Commit Graph

17 Commits

Author SHA1 Message Date
Antoine Pilote
e36e33aa9a Renamed exe to Nuake Engine + added C# endpoints i forgot to push 2024-09-08 23:17:51 -04:00
Antoine Pilote
732e94899c Added Physics.Raycast and Transform shortcut on entity objects 2024-09-04 22:26:59 -04:00
Antoine Pilote
f59a7e931f Now renders func brush materials correclty 2024-08-31 12:33:48 -04:00
Antoine Pilote
85b41e9ea0 Added C# -> Trenchbrom entity definition with reflection system 2024-08-30 21:44:08 -04:00
Antoine Pilote
58a179be4f Added new Prefab C# type 2024-08-15 22:24:26 -04:00
Antoine Pilote
04926476d7 Added Exposed var reset button 2024-08-15 19:44:17 -04:00
Antoine Pilote
901ebcf902 Added bool operator and isvalid function to .Net API 2024-08-15 19:18:26 -04:00
Antoine Pilote
ead6ff6645 Added Get/Set for entity name in .Net API 2024-08-15 19:08:50 -04:00
Antoine Pilote
9b9f5d111d Partial Entity Exposed field implementation 2024-08-13 23:54:51 -04:00
Antoine Pilote
3fcd63ff34 Added FindPath to C# API for path finding 2024-08-09 19:12:42 -04:00
Antoine Pilote
70dec8f46e Now calling both collidee when a collision occur, removed unnecessary parameter to collision callbacks 2024-04-24 00:05:59 -04:00
Antoine Pilote
efbf45c5a8 Added relative path entity fetching 2024-04-20 12:50:16 -04:00
Antoine Pilote
512cb3336c Partial implementation of new entity accesors from scene tree path 2024-04-19 00:03:59 -04:00
Antoine Pilote
c981b45cac Collision callback now returns native instance if possible 2024-04-18 23:09:56 -04:00
Antoine Pilote
f86e26a490 Character controller now responds to setting localPosition on the entity 2024-04-01 19:22:20 -04:00
Antoine Pilote
96fa229422 Fixed callback 2024-04-01 14:54:20 -04:00
Antoine Pilote
b87336a693 Started Transform .Net API
- Euler Rotate
- Set local translation
- Separated C# modules
- Bumped Coral 🪸
2023-10-23 23:35:32 -04:00