Basic inspector reflection working for 2 components

This commit is contained in:
WiggleWizard
2024-09-12 21:43:22 +01:00
parent 90a60e8d87
commit 68ffe1d6b4
4 changed files with 126 additions and 37 deletions

View File

@@ -124,6 +124,8 @@ void EditorSelectionPanel::DrawEntity(Nuake::Entity entity)
DrawAddComponentMenu(entity);
mTransformPanel.Draw(entity);
entt::registry& registry = entity.GetScene()->m_Registry;
for (auto&& [componentTypeId, storage] : registry.storage())
{
@@ -148,27 +150,26 @@ void EditorSelectionPanel::DrawEntity(Nuake::Entity entity)
// Draw each component properties panels.
mTransformPanel.Draw(entity);
mLightPanel.Draw(entity);
mScriptPanel.Draw(entity);
mNetScriptPanel.Draw(entity);
mAudioEmitterPanel.Draw(entity);
mParticleEmitterPanel.Draw(entity);
mSpritePanel.Draw(entity);
mMeshPanel.Draw(entity);
mSkinnedModelPanel.Draw(entity);
mBonePanel.Draw(entity);
mQuakeMapPanel.Draw(entity);
mCameraPanel.Draw(entity);
mRigidbodyPanel.Draw(entity);
mBoxColliderPanel.Draw(entity);
mSphereColliderPanel.Draw(entity);
mCapsuleColliderPanel.Draw(entity);
mCylinderColliderPanel.Draw(entity);
mMeshColliderPanel.Draw(entity);
mCharacterControllerPanel.Draw(entity);
mNavMeshVolumePanel.Draw(entity);
mUiPanel.Draw(entity);
// mLightPanel.Draw(entity);
// mScriptPanel.Draw(entity);
// mNetScriptPanel.Draw(entity);
// mAudioEmitterPanel.Draw(entity);
// mParticleEmitterPanel.Draw(entity);
// mSpritePanel.Draw(entity);
// mMeshPanel.Draw(entity);
// mSkinnedModelPanel.Draw(entity);
// mBonePanel.Draw(entity);
// mQuakeMapPanel.Draw(entity);
// mCameraPanel.Draw(entity);
// mRigidbodyPanel.Draw(entity);
// mBoxColliderPanel.Draw(entity);
// mSphereColliderPanel.Draw(entity);
// mCapsuleColliderPanel.Draw(entity);
// mCylinderColliderPanel.Draw(entity);
// mMeshColliderPanel.Draw(entity);
// mCharacterControllerPanel.Draw(entity);
// mNavMeshVolumePanel.Draw(entity);
// mUiPanel.Draw(entity);
using namespace Nuake;
@@ -607,7 +608,43 @@ void EditorSelectionPanel::DrawComponentContent(entt::meta_any& component)
void EditorSelectionPanel::DrawFieldTypeFloat(entt::meta_data& field, entt::meta_any& component)
{
ImGui::Text("Hello World!!!");
float stepSize = 1.f;
if (auto prop = field.prop(HashedFieldPropName::FloatStep))
stepSize = *prop.value().try_cast<float>();
float min = 0.f;
if (auto prop = field.prop(HashedFieldPropName::FloatMin))
min = *prop.value().try_cast<float>();
float max = 0.f;
if (auto prop = field.prop(HashedFieldPropName::FloatMax))
max = *prop.value().try_cast<float>();
auto propDisplayName = field.prop(HashedName::DisplayName);
const char* displayName = *propDisplayName.value().try_cast<const char*>();
if (displayName != nullptr)
{
ImGui::Text(displayName);
ImGui::TableNextColumn();
auto fieldVal = field.get(component);
float* floatPtr = fieldVal.try_cast<float>();
if (floatPtr != nullptr)
{
float floatProxy = *floatPtr;
const std::string controlId = std::string("##") + displayName;
if (ImGui::DragFloat(controlId.c_str(), &floatProxy, stepSize, min, max))
{
field.set(component, floatProxy);
}
}
else
{
ImGui::Text("ERR");
}
}
ImGui::TableNextRow();
}
void EditorSelectionPanel::DrawFieldTypeBool(entt::meta_data& field, entt::meta_any& component)
@@ -626,7 +663,8 @@ void EditorSelectionPanel::DrawFieldTypeBool(entt::meta_data& field, entt::meta_
if (boolPtr != nullptr)
{
bool boolProxy = *boolPtr;
if (ImGui::Checkbox("##isTrigger", &boolProxy))
std::string controlId = std::string("##") + displayName;
if (ImGui::Checkbox(controlId.c_str(), &boolProxy))
{
field.set(component, boolProxy);
}
@@ -635,9 +673,9 @@ void EditorSelectionPanel::DrawFieldTypeBool(entt::meta_data& field, entt::meta_
{
ImGui::Text("ERR");
}
ImGui::TableNextColumn();
}
ImGui::TableNextRow();
}
void EditorSelectionPanel::DrawFieldTypeVector3(entt::meta_data& field, entt::meta_any& component)
@@ -653,12 +691,17 @@ void EditorSelectionPanel::DrawFieldTypeVector3(entt::meta_data& field, entt::me
auto fieldVal = field.get(component);
Vector3* vec3Ptr = fieldVal.try_cast<Vector3>();
std::string controlId = std::string("##") + displayName;
ImGui::PushID(controlId.c_str());
if (ImGuiHelper::DrawVec3("BoxSize", vec3Ptr, 0.5f, 100.0, 0.01f))
{
field.set(component, *vec3Ptr);
}
ImGui::TableNextColumn();
ImGui::PopID();
}
ImGui::TableNextRow();
}

