#ifndef WEAPON_SHOTGUNC_H #define WEAPON_SHOTGUNC_H #include "weapon_shotgun.h" class CWeaponShotgunC1 : public CWeaponShotgun { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponShotgunC1, CWeaponShotgun); CWeaponShotgunC1() : BaseClass() {}; DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; class CWeaponShotgunC2 : public CWeaponShotgun { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponShotgunC2, CWeaponShotgun); CWeaponShotgunC2() : BaseClass() {}; DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; class CWeaponShotgunC3 : public CWeaponShotgun { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponShotgunC3, CWeaponShotgun); CWeaponShotgunC3() : BaseClass() {}; DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; #endif