No longer using custom panel for skinned model component

This commit is contained in:
antopilo
2024-12-01 02:10:49 -05:00
parent 699375f1a7
commit 18eec6c570
2 changed files with 3 additions and 0 deletions

View File

@@ -36,6 +36,7 @@ EditorSelectionPanel::EditorSelectionPanel(EditorSelection& inSelection)
RegisterComponentDrawer<LightComponent, &LightPanel::Draw>();
RegisterComponentDrawer<ModelComponent, &MeshPanel::Draw>(&meshPanel);
//RegisterComponentDrawer<SkinnedModelComponent, &SkinnedMeshPanel::Draw>(&skinnedMeshPanel);
RegisterComponentDrawer<CameraComponent, &CameraPanel::Draw>();
RegisterComponentDrawer<MeshColliderComponent, &MeshColliderPanel::Draw>();
RegisterComponentDrawer<CapsuleColliderComponent, &CapsuleColliderPanel::Draw>();

View File

@@ -8,6 +8,7 @@
#include "../ComponentsPanel/TransformPanel.h"
#include "../ComponentsPanel/LightPanel.h"
#include "../ComponentsPanel/MeshPanel.h"
#include "../ComponentsPanel/SkinnedMeshPanel.h"
#include "../ComponentsPanel/CameraPanel.h"
#include "../ComponentsPanel/CapsuleColliderPanel.h"
#include "../ComponentsPanel/CylinderColliderPanel.h"
@@ -33,6 +34,7 @@ class EditorSelectionPanel
private:
TransformPanel mTransformPanel;
MeshPanel meshPanel;
SkinnedMeshPanel skinnedMeshPanel;
EditorSelection* selection = nullptr;
Ref<Nuake::File> currentFile;