mirror of
https://github.com/Gigaslav/HL2Overcharged.git
synced 2026-09-15 20:12:37 +03:00
576 lines
35 KiB
XML
576 lines
35 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||
<ItemGroup Label="ProjectConfigurations">
|
||
<ProjectConfiguration Include="Debug|Win32">
|
||
<Configuration>Debug</Configuration>
|
||
<Platform>Win32</Platform>
|
||
</ProjectConfiguration>
|
||
<ProjectConfiguration Include="Debug|x64">
|
||
<Configuration>Debug</Configuration>
|
||
<Platform>x64</Platform>
|
||
</ProjectConfiguration>
|
||
<ProjectConfiguration Include="Release|Win32">
|
||
<Configuration>Release</Configuration>
|
||
<Platform>Win32</Platform>
|
||
</ProjectConfiguration>
|
||
<ProjectConfiguration Include="Release|x64">
|
||
<Configuration>Release</Configuration>
|
||
<Platform>x64</Platform>
|
||
</ProjectConfiguration>
|
||
</ItemGroup>
|
||
<PropertyGroup Label="Globals">
|
||
<ProjectName>vgui_controls</ProjectName>
|
||
<ProjectGuid>{F69B3672-C5E8-CD1A-257F-253A25B5B939}</ProjectGuid>
|
||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||
</PropertyGroup>
|
||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||
<CharacterSet>MultiByte</CharacterSet>
|
||
<TargetName>vgui_controls</TargetName>
|
||
<PlatformToolset>v143</PlatformToolset>
|
||
</PropertyGroup>
|
||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||
<CharacterSet>MultiByte</CharacterSet>
|
||
<TargetName>vgui_controls</TargetName>
|
||
<PlatformToolset>v143</PlatformToolset>
|
||
</PropertyGroup>
|
||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||
<CharacterSet>MultiByte</CharacterSet>
|
||
<TargetName>vgui_controls</TargetName>
|
||
<PlatformToolset>v143</PlatformToolset>
|
||
</PropertyGroup>
|
||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||
<CharacterSet>MultiByte</CharacterSet>
|
||
<TargetName>vgui_controls</TargetName>
|
||
<PlatformToolset>v143</PlatformToolset>
|
||
</PropertyGroup>
|
||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||
<ImportGroup Label="ExtensionSettings">
|
||
</ImportGroup>
|
||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||
</ImportGroup>
|
||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||
</ImportGroup>
|
||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||
</ImportGroup>
|
||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||
</ImportGroup>
|
||
<PropertyGroup Label="UserMacros" />
|
||
<PropertyGroup>
|
||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\lib\public\.\</OutDir>
|
||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\.\</IntDir>
|
||
<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\devtools\vstools;$(ExecutablePath);$(Path)</ExecutablePath>
|
||
<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\devtools\vstools;$(ExecutablePath);$(Path)</ExecutablePath>
|
||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreBuildEventUseInBuild>
|
||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PreBuildEventUseInBuild>
|
||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreLinkEventUseInBuild>
|
||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PreLinkEventUseInBuild>
|
||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PostBuildEventUseInBuild>
|
||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PostBuildEventUseInBuild>
|
||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\lib\public\.\</OutDir>
|
||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\.\</IntDir>
|
||
<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\devtools\vstools;$(ExecutablePath);$(Path)</ExecutablePath>
|
||
<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\devtools\vstools;$(ExecutablePath);$(Path)</ExecutablePath>
|
||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PreBuildEventUseInBuild>
|
||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</PreBuildEventUseInBuild>
|
||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PreLinkEventUseInBuild>
|
||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</PreLinkEventUseInBuild>
|
||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PostBuildEventUseInBuild>
|
||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</PostBuildEventUseInBuild>
