Small updates to readme file.

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William Fowler
2021-09-28 12:03:01 -06:00
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# LibBSP
C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines
The classes in this project exist to parse and store BSP structure information from various formats from many Quake engine forks.
The classes in this project exist to parse and store BSP structure information from various formats from many Quake engine forks, including Source and Quake 3.
Eventually the BSP Importer for Unity3D and the BSP Decompiler projects will both use this library.
The BSP Importer for Unity3D and the BSP Decompiler projects both use this library.
<a href="http://creativecommons.org/publicdomain/zero/1.0/" rel="license"><img src="https://licensebuttons.net/p/zero/1.0/88x31.png" alt="Creative Commons 0" /></a><br>
To the extent possible under law, <a href="https://github.com/wfowler1">wfowler1</a> has waived all copyright and related or neighboring rights to LibBSP. This work is published from: United States.