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Add UNITY define to Lightmaps, accidentally left out.
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@@ -1,4 +1,8 @@
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using System;
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#if UNITY_3_4 || UNITY_3_5 || UNITY_4_0 || UNITY_4_0_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_5_3_OR_NEWER
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#define UNITY
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#endif
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using System;
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namespace LibBSP {
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#if UNITY
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