3D model 2024-08-28 00:29:10 -04:00
Antoine Pilote
03231e6bf7 Added Various project settings
UI, Rendering, Viewport, Physics, Audio settings
2024-08-21 18:05:28 -04:00
Antoine Pilote
688cbd0cda Fixed skinned mesh not casting shadows 2024-08-16 17:56:26 -04:00
Antoine Pilote
4d1feb9802 Added shapes to debug renderer 2024-08-16 17:55:35 -04:00
Antoine Pilote
daa640cc7c First pass fixing compilation warnings 2024-08-15 12:45:42 -04:00
Antoine Pilote
d35a7dad34 Fixed inverted sky light direction & Volumetric 2024-08-11 00:59:52 -04:00
Antoine Pilote
6da7cb9d3f Now rendering live preview when dragging models into viewport 2024-08-11 00:45:02 -04:00
Antoine Pilote
91b3e5d4b0 Added model preview while dragging model into viewport and outline fully opaque 2024-08-10 21:40:57 -04:00
Antoine Pilote
f3b9b328b1 Added proper debug line renderer! 2024-08-09 23:36:02 -04:00
Antoine Pilote
69d59266b9 Improved shadow mapping and refactored quakemap builder scene structure 2024-07-28 21:05:02 -04:00