|
||
</PropertyGroup>
|
||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||
<PreBuildEvent>
|
||
<Command>if EXIST ..\..\lib\public\.\$(TargetName).lib ( for /f "delims=" %%A in ('attrib "..\..\lib\public\.\$(TargetName).lib"') do set valveTmpIsReadOnly="%%A"
|
||
) else ( if not EXIST ..\..\lib\public\. mkdir ..\..\lib\public\. )
|
||
set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%
|
||
if "%valveTmpIsReadOnlyLetter%"=="R" (
|
||
attrib -r ..\..\lib\public\.\$(TargetName).lib
|
||
..\..\devtools\bin\gnu\touch.exe -d "1999-01-01" ..\..\lib\public\.\$(TargetName).lib
|
||
attrib +r ..\..\lib\public\.\$(TargetName).lib
|
||
)
|
||
if exist "..\..\devtools\bin\vpc.exe" "..\..\devtools\bin\vpc.exe" -crc2 "vgui_controls.vcxproj"
|
||
if ERRORLEVEL 1 exit /b 1
|
||
</Command>
|
||
</PreBuildEvent>
|
||
<ClCompile>
|
||
<AdditionalOptions> /Gw</AdditionalOptions>
|
||
<Optimization>Disabled</Optimization>
|
||
<AdditionalIncludeDirectories>..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1;generated_proto;..\..\thirdparty\protobuf-2.3.0\src;..\..\thirdparty;..\..\thirdparty\cef;generated_proto</AdditionalIncludeDirectories>
|
||
<PreprocessorDefinitions>VPC;RAD_TELEMETRY_DISABLED;_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions);COMPILER_MSVC32;COMPILER_MSVC32;COMPILER_MSVC;_DLL_EXT=.dll;LIBNAME=vgui_controls;BINK_VIDEO;AVI_VIDEO;WMV_VIDEO;DEV_BUILD;FRAME_POINTER_OMISSION_DISABLED;_EXTERNAL_DLL_EXT=.dll;VPCGAMECAPS=VALVE;PROJECTDIR=C:\games\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\source-sdk-2013-master\sp\src\vgui2\vgui_controls;_DLL_EXT=.dll;SOURCE1=1;VPCGAME=valve</PreprocessorDefinitions>
|
||
<StringPooling>true</StringPooling>
|
||
<ExceptionHandling>false</ExceptionHandling>
|
||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||
<BufferSecurityCheck>true</BufferSecurityCheck>
|
||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||
<FloatingPointModel>Fast</FloatingPointModel>
|
||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||
<OpenMPSupport>false</OpenMPSupport>
|
||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||
<ExpandAttributedSource>false</ExpandAttributedSource>
|
||
<AssemblerOutput>NoListing</AssemblerOutput>
|
||
<AssemblerListingLocation>$(IntDir)/</AssemblerListingLocation>
|
||
<ObjectFileName>$(IntDir)/</ObjectFileName>
|
||
<ProgramDataBaseFileName>$(IntDir)/</ProgramDataBaseFileName>
|
||
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
||
<BrowseInformation>false</BrowseInformation>
|
||
<WarningLevel>Level4</WarningLevel>
|
||
<TreatWarningAsError>true</TreatWarningAsError>
|
||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||
<CompileAs>CompileAsCpp</CompileAs>
|
||
<UseFullPaths>true</UseFullPaths>
|
||
<DisableSpecificWarnings>;4316</DisableSpecificWarnings>
|
||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||
<BrowseInformationFile>$(IntDir)/</BrowseInformationFile>
|
||
<ErrorReporting>Prompt</ErrorReporting>
|
||
</ClCompile>
|
||
<PreLinkEvent>
|
||
</PreLinkEvent>
|
||
<Lib>
|
||
<UseUnicodeResponseFiles>false</UseUnicodeResponseFiles>
|
||
<OutputFile>..\..\lib\public\.\vgui_controls.lib</OutputFile>
|
||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||
<AdditionalOptions> /ignore:4221</AdditionalOptions>
|
||
</Lib>
|
||
<Xdcmake>
|
||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||
</Xdcmake>
|
||
<Bscmake>
|
||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||
<OutputFile>$(OutDir)/vgui_controls.bsc</OutputFile>
|
||
</Bscmake>
|
||
<PostBuildEvent>
|
||
</PostBuildEvent>
|
||
<CustomBuildStep>
|
||
</CustomBuildStep>
|
||
</ItemDefinitionGroup>
|
||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||
<PreBuildEvent>
|
||
<Command>if EXIST ..\..\lib\public\.\$(TargetName).lib ( for /f "delims=" %%A in ('attrib "..\..\lib\public\.\$(TargetName).lib"') do set valveTmpIsReadOnly="%%A"
|
||
) else ( if not EXIST ..\..\lib\public\. mkdir ..\..\lib\public\. )
|
||
set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%
|
||
if "%valveTmpIsReadOnlyLetter%"=="R" (
|
||
attrib -r ..\..\lib\public\.\$(TargetName).lib
|
||
