Fixed aspect ratio of editor camera
This commit is contained in:
@@ -32,6 +32,9 @@ void ViewportWidget::Update(float ts)
|
||||
editorContext.GetScene()->Update(ts);
|
||||
auto& editorCam = editorContext.GetScene()->m_EditorCamera;
|
||||
editorCam->Update(ts, isHoveringViewport);
|
||||
|
||||
const Vector2 viewportSize = sceneViewport->GetViewportSize();
|
||||
editorCam->OnWindowResize(viewportSize.x, viewportSize.y);
|
||||
}
|
||||
|
||||
void ViewportWidget::Draw()
|
||||
|
||||
Reference in New Issue
Block a user