Commit Graph
76 Commits
Author SHA1 Message Date
antopilo b2d749244f Editor now displaying in Vulkan 2024-12-04 15:25:08 -05:00
antopilo 5ba897ed46 Vulkan compute shaders 2024-12-04 13:26:03 -05:00
antopilo 84a7d5e248 Now vulkan renderer is clearing the screen 2024-12-02 22:09:54 -05:00
antopilo cbf11abcf5 Fixed scene leaking 2024-10-19 15:04:32 -04:00
WiggleWizard a487d31c48 Completed work on exposing subsystems to scene events 2024-09-19 21:43:04 +01:00
WiggleWizard edce52bb17 Finished up MVP for scene callbacks 2024-09-19 18:50:52 +01:00
WiggleWizard d0c5ef1a1d Initial infrastructure for C# scene callbacks in subsystems 2024-09-19 17:52:19 +01:00
WiggleWizard ca645e2026 Fixed a few things 2024-09-18 21:48:14 +01:00
WiggleWizard 066b2998ac Much more stable and simplified subsystem architecture 2024-09-18 21:20:14 +01:00
WiggleWizard 510b577f49 First pass scriptable subsystems that has the same lifetime of the engine 2024-09-18 12:44:46 +01:00
WiggleWizard 1b2abced1e Removed the last remnants of Wren QQ 2024-09-17 00:08:04 +01:00
WiggleWizard 7d66a19ab2 Architecture rework for components to accomodate for reflection 2024-09-15 21:31:06 +01:00
antopilo 89ea32a4b3 Added SceneSwitching, Better font rendering, DOM inspector, Font-family prop 2024-09-13 17:18:09 -04:00
Antoine Pilote db0ec40948 Moved project out of engine.h 2024-09-04 00:30:35 -04:00
Antoine Pilote 156bf8c5cc Renamed LoadScene to SetCurrentScene 2024-09-04 00:16:37 -04:00
Antoine Pilote c91812c65e Moved FileSystem stuff into seprate files and a FileSystem Folder 2024-09-03 23:49:22 -04:00
Antoine Pilote aaf553f8ba Fixed wrong include 2024-09-03 19:31:07 -04:00
Antoine Pilote 54e5787472 Merge branch 'develop' of https://github.com/antopilo/Nuake into develop 2024-09-02 18:12:49 -04:00
Antoine Pilote 8aef2aaff9 Removed some empty line 2024-09-02 18:12:42 -04:00
WiggleWizard 5a801e642c Tracy MVP integration 2024-09-02 20:37:47 +01:00
Antoine Pilote d20847b4e3 Moved audio update last 2024-09-02 13:03:49 -04:00
Antoine Pilote c7a1c10ff0 Removed spinning audio thread 2024-09-02 12:59:49 -04:00
WiggleWizard bcf3e9751a Initial module architecture 2024-09-02 10:50:41 +01:00
Antoine Pilote 63712edc6d Added C# Point entities + automatic export of FGD entities 2024-09-01 19:37:05 -04:00
Antoine Pilote 85b41e9ea0 Added C# -> Trenchbrom entity definition with reflection system 2024-08-30 21:44:08 -04:00
Antoine Pilote 9a30925b34 Started editor .Net context for undo/redo system 2024-08-25 22:42:07 -04:00
Antoine Pilote 03231e6bf7 Added Various project settings
UI, Rendering, Viewport, Physics, Audio settings
2024-08-21 18:05:28 -04:00
Antoine Pilote daa640cc7c First pass fixing compilation warnings 2024-08-15 12:45:42 -04:00
Antoine Pilote 0e8484f36d Added SetFullScreen and Maximize function to Window 2024-08-07 12:44:20 -04:00
Antoine Pilote 755ef9c6e0 Various fixes 2024-08-05 23:29:28 -04:00
Antoine Pilote 7b48319ff5 Added Recast&Detour implementation
- Implemented debug renderer of navigation meshes
- Can now generate navigation meshes from .map files
2024-07-11 04:54:57 -04:00
Antoine Pilote 5216daed48 Added back tonemapping 2024-04-28 18:17:09 -04:00
Antoine Pilote 2e19fabdef Game state switching now uses commands 2024-04-28 01:09:55 -04:00
Antoine Pilote 9efa3892aa Fixed broken transforms after play mode 2024-04-27 20:46:38 -04:00
Antoine Pilote bf8557310e Fixed Input IsKeyPressed system, F6 to pause the game while running, F6 to start/stop 2024-04-27 15:17:58 -04:00
Antoine Pilote 4e8824bc1d Added ability to pause the game, automatically goes into the editor camera 2024-04-27 14:34:02 -04:00
Antoine Pilote 1fa0fd635f Made selection outline during play mode impossible and made outline outside of selected game object 2024-03-16 11:26:32 -04:00
Antoine Pilote 9d87236662 Moved physics and application outside of core 2023-10-15 14:58:12 -04:00
Antoine Pilote 868d019c35 Added Coral + minor fixes 2023-10-12 22:44:13 -04:00
Antoine Pilote 1aae2e3ea7 Conditional branch for linux 2023-09-27 23:37:31 -04:00
Antoine Pilote f24231d0e8 Fixed minor stepping issue 2023-08-09 09:59:15 -04:00
Antoine Pilote eecfd3c375 Added very basic particle system and rendering 2023-08-02 14:17:33 -04:00
Antoine Pilote dcb203a9e9 Merge pull request #40 from antopilo/feature/logger-rework
Rework logger
2023-07-21 22:41:19 -04:00
Antoine Pilote 6efa361a53 Reset last frame timer when entering playmode 2023-07-21 22:35:06 -04:00
Antoine Pilote e4119c0d15 Rework logger 2023-07-21 22:25:17 -04:00
émeryc 43d1e07aba PR Review comments 2023-07-12 22:10:23 -04:00
émeryc 12e7cb0625 Open Folder in File Explorer 2023-07-12 21:41:09 -04:00
Antoine Pilote cddc9f6c21 Cleanup Engine.h and made IsPlayMode a method 2023-07-10 13:22:03 -04:00
Antoine Pilote 90968ee7ba Fixed fixed update stuttering 2023-07-06 23:11:58 -04:00
Antoine Pilote 1532724a5d Started work on audio manager
Implemented soloud
2023-04-02 22:35:40 -04:00