..\..\devtools\bin\gnu\touch.exe -d "1999-01-01" ..\..\lib\public\.\$(TargetName).lib
|
||
attrib +r ..\..\lib\public\.\$(TargetName).lib
|
||
)
|
||
if exist "..\..\devtools\bin\vpc.exe" "..\..\devtools\bin\vpc.exe" -crc2 "vgui_controls.vcxproj"
|
||
if ERRORLEVEL 1 exit /b 1
|
||
</Command>
|
||
</PreBuildEvent>
|
||
<ClCompile>
|
||
<AdditionalOptions> /Gw</AdditionalOptions>
|
||
<Optimization>Disabled</Optimization>
|
||
<AdditionalIncludeDirectories>..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1;generated_proto;..\..\thirdparty\protobuf-2.3.0\src;..\..\thirdparty;..\..\thirdparty\cef;generated_proto</AdditionalIncludeDirectories>
|
||
<PreprocessorDefinitions>VPC;RAD_TELEMETRY_DISABLED;_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions);COMPILER_MSVC32;COMPILER_MSVC32;COMPILER_MSVC;_DLL_EXT=.dll;LIBNAME=vgui_controls;BINK_VIDEO;AVI_VIDEO;WMV_VIDEO;DEV_BUILD;FRAME_POINTER_OMISSION_DISABLED;_EXTERNAL_DLL_EXT=.dll;VPCGAMECAPS=VALVE;PROJECTDIR=C:\games\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\source-sdk-2013-master\sp\src\vgui2\vgui_controls;_DLL_EXT=.dll;SOURCE1=1;VPCGAME=valve</PreprocessorDefinitions>
|
||
<StringPooling>true</StringPooling>
|
||
<ExceptionHandling>false</ExceptionHandling>
|
||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||
<BufferSecurityCheck>true</BufferSecurityCheck>
|
||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||
<FloatingPointModel>Fast</FloatingPointModel>
|
||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||
<OpenMPSupport>false</OpenMPSupport>
|
||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||
<ExpandAttributedSource>false</ExpandAttributedSource>
|
||
<AssemblerOutput>NoListing</AssemblerOutput>
|
||
<AssemblerListingLocation>$(IntDir)/</AssemblerListingLocation>
|
||
<ObjectFileName>$(IntDir)/</ObjectFileName>
|
||
<ProgramDataBaseFileName>$(IntDir)/</ProgramDataBaseFileName>
|
||
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
||
<BrowseInformation>false</BrowseInformation>
|
||
<WarningLevel>Level4</WarningLevel>
|
||
<TreatWarningAsError>true</TreatWarningAsError>
|
||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||
<CompileAs>CompileAsCpp</CompileAs>
|
||
<UseFullPaths>true</UseFullPaths>
|
||
<DisableSpecificWarnings>;4316</DisableSpecificWarnings>
|
||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||
<BrowseInformationFile>$(IntDir)/</BrowseInformationFile>
|
||
<ErrorReporting>Prompt</ErrorReporting>
|
||
</ClCompile>
|
||
<PreLinkEvent />
|
||
<Lib>
|
||
<UseUnicodeResponseFiles>false</UseUnicodeResponseFiles>
|
||
<OutputFile>..\..\lib\public\.\vgui_controls.lib</OutputFile>
|
||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||
<AdditionalOptions> /ignore:4221</AdditionalOptions>
|
||
</Lib>
|
||
<Xdcmake>
|
||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||
</Xdcmake>
|
||
<Bscmake>
|
||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||
<OutputFile>$(OutDir)/vgui_controls.bsc</OutputFile>
|
||
</Bscmake>
|
||
<PostBuildEvent />
|
||
<CustomBuildStep />
|
||
</ItemDefinitionGroup>
|
||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||
<PreBuildEvent>
|
||
<Command>if EXIST ..\..\lib\public\.\$(TargetName).lib ( for /f "delims=" %%A in ('attrib "..\..\lib\public\.\$(TargetName).lib"') do set valveTmpIsReadOnly="%%A"
|
||
) else ( if not EXIST ..\..\lib\public\. mkdir ..\..\lib\public\. )
|
||
set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%
|
||
if "%valveTmpIsReadOnlyLetter%"=="R" (
|
||
attrib -r ..\..\lib\public\.\$(TargetName).lib
|
||
..\..\devtools\bin\gnu\touch.exe -d "1999-01-01" ..\..\lib\public\.\$(TargetName).lib
|
||
attrib +r ..\..\lib\public\.\$(TargetName).lib
|
||
)
|
||
if exist "..\..\devtools\bin\vpc.exe" "..\..\devtools\bin\vpc.exe" -crc2 "vgui_controls.vcxproj"
|
||
if ERRORLEVEL 1 exit /b 1
|
||
</Command>
|
||
</PreBuildEvent>
|
||
<ClCompile>
|
||
<AdditionalOptions>/d2Zi+ /Gw</AdditionalOptions>
|
||
<Optimization>MaxSpeed</Optimization>
|
||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||
<AdditionalIncludeDirectories>..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1;generated_proto;..\..\thirdparty\protobuf-2.3.0\src;..\..\thirdparty;..\..\thirdparty\cef;generated_proto</AdditionalIncludeDirectories>
