antopilo
cd2e603733
Added VkImages
2024-12-07 13:28:01 -05:00
antopilo
39a0273595
now displaying viewport texture
2024-12-07 00:59:58 -05:00
antopilo
b2d749244f
Editor now displaying in Vulkan
2024-12-04 15:25:08 -05:00
antopilo
5ba897ed46
Vulkan compute shaders
2024-12-04 13:26:03 -05:00
antopilo
fb677f8fe6
Added VMA
2024-12-03 00:54:07 -05:00
antopilo
e5c252629b
Added delition queue + removed OGL code
2024-12-02 22:24:31 -05:00
antopilo
84a7d5e248
Now vulkan renderer is clearing the screen
2024-12-02 22:09:54 -05:00
antopilo
b6c3220797
Depth of field no unit accurate
2024-12-01 13:06:13 -05:00
antopilo
f1b4aaad76
Added lens dirt, posterization and pixelization postfx
2024-12-01 02:07:55 -05:00
antopilo
32273eece9
Changed default volumetric strength to 1.0
2024-11-24 00:02:51 -05:00
antopilo
dd46e32bee
Better SSAO + added shader reloading in debug
2024-11-23 19:46:39 -05:00
antopilo
84b2b63ba9
Added shortcut to open resource in component widgets
2024-11-21 22:14:14 -05:00
antopilo
4ab59bf7e8
Moved environment to a resource and a component
2024-11-21 21:06:14 -05:00
antopilo
9b853aef7e
Added separte settings for gizmo, shape drawing, fixed sky, better UI
2024-11-20 00:07:56 -05:00
antopilo
3fbb1bd33d
Merge branch 'develop' of https://github.com/antopilo/Nuake into develop
...
# Conflicts:
# Nuake/src/Resource/StaticResources.cpp
2024-11-19 23:23:16 -05:00
antopilo
2c4d0faf64
Added custom titlebar to the editor
2024-11-19 23:22:41 -05:00
antopilo
89209dc7ba
Added support for skyboxes using a new SkyBox resource and component
2024-11-06 20:40:38 -05:00
antopilo
3d630483f6
Added world space UI Input aka doom3 UI
2024-10-19 15:04:07 -04:00
antopilo
534c35c76f
Fixed sprites not working
2024-10-15 19:00:56 -04:00
antopilo
28bbb255c5
Model loader now takes into account submeshes transform
2024-09-27 01:39:40 -04:00
antopilo
102ccc530b
Finally finished TAA
2024-09-25 22:37:31 -04:00
Antoine Pilote
31c8a2e598
Changed format to gl-float
2024-09-25 13:17:25 -04:00
Antoine Pilote
a37bdd9d7a
Added debug display with arrows of velocity buffer
2024-09-25 12:58:53 -04:00
antopilo
6e8f14c5da
Added velocity buffer + start of TAA implementation
2024-09-24 21:19:56 -04:00
antopilo
f1c403f94c
Can now delete from prefab editor
2024-09-21 23:49:51 -04:00
antopilo
7fc10b4e56
Improvements
2024-09-18 17:10:12 -04:00
antopilo
dd3cc823c0
Improved filesystem browser, color accent, drag n drop, new icons
2024-09-16 20:12:36 -04:00
antopilo
38484415f1
Now displaying camera frustum gizmo
2024-09-16 17:28:01 -04:00
Antoine Pilote
4a3d15e7d3
Merge pull request #76 from WiggleWizard/feature/morereflection
...
Second pass reflection
2024-09-16 11:10:44 -04:00
antopilo
ae426f7f17
Added support for SVG images inUI + added a texture flag to flip on load
2024-09-16 08:57:52 -04:00
WiggleWizard
269533eb03
Particle Emitter Component reflected
2024-09-15 21:34:38 +01:00
antopilo
c2e50822f1
Fixed invalid uniforms in shaders
2024-09-15 16:30:06 -04:00
antopilo
ee852f7f3d
Prevented abusive resizing when virtual camera is displayed + hide virtual cam in play mode
2024-09-13 18:24:42 -04:00
antopilo
1b89eaa695
Disabled UI rendering in camera previews
2024-09-13 17:26:21 -04:00
antopilo
89ea32a4b3
Added SceneSwitching, Better font rendering, DOM inspector, Font-family prop
2024-09-13 17:18:09 -04:00
antopilo
c7621b31e0
Added CustomWidget through C# reflection with callbacks
2024-09-11 22:58:33 -04:00
antopilo
f1903de9ab
Fixed input manager for UI + WorldSpace UI
2024-09-11 17:41:39 -04:00
Antoine Pilote
40da75eeeb
Merge pull request #73 from WiggleWizard/fix/buildoptimizations
...
Enabled multithreaded compilation and fixed some build warnings
2024-09-11 09:46:12 -04:00
WiggleWizard
7efa69a20d
Enabled multithreaded compilation and fixed some build warnings
...
Enabled MT compilation for all first party TUs and some third party ones too. Disabled specific warnings in third party code, started fixing warnings in first party code as well
2024-09-11 12:03:09 +01:00
Antoine Pilote
7a5568b513
Removed automatic mipmap generation for texture set from data buffer + exposed subpixel uniforms from text shader
2024-09-10 23:19:32 -04:00
Antoine Pilote
ebedefb6a7
Added UI component, resource & system. Now renders on screen and live reloads
2024-09-10 22:27:15 -04:00
Antoine Pilote
552fe0ee04
Removed annoying debug window
2024-09-10 19:24:24 -04:00
Antoine Pilote
2c48590a4a
Added shaders for UI and fixed UI renderer
2024-09-10 19:18:29 -04:00
Antoine Pilote
7e341b34cf
Fixed broken shader uniform caused by automatic casting from uint to int
2024-09-09 21:40:06 -04:00
Antoine Pilote
1051f0cdd3
More work
2024-09-09 21:21:47 -04:00
Antoine Pilote
aef5f65f75
Refactor Shader uniform API + Added back NuakeUI
2024-09-09 20:55:51 -04:00
Antoine Pilote
9f09773636
Removed debug window for shadwo maps
2024-09-08 23:17:12 -04:00
Antoine Pilote
a2f28c4c86
Added AMD code path
2024-09-04 20:50:57 -04:00
Antoine Pilote
db0ec40948
Moved project out of engine.h
2024-09-04 00:30:35 -04:00
Antoine Pilote
c91812c65e
Moved FileSystem stuff into seprate files and a FileSystem Folder
2024-09-03 23:49:22 -04:00