Files
HL2Overcharged/game/server/overcharged/item_empty_magazines.h
2025-05-21 21:20:08 +03:00

24 lines
558 B
C++

#ifndef ITEM_EMPTY_MAGAZINES_H
#define ITEM_EMPTY_MAGAZINES_H
#include "gamerules.h"
#include "player.h"
#include "items.h"
//-----------------------------------------------------------------------------
// Small health kit. Heals the player when picked up.
//-----------------------------------------------------------------------------
class CE_MAG : public CItem
{
public:
DECLARE_CLASS(CE_MAG, CItem);
void Spawn(void);
void Precache(void);
virtual void VPhysicsCollision(int index, gamevcollisionevent_t *pEvent);
string_t hitSound;
};
#endif