|
||
<PreprocessorDefinitions>VPC;RAD_TELEMETRY_DISABLED;WIN32;_WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions);COMPILER_MSVC32;COMPILER_MSVC32;COMPILER_MSVC;_DLL_EXT=.dll;LIBNAME=vgui_controls;BINK_VIDEO;AVI_VIDEO;WMV_VIDEO;DEV_BUILD;FRAME_POINTER_OMISSION_DISABLED;_EXTERNAL_DLL_EXT=.dll;VPCGAMECAPS=VALVE;PROJECTDIR=C:\games\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\source-sdk-2013-master\sp\src\vgui2\vgui_controls;_DLL_EXT=.dll;SOURCE1=1;VPCGAME=valve</PreprocessorDefinitions>
|
||
<StringPooling>true</StringPooling>
|
||
<ExceptionHandling>false</ExceptionHandling>
|
||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||
<BufferSecurityCheck>true</BufferSecurityCheck>
|
||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||
<FloatingPointModel>Fast</FloatingPointModel>
|
||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||
<OpenMPSupport>false</OpenMPSupport>
|
||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||
<ExpandAttributedSource>false</ExpandAttributedSource>
|
||
<AssemblerOutput>NoListing</AssemblerOutput>
|
||
<AssemblerListingLocation>$(IntDir)/</AssemblerListingLocation>
|
||
<ObjectFileName>$(IntDir)/</ObjectFileName>
|
||
<ProgramDataBaseFileName>$(IntDir)/</ProgramDataBaseFileName>
|
||
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
||
<BrowseInformation>false</BrowseInformation>
|
||
<WarningLevel>Level4</WarningLevel>
|
||
<TreatWarningAsError>true</TreatWarningAsError>
|
||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||
<CompileAs>CompileAsCpp</CompileAs>
|
||
<UseFullPaths>true</UseFullPaths>
|
||
<DisableSpecificWarnings>;4316</DisableSpecificWarnings>
|
||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||
<BrowseInformationFile>$(IntDir)/</BrowseInformationFile>
|
||
<ErrorReporting>Prompt</ErrorReporting>
|
||
</ClCompile>
|
||
<PreLinkEvent>
|
||
</PreLinkEvent>
|
||
<Lib>
|
||
<UseUnicodeResponseFiles>false</UseUnicodeResponseFiles>
|
||
<OutputFile>..\..\lib\public\.\vgui_controls.lib</OutputFile>
|
||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||
<AdditionalOptions> /ignore:4221</AdditionalOptions>
|
||
</Lib>
|
||
<Xdcmake>
|
||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||
</Xdcmake>
|
||
<Bscmake>
|
||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||
<OutputFile>$(OutDir)/vgui_controls.bsc</OutputFile>
|
||
</Bscmake>
|
||
<PostBuildEvent>
|
||
</PostBuildEvent>
|
||
<CustomBuildStep>
|
||
</CustomBuildStep>
|
||
</ItemDefinitionGroup>
|
||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||
<PreBuildEvent>
|
||
<Command>if EXIST ..\..\lib\public\.\$(TargetName).lib ( for /f "delims=" %%A in ('attrib "..\..\lib\public\.\$(TargetName).lib"') do set valveTmpIsReadOnly="%%A"
|
||
) else ( if not EXIST ..\..\lib\public\. mkdir ..\..\lib\public\. )
|
||
set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%
|
||
if "%valveTmpIsReadOnlyLetter%"=="R" (
|
||
attrib -r ..\..\lib\public\.\$(TargetName).lib
|
||
..\..\devtools\bin\gnu\touch.exe -d "1999-01-01" ..\..\lib\public\.\$(TargetName).lib
|
||
attrib +r ..\..\lib\public\.\$(TargetName).lib
|
||
)
|
||
if exist "..\..\devtools\bin\vpc.exe" "..\..\devtools\bin\vpc.exe" -crc2 "vgui_controls.vcxproj"
|
||
if ERRORLEVEL 1 exit /b 1
|
||
</Command>
|
||
</PreBuildEvent>
|
||
<ClCompile>
|
||
<AdditionalOptions>/d2Zi+ /Gw</AdditionalOptions>
|
||
<Optimization>MaxSpeed</Optimization>
|
||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||
<AdditionalIncludeDirectories>..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1;generated_proto;..\..\thirdparty\protobuf-2.3.0\src;..\..\thirdparty;..\..\thirdparty\cef;generated_proto</AdditionalIncludeDirectories>
|
||
<PreprocessorDefinitions>VPC;RAD_TELEMETRY_DISABLED;WIN32;_WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions);COMPILER_MSVC32;COMPILER_MSVC32;COMPILER_MSVC;_DLL_EXT=.dll;LIBNAME=vgui_controls;BINK_VIDEO;AVI_VIDEO;WMV_VIDEO;DEV_BUILD;FRAME_POINTER_OMISSION_DISABLED;_EXTERNAL_DLL_EXT=.dll;VPCGAMECAPS=VALVE;PROJECTDIR=C:\games\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\source-sdk-2013-master\sp\src\vgui2\vgui_controls;_DLL_EXT=.dll;SOURCE1=1;VPCGAME=valve</PreprocessorDefinitions>
