Files
Nuake-custom/Nuake/src/Scene/Systems/ScriptingSystem.h

13 lines
277 B
C++

#pragma once
#include "System.h"
class Scene;
class ScriptingSystem : public System {
public:
ScriptingSystem(Scene* scene);
bool Init() override;
void Update(Timestep ts) override;
void Draw() override {}
void FixedUpdate(Timestep ts) override;
void Exit() override;
};