View File

@@ -13,6 +13,13 @@ namespace Nuake
NK_HASHED_STATIC_STR(AddToEntity)
};
struct HashedFieldPropName
{
NK_HASHED_STATIC_STR(FloatStep)
NK_HASHED_STATIC_STR(FloatMin)
NK_HASHED_STATIC_STR(FloatMax)
};
struct HashedName
{
NK_HASHED_STATIC_STR(DisplayName)
@@ -86,9 +93,29 @@ public:
} \
\
initialized = true; \
}
#define BINDCOMPONENTFIELD(field, displayName) \
ComponentFactory \
.data<&field>(entt::hashed_string(#field)) \
.prop(HashedName::DisplayName, displayName)
\
}\
\
template<auto Data> \
static auto BindComponentField(const char* varName, const char* displayName) \
{ \
return ComponentFactory \
.data<Data>(entt::hashed_string(varName)) \
.prop(HashedName::DisplayName, displayName); \
} \
\
template<auto Getter, auto Setter> \
static auto BindComponentProperty(const char* varName, const char* displayName) \
{ \
return ComponentFactory \
.data<Getter, Setter>(entt::hashed_string(varName)) \
.prop(HashedName::DisplayName, displayName); \
} \
\
static auto FloatFieldLimits(float stepSize, float min, float max) \
{ \
return ComponentFactory \
.prop(HashedFieldPropName::FloatStep, stepSize) \
.prop(HashedFieldPropName::FloatMin, min) \
.prop(HashedFieldPropName::FloatMax, max); \
}

View File

@@ -11,6 +11,28 @@ namespace Nuake {
{
NUAKECOMPONENT(AudioEmitterComponent, "Audio Emitter")
static void InitializeComponentClass()
{
BindComponentField<&AudioEmitterComponent::IsPlaying>("IsPlaying", "Is Playing");
BindComponentField<&AudioEmitterComponent::Loop>("Loop", "Loop");
BindComponentField<&AudioEmitterComponent::Volume>("Volume", "Volume");
FloatFieldLimits(0.001f, 0.0f, 2.0f);
BindComponentField<&AudioEmitterComponent::Pan>("Pan", "Pan");
FloatFieldLimits(0.01f, -1.0f, 1.0f);
BindComponentField<&AudioEmitterComponent::PlaybackSpeed>("PlaybackSpeed", "Playback Speed");
FloatFieldLimits(0.01f, 0.0001f, 0.f);
BindComponentField<&AudioEmitterComponent::Spatialized>("Spatialized", "Spatialized");
BindComponentField<&AudioEmitterComponent::MinDistance>("MinDistance", "Min Distance");
FloatFieldLimits(0.001f, 0.f, 0.f);
BindComponentField<&AudioEmitterComponent::MaxDistance>("MaxDistance", "Max Distance");
FloatFieldLimits(0.001f, 0.f, 0.f);
BindComponentField<&AudioEmitterComponent::AttenuationFactor>("AttenuationFactor", "Attenuation Factor");
FloatFieldLimits(0.001f, 0.f, 0.f);
}
public:
std::string FilePath;

View File

@@ -13,11 +13,8 @@ namespace Nuake
static void InitializeComponentClass()
{
BINDCOMPONENTFIELD(BoxColliderComponent::IsTrigger, "Is Trigger");
ComponentFactory
.data<&BoxColliderComponent::SetSize, &BoxColliderComponent::GetSize>(entt::hashed_string("size"))
.prop(HashedName::DisplayName, "Size");
BindComponentField<&BoxColliderComponent::IsTrigger>("IsTrigger", "Is Trigger");
BindComponentProperty<&BoxColliderComponent::SetSize, &BoxColliderComponent::GetSize>("Size", "Size");
}
public: