Removed the last remnants of Wren QQ
This commit is contained in:
@@ -1,236 +0,0 @@
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#include "ScriptingEngine.h"
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#include "WrenScript.h"
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#include "src/FileSystem/FileSystem.h"
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#include "src/Scripting/Modules/ScriptModule.h"
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#include "src/Scripting/Modules/EngineModule.h"
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#include "src/Scripting/Modules/SceneModule.h"
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#include "src/Scripting/Modules/MathModule.h"
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#include "src/Scripting/Modules/InputModule.h"
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#include "src/Scripting/Modules/PhysicsModule.h"
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#include "src/Resource/StaticResources.h"
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namespace Nuake {
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WrenVM* ScriptingEngine::m_WrenVM;
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std::map<std::string, Ref<WrenScript>> ScriptingEngine::m_Scripts;
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std::map<std::string, Ref<ScriptModule>> ScriptingEngine::Modules;
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std::vector<std::string> ScriptingEngine::m_LoadedScripts;
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void errorFn(WrenVM* vm, WrenErrorType errorType,
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const char* moduleName, const int line,
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const char* msg)
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{
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switch (errorType)
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{
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case WREN_ERROR_COMPILE:
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{
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std::string t = std::string(moduleName) + " line " + std::to_string(line) + ": " + msg;
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Logger::Log(t, "script", CRITICAL);
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Engine::ExitPlayMode();
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} break;
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case WREN_ERROR_STACK_TRACE:
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{
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std::string t = "Stack trace: " + std::string(moduleName) + " line " + std::to_string(line) + ": " + msg;
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Logger::Log(t, "script", CRITICAL);
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} break;
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case WREN_ERROR_RUNTIME:
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{
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std::string t = "Script Runtime Error: " + std::string(msg);
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Logger::Log(t, "script", WARNING);
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} break;
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default:
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{
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std::string t = "Script Runtime Error: " + std::string(msg);
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Logger::Log(t, "script", CRITICAL);
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}
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break;
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}
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}
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void writeFn(WrenVM* vm, const char* text)
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{
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printf("%s", text);
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}
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bool hasEnding(std::string const& fullString, std::string const& ending)
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{
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if (fullString.length() >= ending.length())
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{
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return (0 == fullString.compare(fullString.length() - ending.length(), ending.length(), ending));
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}
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else
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{
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return false;
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}
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}
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#define GET_STATIC_RESOURCE_SCRIPT_SRC(name) std::string(reinterpret_cast<const char*>(name), reinterpret_cast<const char*>(name) + name##_len)
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std::map<std::string, std::string> _ModulesSRC =
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{
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{ "Audio", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_Audio_wren) },
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{ "Engine", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_Engine_wren) },
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{ "Input", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_Input_wren) },
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{ "Math", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_Math_wren) },
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{ "Physics", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_Physics_wren) },
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{ "Scene", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_Scene_wren) },
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{ "ScriptableEntity", GET_STATIC_RESOURCE_SCRIPT_SRC(StaticResources::Resources_Scripts_ScriptableEntity_wren) },
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};
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void onCompleteCB(WrenVM* vm, const char* name, WrenLoadModuleResult result)
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{
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delete result.source;
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}
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const std::string NuakeModulePrefix = "Nuake:";
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WrenLoadModuleResult myLoadModule(WrenVM* vm, const char* name)
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{
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WrenLoadModuleResult result = { 0 };
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result.onComplete = &onCompleteCB; // This will take care of the clean up of the new char*
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std::string sname = std::string(name);
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std::string path = "resources/" + std::string(name);
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std::string fileContent = "";
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bool isAbsolute = false;
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if (sname.rfind(NuakeModulePrefix, 0) == 0)
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{
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size_t prefixPosition = sname.find(NuakeModulePrefix);
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sname.erase(prefixPosition, NuakeModulePrefix.length());
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path = "Resources/Scripts/"+std::string(sname);
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if (_ModulesSRC.find(sname) != _ModulesSRC.end())
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{
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fileContent = _ModulesSRC[sname];
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}
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else
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{
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Logger::Log("Internal script module not found: " + sname + ". \n Did you forget to register it?", "scripting engine", CRITICAL);
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}
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}
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else
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{
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path = FileSystem::Root + name;
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isAbsolute = true;
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}
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if (!hasEnding(path, ".wren"))
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path += ".wren";
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if (isAbsolute)
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{
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fileContent = FileSystem::ReadFile(path, true);
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}
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// We have to use c style char array and the callback takes care of cleaning up.
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char* sourceC = new char[fileContent.length() + 1];
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char* c = strcpy(sourceC, fileContent.c_str()); // copy into c array
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result.source = c;
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return result;
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}
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//Ref<WrenScript> ScriptingEngine::RegisterScript(const std::string& path, const std::string& mod)
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//{
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// //// Check if scripts has already been loaded.
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// //// You can't import the same module twice, otherwise, compile error.
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// //if (m_Scripts.find(path) == m_Scripts.end())
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// //{
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// // std::string query = "import \"" + path + "\" for " + mod;
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// // wrenInterpret(m_WrenVM, "main", query.c_str());
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// //}
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// //
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// //return CreateRef<WrenScript>(path, mod);
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//}
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// Useful to check if a script has been imported, importing a script
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// twice gives a compile error.
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bool ScriptingEngine::IsScriptImported(const std::string& path)
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{
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for (auto& script : m_LoadedScripts)
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{
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if (script == path)
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return true;
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}
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return false;
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}
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void ScriptingEngine::ImportScript(const std::string& path)
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{
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if (IsScriptImported(path))
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return;
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m_LoadedScripts.push_back(path);
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}
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void ScriptingEngine::RegisterModule(Ref<ScriptModule> scriptModule)
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{
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Modules[scriptModule->GetModuleName()] = scriptModule;
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scriptModule->RegisterModule(m_WrenVM);
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}
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void ScriptingEngine::InitScript(Ref<WrenScript> script)
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{
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script->CallInit();
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}
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void ScriptingEngine::UpdateScript(Ref<WrenScript> script, Timestep timestep)
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{
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script->CallUpdate(timestep);
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}
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void ScriptingEngine::ExitScript(Ref<WrenScript> script)
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{
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script->CallExit();
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}
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void ScriptingEngine::Init()
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{
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Logger::Log("Initializing Scripting Engine");
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m_Scripts = std::map<std::string, Ref<WrenScript>>();
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m_LoadedScripts.clear();
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WrenConfiguration config;
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wrenInitConfiguration(&config);
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config.loadModuleFn = &myLoadModule;
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config.errorFn = &errorFn;
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config.writeFn = &writeFn;
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config.bindForeignMethodFn = &bindForeignMethod;
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m_WrenVM = wrenNewVM(&config);
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Logger::Log("Registing Scripting Modules");
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RegisterModule(CreateRef<ScriptAPI::EngineModule>());
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RegisterModule(CreateRef<ScriptAPI::SceneModule>());
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RegisterModule(CreateRef<ScriptAPI::MathModule>());
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RegisterModule(CreateRef<ScriptAPI::InputModule>());
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RegisterModule(CreateRef<ScriptAPI::PhysicsModule>());
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Logger::Log("Scripting Modules Registered");
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Logger::Log("Scripting Engine initialized successfully");
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}
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void ScriptingEngine::Close()
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{
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wrenFreeVM(m_WrenVM);
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}
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WrenForeignMethodFn ScriptingEngine::bindForeignMethod(WrenVM* vm, const char* modul, const char* className, bool isStatic, const char* signature)
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{
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if (Modules.find(className) != Modules.end())
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{
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Ref<ScriptModule> mod = Modules[className];
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void* ptr = mod->GetMethodPointer(signature);
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return (WrenForeignMethodFn)ptr;
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}
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return nullptr;
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}
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WrenVM* ScriptingEngine::GetWrenVM()
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{
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return m_WrenVM;
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}
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}
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@@ -1,47 +0,0 @@
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#pragma once
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#include "src/Core/Core.h"
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#include "src/Core/Timestep.h"
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#include <string>
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#include <vector>
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#include <map>
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#include "src/Vendors/wren/src/include/wren.hpp"
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namespace Nuake
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{
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class WrenScript;
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class ScriptModule;
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class ScriptingEngine
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{
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private:
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static WrenVM* m_WrenVM;
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static std::vector<std::string> m_LoadedScripts;
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static std::map<std::string, Ref<WrenScript>> m_Scripts;
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static std::map<std::string, Ref<ScriptModule>> Modules;
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public:
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static void Init();
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static void RunCode(const std::string& code);
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static void Close();
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static Ref<WrenScript> RegisterScript(const std::string& path, const std::string& mod);
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static bool IsScriptImported(const std::string& path);
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static void ImportScript(const std::string& path);
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static void RegisterModule(Ref<ScriptModule> module);
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static void InitScript(Ref<WrenScript> script);
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static void UpdateScript(Ref<WrenScript> script, Timestep timestep);
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static void ExitScript(Ref<WrenScript> script);
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static WrenForeignMethodFn bindForeignMethod(
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WrenVM* vm,
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const char* module,
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const char* className,
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bool isStatic,
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const char* signature);
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static WrenVM* GetWrenVM();
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};
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}
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@@ -1,185 +0,0 @@
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#include "WrenScript.h"
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#include "src/Core/Logger.h"
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#include "src/Core/String.h"
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#include "src/FileSystem/FileSystem.h"
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#include "src/FileSystem/File.h"
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#include <src/Vendors/wren/src/include/wren.h>
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#include <fstream>
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namespace Nuake
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{
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WrenScript::WrenScript(Ref<File> file, bool isEntityScript)
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{
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mFile = file;
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m_IsEntityScript = isEntityScript;
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ParseModules();
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}
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void WrenScript::ParseModules()
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{
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std::ifstream MyReadFile(mFile->GetAbsolutePath());
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std::string fileContent = "";
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while (getline(MyReadFile, fileContent))
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{
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bool hasFoundModule = false;
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auto splits = String::Split(fileContent, ' ');
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for (unsigned int i = 0; i < splits.size(); i++)
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{
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std::string s = splits[i];
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if (s == "class" && i + 1 < splits.size() && !hasFoundModule)
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{
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std::string moduleFound = splits[i + 1];
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modules.push_back(moduleFound);
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hasFoundModule = true;
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}
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}
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}
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MyReadFile.close();
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}
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std::vector<std::string> WrenScript::GetModules() const
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{
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return modules;
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}
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void WrenScript::Build(unsigned int moduleId, bool isEntity)
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{
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WrenVM* vm = ScriptingEngine::GetWrenVM();
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const std::string& relativePath = mFile->GetRelativePath();
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// Can't import twice the same script, otherwise gives a compile error.
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if (!ScriptingEngine::IsScriptImported(relativePath))
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{
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const std::string& source = "import \"" + relativePath + "\" for " + GetModules()[moduleId];
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WrenInterpretResult result = wrenInterpret(vm, "main", source.c_str());
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if (result == WREN_RESULT_SUCCESS)
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{
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Logger::Log("[ScriptingEngine] Compiled succesfully: " + std::to_string(result));
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m_HasCompiledSuccesfully = true;
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ScriptingEngine::ImportScript(relativePath);
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}
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else
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{
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Logger::Log("[ScriptingEngine] Compiled failed: " + std::to_string(result));
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m_HasCompiledSuccesfully = false;
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return;
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}
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}
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// Get handle to class
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wrenEnsureSlots(vm, 1);
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wrenGetVariable(vm, "main", GetModules()[moduleId].c_str(), 0);
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WrenHandle* classHandle = wrenGetSlotHandle(vm, 0);
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// Call the constructor
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WrenHandle* constructHandle = wrenMakeCallHandle(vm, "new()");
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wrenCall(vm, constructHandle);
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// Retreive value of constructor
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this->m_Instance = wrenGetSlotHandle(vm, 0);
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// Create handles to the instance methods.
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this->m_OnInitHandle = wrenMakeCallHandle(vm, "init()");
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this->m_OnUpdateHandle = wrenMakeCallHandle(vm, "update(_)");
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this->m_OnFixedUpdateHandle = wrenMakeCallHandle(vm, "fixedUpdate(_)");
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this->m_OnExitHandle = wrenMakeCallHandle(vm, "exit()");
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if (isEntity)
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this->m_SetEntityIDHandle = wrenMakeCallHandle(vm, "SetEntityId(_)");
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m_HasCompiledSuccesfully = true;
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}
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void WrenScript::CallInit()
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{
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if (!m_HasCompiledSuccesfully) return;
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WrenVM* vm = ScriptingEngine::GetWrenVM();
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wrenSetSlotHandle(vm, 0, this->m_Instance);
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WrenInterpretResult result = wrenCall(vm, this->m_OnInitHandle);
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}
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void WrenScript::CallUpdate(float timestep)
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{
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if (!m_HasCompiledSuccesfully) return;
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WrenVM* vm = ScriptingEngine::GetWrenVM();
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wrenEnsureSlots(vm, 2);
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wrenSetSlotHandle(vm, 0, this->m_Instance);
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wrenSetSlotDouble(vm, 1, timestep);
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WrenInterpretResult result = wrenCall(vm, this->m_OnUpdateHandle);
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}
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void WrenScript::CallFixedUpdate(float timestep)
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{
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if (!m_HasCompiledSuccesfully) return;
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WrenVM* vm = ScriptingEngine::GetWrenVM();
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wrenEnsureSlots(vm, 2);
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wrenSetSlotHandle(vm, 0, this->m_Instance);
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wrenSetSlotDouble(vm, 1, timestep);
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WrenInterpretResult result = wrenCall(vm, this->m_OnFixedUpdateHandle);
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}
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void WrenScript::CallExit()
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{
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if (!m_HasCompiledSuccesfully || !m_Instance)
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return;
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WrenVM* vm = ScriptingEngine::GetWrenVM();
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wrenEnsureSlots(vm, 1);
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wrenSetSlotHandle(vm, 0, this->m_Instance);
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WrenInterpretResult result = wrenCall(vm, this->m_OnExitHandle);
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}
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void WrenScript::RegisterMethod(const std::string& signature)
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{
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if (!m_HasCompiledSuccesfully)
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return;
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WrenVM* vm = ScriptingEngine::GetWrenVM();
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WrenHandle* handle = wrenMakeCallHandle(vm, signature.c_str());
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methods.emplace(signature, handle);
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}
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void WrenScript::CallMethod(const std::string& signature)
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{
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if (!m_HasCompiledSuccesfully)
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return;
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WrenVM* vm = ScriptingEngine::GetWrenVM();
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// Not found. maybe try to register it?
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if (methods.find(signature) == methods.end())
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return;
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wrenSetSlotHandle(vm, 0, this->m_Instance);
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WrenHandle* handle = methods[signature];
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WrenInterpretResult result = wrenCall(vm, handle);
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}
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Ref<File> WrenScript::GetFile() const
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{
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return mFile;
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}
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void WrenScript::SetScriptableEntityID(int id)
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||||
{
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if (!m_HasCompiledSuccesfully)
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return;
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||||
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WrenVM* vm = ScriptingEngine::GetWrenVM();
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wrenSetSlotHandle(vm, 0, this->m_Instance);
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wrenSetSlotDouble(vm, 1, id);
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WrenInterpretResult result = wrenCall(vm, this->m_SetEntityIDHandle);
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||||
}
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||||
}
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||||
@@ -1,53 +0,0 @@
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||||
#pragma once
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||||
#include "ScriptingEngine.h"
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||||
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||||
#include <map>
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||||
#include <string>
|
||||
|
||||
struct WrenHandle;
|
||||
|
||||
namespace Nuake
|
||||
{
|
||||
class File;
|
||||
|
||||
class WrenScript
|
||||
{
|
||||
private:
|
||||
bool m_HasCompiledSuccesfully;
|
||||
bool m_IsEntityScript = false;
|
||||
std::vector<std::string> modules;
|
||||
|
||||
Ref<File> mFile;
|
||||
|
||||
std::map <std::string, WrenHandle*> methods;
|
||||
WrenHandle* m_Instance = nullptr;
|
||||
WrenHandle* m_OnInitHandle;
|
||||
WrenHandle* m_OnUpdateHandle;
|
||||
WrenHandle* m_OnFixedUpdateHandle;
|
||||
WrenHandle* m_OnExitHandle;
|
||||
WrenHandle* m_SetEntityIDHandle;
|
||||
|
||||
public:
|
||||
WrenScript(Ref<File> file, bool isEntityScript);
|
||||
void ParseModules();
|
||||
|
||||
void Build(unsigned int moduleId, bool isEntityScript = false);
|
||||
|
||||
// Method calls
|
||||
void CallInit();
|
||||
void CallUpdate(float timestep);
|
||||
void CallFixedUpdate(float timestep);
|
||||
void CallExit();
|
||||
|
||||
void RegisterMethod(const std::string& signature);
|
||||
void CallMethod(const std::string& signature);
|
||||
Ref<File> GetFile() const;
|
||||
|
||||
void SetScriptableEntityID(int id);
|
||||
bool HasCompiledSuccesfully() const { return m_HasCompiledSuccesfully; }
|
||||
|
||||
std::vector<std::string> GetModules() const;
|
||||
|
||||
WrenHandle* GetWrenInstanceHandle() const { return m_Instance; }
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user