Commit Graph

182 Commits

Author SHA1 Message Date
Antoine Pilote
a350df5c54 Added flags and debug view and path finding between two points 2024-07-11 16:51:58 -04:00
Antoine Pilote
bf8557310e Fixed Input IsKeyPressed system, F6 to pause the game while running, F6 to start/stop 2024-04-27 15:17:58 -04:00
Antoine Pilote
268de51af2 Fixed IsKeyPressed behaviour 2024-03-16 12:15:22 -04:00
Antoine Pilote
5e64b5be5b Added new icons for the filebrowser 2023-12-17 13:29:09 -05:00
Antoine Pilote
6ef9521059 Cleaned up UI and added a way to build .net project from the editor 2023-10-27 01:32:17 -04:00
Antoine Pilote
d8b469ef9c Added pause button 2023-10-24 02:14:13 -04:00
Antoine Pilote
978b0a2f84 Editor improvements
- Can now copy nuake.net dll in debug build
- Scrolling outside the viewport wont move the editor cam
- Can now double click to to open .sln files
- Right arrow now works in file system panel
2023-10-21 14:41:52 -04:00
Antoine Pilote
af2546fb21 C# Entity Scrips now working(OnInit, update, destroy) [ Broke reloading]
- added UI button to generate a .sln in the games folder
- added UI for adding new component and drag n drop .cs file
- added modular Core API module system
2023-10-16 00:21:28 -04:00
Antoine Pilote
8d04a81846 Fixed building error 2023-10-15 16:31:09 -04:00
Antoine Pilote
9d87236662 Moved physics and application outside of core 2023-10-15 14:58:12 -04:00
Antoine Pilote
8c581fbc14 Application and layers refactoring 2023-10-15 03:09:47 -04:00
Antoine Pilote
868d019c35 Added Coral + minor fixes 2023-10-12 22:44:13 -04:00
Antoine Pilote
84bd2f3399 Added selection outline✍️ 2023-10-09 19:05:43 -04:00
Antoine Pilote
d3ec4e1c02 Better Gizmos
Gizmos now display half opacity when occluded, same for lines
Improved editor camera, should keep updating even if not controlled
Viewport should not grab input when another imgui element is over it
2023-10-09 15:22:39 -04:00
Antoine Pilote
c16cd3431b jolt physics RAII 2023-10-02 01:36:43 -04:00
Antoine Pilote
bd8cba07d0 Changed \\ to / 2023-10-02 01:36:26 -04:00
Antoine Pilote
429ec7e5fa Added log counter in logger window to avoid spamming 2023-10-02 01:36:17 -04:00
Antoine Pilote
791e864c90 Pushed fix for config folder on linux 2023-10-01 14:00:47 -04:00
Antoine Pilote
88232d9d06 Switch to using glfw clipboard functions 2023-09-30 17:43:10 -04:00
Antoine Pilote
e5d677478b Fix error 2023-09-30 17:38:59 -04:00
Antoine Pilote
44e8951a39 Fixes for GTK 2023-09-30 17:20:12 -04:00
Antoine Pilote
b5c976d6f7 changed to gdk 2023-09-30 15:26:30 -04:00
Antoine Pilote
7156d14226 Initial on the Linux OS layer 2023-09-30 14:54:26 -04:00
Antoine Pilote
db84e753e2 Now stores recent.json in config folder 2023-09-30 14:28:46 -04:00
MissLavender-LQ
ff9ddee836 fixed slashes for linux 2023-09-28 03:50:29 +01:00
Antoine Pilote
63f6904d59 Moved to glad 2023-09-27 17:14:43 -04:00
antopilo
c15bf532ae Compilation succesful on Linux Ubuntu
Probably broke a lot of things
2023-09-27 01:48:05 -04:00
Antoine Pilote
ed89ca0b8c Merge branch 'main' of https://github.com/antopilo/Nuake
# Conflicts:
#	Nuake/src/Resource/Prefab.cpp
2023-09-26 20:44:30 -04:00
Antoine Pilote
ff4489a466 Now uses embedded resources 2023-09-26 20:43:56 -04:00
Antoine Pilote
239d9479d8 Fixed crash wheree empty prefab exists 2023-09-26 01:08:13 -04:00
Antoine Pilote
d843d54388 Material Thumbnail, PostFX, more
big commit
+ Depth of field
+ Barrel distortion
+ Vignette
+ Material thumbnail in filebrowser
+ Fullbright wad conversion turns into emissive
2023-09-25 02:21:22 -04:00
Antoine Pilote
513bf6aa0e WAD Converter now creates .material file in the proper directory 2023-09-24 12:57:14 -04:00
Antoine Pilote
a09fc40469 Added ability to lock rotation axis of a rigidbody 2023-09-24 00:40:37 -04:00
Antoine Pilote
a028120d37 Made character controllers on another layer 2023-09-23 20:32:19 -04:00
Antoine Pilote
2cb0ca4f29 Particle system improvements + Emissive materials
Added option for Global particle positions
Added material property for particles
Added Emissive rendering
2023-09-23 20:31:50 -04:00
Antoine Pilote
a4724e2a91 Upgraded to C++ 20 & better audio voice management 2023-09-23 00:37:42 -04:00
Antoine Pilote
05fa363ca5 Clean up main and argument parsing 2023-09-21 11:22:38 -04:00
Antoine Pilote
6a52340e7d Audio engine can now play sounds 2023-09-20 21:41:34 -04:00
Antoine Pilote
dd66c15794 Compiler warning pass 2023-09-17 20:15:33 -04:00
Antoine Pilote
dadffe94d1 Merge branch 'main' of https://github.com/antopilo/Nuake 2023-09-15 17:57:28 -04:00
Antoine Pilote
61776b4fb8 Can now open .map in trenchbroom automatically 2023-09-15 17:53:07 -04:00
Antoine Pilote
d5e576e7b5 Merge branch 'main' of https://github.com/antopilo/Nuake
# Conflicts:
#	Editor/src/Misc/GizmoDrawer.cpp
#	Editor/src/Windows/FileSystemUI.cpp
2023-09-08 17:23:52 -04:00
Antoine Pilote
0fd36c292c Work 2023-09-08 17:21:01 -04:00
Antoine Pilote
00c7b975e2 Fixed billboard not taking into account parent rotation 2023-09-06 09:20:02 -04:00
Antoine Pilote
1c655154dd Added OS open URL function 2023-08-14 01:18:22 -04:00
Antoine Pilote
16c41b1bc5 Merge pull request #59 from antopilo/feature/NK-148-character-autostepping
Feature/NK-148 character autostepping
2023-08-12 19:48:57 -04:00
Antoine Pilote
691f46e0d6 Added better character auto stepping and component settings 2023-08-12 16:12:39 -04:00
Antoine Pilote
1d7f9e007f Switched to using jolt virtual character instead of jolt character 2023-08-11 00:36:20 -04:00
Antoine Pilote
f24231d0e8 Fixed minor stepping issue 2023-08-09 09:59:15 -04:00
Antoine Pilote
899e2dee86 Fixed ApplyForce on rigidbody not working 2023-08-09 00:29:48 -04:00