Can now add rigidbodies at runtime

This commit is contained in:
Antoine Pilote
2023-07-17 02:46:19 -04:00
parent 9b1de4a13f
commit 830c5fddf4
4 changed files with 14 additions and 5 deletions

View File

@@ -14,7 +14,6 @@ namespace Nuake
void Exit() override;
private:
void InitializeShapes();
void InitializeQuakeMap();
void InitializeRigidbodies();