|
||
<StringPooling>true</StringPooling>
|
||
<ExceptionHandling>false</ExceptionHandling>
|
||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||
<BufferSecurityCheck>true</BufferSecurityCheck>
|
||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||
<FloatingPointModel>Fast</FloatingPointModel>
|
||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||
<OpenMPSupport>false</OpenMPSupport>
|
||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||
<ExpandAttributedSource>false</ExpandAttributedSource>
|
||
<AssemblerOutput>NoListing</AssemblerOutput>
|
||
<AssemblerListingLocation>$(IntDir)/</AssemblerListingLocation>
|
||
<ObjectFileName>$(IntDir)/</ObjectFileName>
|
||
<ProgramDataBaseFileName>$(IntDir)/</ProgramDataBaseFileName>
|
||
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
||
<BrowseInformation>false</BrowseInformation>
|
||
<WarningLevel>Level4</WarningLevel>
|
||
<TreatWarningAsError>true</TreatWarningAsError>
|
||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||
<CompileAs>CompileAsCpp</CompileAs>
|
||
<UseFullPaths>true</UseFullPaths>
|
||
<DisableSpecificWarnings>;4316</DisableSpecificWarnings>
|
||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||
<BrowseInformationFile>$(IntDir)/</BrowseInformationFile>
|
||
<ErrorReporting>Prompt</ErrorReporting>
|
||
</ClCompile>
|
||
<PreLinkEvent />
|
||
<Lib>
|
||
<UseUnicodeResponseFiles>false</UseUnicodeResponseFiles>
|
||
<OutputFile>..\..\lib\public\.\vgui_controls.lib</OutputFile>
|
||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||
<AdditionalOptions> /ignore:4221</AdditionalOptions>
|
||
</Lib>
|
||
<Xdcmake>
|
||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||
</Xdcmake>
|
||
<Bscmake>
|
||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||
<OutputFile>$(OutDir)/vgui_controls.bsc</OutputFile>
|
||
</Bscmake>
|
||
<PostBuildEvent />
|
||
<CustomBuildStep />
|
||
</ItemDefinitionGroup>
|
||
<ItemGroup>
|
||
</ItemGroup>
|
||
<ItemGroup>
|
||
<ClInclude Include="..\..\public\vgui_controls\AnalogBar.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\AnimatingImagePanel.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\AnimationController.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\BitmapImagePanel.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\BuildGroup.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\BuildModeDialog.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\Button.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\CheckButton.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\CheckButtonList.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\CircularProgressBar.h" />
|
||
<ClInclude Include="..\..\public\Color.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ComboBox.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\consoledialog.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ControllerMap.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\Controls.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\CvarToggleCheckButton.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\DialogManager.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\DirectorySelectDialog.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\Divider.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\EditablePanel.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ExpandButton.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\FileOpenDialog.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\FileOpenStateMachine.h" />
|
||
<ClInclude Include="..\..\public\filesystem.h" />
|
||
<ClInclude Include="..\..\public\filesystem_helpers.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\FocusNavGroup.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\Frame.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\GraphPanel.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\HTML.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\Image.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ImageList.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ImagePanel.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\InputDialog.h" />
