Files
HL2Overcharged/game/server/overcharged/CustomWeapons/weapon_shotgunCustom.h
2025-05-21 21:20:08 +03:00

45 lines
742 B
C++

#ifndef WEAPON_SHOTGUNC_H
#define WEAPON_SHOTGUNC_H
#include "weapon_shotgun.h"
class CWeaponShotgunC1 : public CWeaponShotgun
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponShotgunC1, CWeaponShotgun);
CWeaponShotgunC1() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
class CWeaponShotgunC2 : public CWeaponShotgun
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponShotgunC2, CWeaponShotgun);
CWeaponShotgunC2() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
class CWeaponShotgunC3 : public CWeaponShotgun
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponShotgunC3, CWeaponShotgun);
CWeaponShotgunC3() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
#endif