Added error handling in wren. Game while abort lauching and print error in logger

This commit is contained in:
Antoine Pilote
2021-07-03 18:31:32 -04:00
parent f5bcb12f61
commit b384154eb4
14 changed files with 50 additions and 22 deletions

View File

@@ -5,7 +5,7 @@ class Scene;
class ScriptingSystem : public System {
public:
ScriptingSystem(Scene* scene);
void Init() override;
bool Init() override;
void Update(Timestep ts) override;
void Draw() override {}
void FixedUpdate(Timestep ts) override;