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@@ -1,7 +1,7 @@
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#if (UNITY_2_6 || UNITY_2_6_1 || UNITY_3_0 || UNITY_3_0_0 || UNITY_3_1 || UNITY_3_2 || UNITY_3_3 || UNITY_3_4 || UNITY_3_5 || UNITY_4_0 || UNITY_4_0_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_5_3_OR_NEWER)
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#define UNITY
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#endif
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#if !(UNITY_4_6 || UNITY_5)
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#if !(UNITY_4_6 || UNITY_5 || UNITY_5_3_OR_NEWER)
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#if UNITY
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using UnityEngine;
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#else
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