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24 lines
558 B
C++
24 lines
558 B
C++
#ifndef ITEM_EMPTY_MAGAZINES_H
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#define ITEM_EMPTY_MAGAZINES_H
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#include "gamerules.h"
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#include "player.h"
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#include "items.h"
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//-----------------------------------------------------------------------------
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// Small health kit. Heals the player when picked up.
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//-----------------------------------------------------------------------------
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class CE_MAG : public CItem
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{
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public:
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DECLARE_CLASS(CE_MAG, CItem);
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void Spawn(void);
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void Precache(void);
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virtual void VPhysicsCollision(int index, gamevcollisionevent_t *pEvent);
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string_t hitSound;
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};
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#endif |