Antoine Pilote
a37bdd9d7a
Added debug display with arrows of velocity buffer
2024-09-25 12:58:53 -04:00
antopilo
6e8f14c5da
Added velocity buffer + start of TAA implementation
2024-09-24 21:19:56 -04:00
antopilo
f1c403f94c
Can now delete from prefab editor
2024-09-21 23:49:51 -04:00
antopilo
7fc10b4e56
Improvements
2024-09-18 17:10:12 -04:00
antopilo
dd3cc823c0
Improved filesystem browser, color accent, drag n drop, new icons
2024-09-16 20:12:36 -04:00
antopilo
38484415f1
Now displaying camera frustum gizmo
2024-09-16 17:28:01 -04:00
Antoine Pilote
4a3d15e7d3
Merge pull request #76 from WiggleWizard/feature/morereflection
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Second pass reflection
2024-09-16 11:10:44 -04:00
antopilo
ae426f7f17
Added support for SVG images inUI + added a texture flag to flip on load
2024-09-16 08:57:52 -04:00
WiggleWizard
269533eb03
Particle Emitter Component reflected
2024-09-15 21:34:38 +01:00
antopilo
c2e50822f1
Fixed invalid uniforms in shaders
2024-09-15 16:30:06 -04:00
antopilo
ee852f7f3d
Prevented abusive resizing when virtual camera is displayed + hide virtual cam in play mode
2024-09-13 18:24:42 -04:00
antopilo
1b89eaa695
Disabled UI rendering in camera previews
2024-09-13 17:26:21 -04:00
antopilo
89ea32a4b3
Added SceneSwitching, Better font rendering, DOM inspector, Font-family prop
2024-09-13 17:18:09 -04:00
antopilo
c7621b31e0
Added CustomWidget through C# reflection with callbacks
2024-09-11 22:58:33 -04:00
antopilo
f1903de9ab
Fixed input manager for UI + WorldSpace UI
2024-09-11 17:41:39 -04:00
Antoine Pilote
40da75eeeb
Merge pull request #73 from WiggleWizard/fix/buildoptimizations
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Enabled multithreaded compilation and fixed some build warnings
2024-09-11 09:46:12 -04:00
WiggleWizard
7efa69a20d
Enabled multithreaded compilation and fixed some build warnings
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Enabled MT compilation for all first party TUs and some third party ones too. Disabled specific warnings in third party code, started fixing warnings in first party code as well
2024-09-11 12:03:09 +01:00
Antoine Pilote
7a5568b513
Removed automatic mipmap generation for texture set from data buffer + exposed subpixel uniforms from text shader
2024-09-10 23:19:32 -04:00
Antoine Pilote
ebedefb6a7
Added UI component, resource & system. Now renders on screen and live reloads
2024-09-10 22:27:15 -04:00
Antoine Pilote
552fe0ee04
Removed annoying debug window
2024-09-10 19:24:24 -04:00
Antoine Pilote
2c48590a4a
Added shaders for UI and fixed UI renderer
2024-09-10 19:18:29 -04:00
Antoine Pilote
7e341b34cf
Fixed broken shader uniform caused by automatic casting from uint to int
2024-09-09 21:40:06 -04:00
Antoine Pilote
1051f0cdd3
More work
2024-09-09 21:21:47 -04:00
Antoine Pilote
aef5f65f75
Refactor Shader uniform API + Added back NuakeUI
2024-09-09 20:55:51 -04:00
Antoine Pilote
9f09773636
Removed debug window for shadwo maps
2024-09-08 23:17:12 -04:00
Antoine Pilote
a2f28c4c86
Added AMD code path
2024-09-04 20:50:57 -04:00
Antoine Pilote
db0ec40948
Moved project out of engine.h
2024-09-04 00:30:35 -04:00
Antoine Pilote
c91812c65e
Moved FileSystem stuff into seprate files and a FileSystem Folder
2024-09-03 23:49:22 -04:00
Antoine Pilote
db21f342b5
Attempt at fixing AMD Driver crash
2024-09-03 20:28:51 -04:00
Antoine Pilote
db8ec0fbfd
Merge branch 'develop' of https://github.com/antopilo/Nuake into develop
2024-09-03 18:48:10 -04:00
Antoine Pilote
1ac0337863
Refactor pass #1
2024-09-03 18:47:45 -04:00
Antoine Pilote
55a2403b88
Merge branch 'develop' of https://github.com/antopilo/nuake into develop
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# Conflicts:
# Nuake/src/Rendering/Renderer.cpp
2024-09-03 12:40:19 -04:00
WiggleWizard
5a801e642c
Tracy MVP integration
2024-09-02 20:37:47 +01:00
Antoine Pilote
7af703b5fc
Now scaling depth in viewport Depth mode and removed debug windows
2024-09-02 11:34:23 -04:00
Antoine Pilote
d289c5431d
Added live reloading for quake maps
2024-09-01 23:04:34 -04:00
Antoine Pilote
63712edc6d
Added C# Point entities + automatic export of FGD entities
2024-09-01 19:37:05 -04:00
Antoine Pilote
8aa41a1bf8
Now diplaying links between brushes
2024-08-31 00:07:45 -04:00
Antoine Pilote
d46f74aa24
Added new project wizard window
2024-08-30 21:43:37 -04:00
Antoine Pilote
d42c2154cf
Fixed multi spotlight shadows
2024-08-29 23:02:23 -04:00
Antoine Pilote
05096355be
Fixed spot light transformation
2024-08-29 12:54:31 -04:00
Antoine Pilote
cf7d236540
Typo fixed
2024-08-28 23:57:39 -04:00
Antoine Pilote
0915b52327
Attempt at fixing multiple shadows blending
2024-08-28 23:23:12 -04:00
Antoine Pilote
991bd06064
Added spotlight shadows with dynamic FOV shadowmaps
2024-08-28 23:04:55 -04:00
antopilo
f5668d744a
Started spotlight shadow mapping
2024-08-28 20:02:38 -04:00
Antoine Pilote
5d5e3e33d0
1000th commit! 🎉 - Added .Mesh thumbnail preview + outlines now scales with resolution scaling
2024-08-28 01:03:49 -04:00
Antoine Pilote
a285fbb61c
Disabled debug line when dragging in 3D model
2024-08-28 00:29:10 -04:00
Antoine Pilote
03231e6bf7
Added Various project settings
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UI, Rendering, Viewport, Physics, Audio settings
2024-08-21 18:05:28 -04:00
Antoine Pilote
c996b9b114
Outline renderer can now depth test
2024-08-16 17:57:10 -04:00
Antoine Pilote
688cbd0cda
Fixed skinned mesh not casting shadows
2024-08-16 17:56:26 -04:00
Antoine Pilote
3eb13beab5
Added better gizmos icons and rescaling
2024-08-16 17:56:02 -04:00