Added UI component, resource & system. Now renders on screen and live reloads
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@@ -138,6 +138,7 @@ void EditorSelectionPanel::DrawEntity(Nuake::Entity entity)
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mMeshColliderPanel.Draw(entity);
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mCharacterControllerPanel.Draw(entity);
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mNavMeshVolumePanel.Draw(entity);
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mUiPanel.Draw(entity);
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using namespace Nuake;
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