antopilo
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41f6d02de1
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Added sphere gizmo
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2023-03-15 22:10:54 -04:00 |
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antopilo
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58a803a37a
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Improved IMguizmo offset
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2023-03-15 22:10:30 -04:00 |
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antopilo
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3160dd437e
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Moved scene snapshot into class
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2023-03-15 20:29:37 -04:00 |
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antopilo
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31a4ac5e2e
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Scene settings panel now has similar header.
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2023-03-14 22:37:27 -04:00 |
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antopilo
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e78edb7052
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Improved SSAO
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2023-03-13 22:18:00 -04:00 |
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antopilo
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1c13c7ef2d
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Added mesh colliders
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2023-03-08 22:37:03 -05:00 |
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antopilo
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8c9c6c21df
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Added sphere collider
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2023-03-08 20:21:50 -05:00 |
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antopilo
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75cb774caf
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Code cleanup
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2023-03-08 20:04:06 -05:00 |
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Antoine Pilote
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65df50e722
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Added panel for box collider and created first rigidbody
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2023-03-07 21:40:33 -05:00 |
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antopilo
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6cbad0e13b
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Reworked editor camera
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2023-03-07 17:26:13 -05:00 |
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antopilo
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0df434282d
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Added a option to disable drawing axis in the view menu
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2023-03-06 16:57:07 -05:00 |
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antopilo
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a777f37830
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Improved editor camera support
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2023-03-06 12:13:06 -05:00 |
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Antoine Pilote
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7982fe151f
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Some UI changes
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2023-03-05 21:44:23 -05:00 |
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Antoine Pilote
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69a2013a0f
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Added some serialization and added shader functionallity
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2023-03-05 20:09:57 -05:00 |
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Antoine Pilote
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b1edeb387f
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Fixed scripting engine crash and improved transformation system
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2023-03-05 18:19:41 -05:00 |
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Antoine Pilote
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47985f507a
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Added SSAO
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2023-03-05 13:00:12 -05:00 |
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Antoine Pilote
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dfd8c0c57d
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Added material value sliders in material editor.
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2023-03-04 17:49:11 -05:00 |
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Antoine Pilote
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abd5ac2dc8
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Fixed volumetric Post FX
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2023-03-04 17:44:59 -05:00 |
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Antoine Pilote
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972caf4163
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Fixed mesh panel crashing when no model resource is present
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2023-03-01 22:04:17 -05:00 |
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Antoine Pilote
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344e2fb0c8
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Added Camera component panel
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2023-03-01 22:03:12 -05:00 |
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Antoine Pilote
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382802c62a
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Rework
-Removed bullet
-Removed Soloud
Removed every instances of bullet usage.
Edited some UI stuff
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2022-09-24 20:14:51 -04:00 |
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a.pilote
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c64771f6a6
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Fixed gizmo flipped normals
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2022-07-24 17:40:14 -04:00 |
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a.pilote
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b41f00c020
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Added light and camera gizmo.
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2022-07-17 17:26:40 -04:00 |
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a.pilote
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5fb1e376c2
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added material editing in mesh panel. Renamed mesh component to model component.
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2022-07-17 14:15:11 -04:00 |
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a.pilote
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dbec248d8a
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Fixed math problem and display submeshes in editor panel
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2022-07-16 21:49:17 -04:00 |
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a.pilote
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7d9e5b07b5
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can now load models through model panel
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2022-07-16 15:29:03 -04:00 |
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a.pilote
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de3434703d
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Show ResourceID instead of nothing in component UI panel.
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2022-07-15 22:08:54 -04:00 |
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a.pilote
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06f4913b45
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Added shortcut for transformation modes.
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2022-07-14 17:53:02 -04:00 |
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a.pilote
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249e26dcd5
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Removed euler, only quaternion and dirty flag
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2022-07-14 17:45:06 -04:00 |
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antopilo
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a4cdf4b524
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Work on quaternion rotation
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2022-07-10 18:36:10 -04:00 |
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antopilo
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32e63a5137
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Work on implementing quaternion
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2022-06-29 20:05:08 -04:00 |
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antopilo
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b2f59a189b
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Fixed File system default folder loaded. and filetree opened by default
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2022-06-29 18:12:29 -04:00 |
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antopilo
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162966eeb0
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Made material resource file editable from engine
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2022-06-29 18:05:59 -04:00 |
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antopilo
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407ff89df7
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Refactor Mesh serialization and model system.
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2022-06-28 19:56:16 -04:00 |
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a.pilote
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6b827e9db7
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Mesh cleanup.
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2022-06-27 20:12:56 -04:00 |
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antopilo
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a8abef1ab2
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Cleanup
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2022-06-23 20:58:07 -04:00 |
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antopilo
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7ba865ef14
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Fixes
Added Welcome screen
Fixed for c++ 20
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2022-06-23 20:43:32 -04:00 |
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antopilo
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b273a2fb8a
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Added Screen space reflections and Editor UI refactoring
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2022-01-31 13:54:58 -05:00 |
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antopilo
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e216686272
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Improved procedural sky rendering and settings panel.
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2022-01-10 15:16:22 -05:00 |
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antopilo
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a71bfcbe75
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Huge rework of editor and other changes.
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2022-01-09 16:44:20 -05:00 |
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antopilo
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55ae840678
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UI editor work
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2021-09-26 22:56:25 -04:00 |
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antopilo
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4d1e134eaa
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refactoring scene rendering
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2021-09-20 06:49:45 -04:00 |
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antopilo
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519d9165e1
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Merge branch 'main' of https://github.com/antopilo/Nuake into main
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2021-09-15 21:19:38 -04:00 |
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antopilo
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c02c3946b7
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Added bloom post process
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2021-09-15 21:18:44 -04:00 |
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antopilo
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2e5dcb4ab2
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Fixes
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2021-09-14 08:52:52 -04:00 |
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antopilo
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a047032f86
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Maths functions scripting api
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2021-09-13 06:47:05 -04:00 |
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antopilo
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4f93cb4395
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Point entity and prefab
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2021-09-10 00:04:38 -04:00 |
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antopilo
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33b3962e51
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Drag and drop prefab into scene tree. Play pause snapshot system
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2021-09-08 21:28:53 -04:00 |
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antopilo
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b1a1f4f063
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Interface component, Serialization of mesh components
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2021-09-08 18:35:10 -04:00 |
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antopilo
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61e54c5a46
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GLTF 2.0 support, Updated Scripting, Fixed point light shadowing, Added editor focus camera
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2021-09-06 22:28:54 -04:00 |
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