|
||
<ClInclude Include="..\..\public\tier1\interface.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\KeyBindingHelpDialog.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\KeyBindingMap.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\KeyBoardEditorDialog.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\KeyRepeat.h" />
|
||
<ClInclude Include="..\..\public\tier1\KeyValues.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\Label.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ListPanel.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ListViewPanel.h" />
|
||
<ClInclude Include="..\..\public\tier0\memdbgoff.h" />
|
||
<ClInclude Include="..\..\public\tier0\memdbgon.h" />
|
||
<ClInclude Include="..\..\public\tier1\mempool.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\Menu.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\MenuBar.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\MenuButton.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\MenuItem.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\MessageBox.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\MessageDialog.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\MessageMap.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\Panel.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\PanelAnimationVar.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\PanelListPanel.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\PerforceFileExplorer.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\PerforceFileList.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\perforcefilelistframe.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\PHandle.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ProgressBar.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ProgressBox.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\PropertyDialog.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\PropertyPage.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\PropertySheet.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\QueryBox.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\RadioButton.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\RichText.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\RotatingProgressBar.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\savedocumentquery.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ScalableImagePanel.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ScrollableEditablePanel.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ScrollBar.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ScrollBarSlider.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\SectionedListPanel.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\Slider.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\Splitter.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\subrectimage.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\TextEntry.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\TextImage.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ToggleButton.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\Tooltip.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\ToolWindow.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\TreeView.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\TreeViewListControl.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\URLLabel.h" />
|
||
<ClInclude Include="..\..\public\tier1\utlmemory.h" />
|
||
<ClInclude Include="..\..\public\tier1\utlrbtree.h" />
|
||
<ClInclude Include="..\..\public\tier1\utlvector.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\WizardPanel.h" />
|
||
<ClInclude Include="..\..\public\vgui_controls\WizardSubPanel.h" />
|
||
</ItemGroup>
|
||
<ItemGroup>
|
||
<ClCompile Include="AnalogBar.cpp" />
|
||
<ClCompile Include="AnimatingImagePanel.cpp" />
|
||
<ClCompile Include="AnimationController.cpp" />
|
||
<ClCompile Include="BitmapImagePanel.cpp" />
|
||
<ClCompile Include="BuildFactoryHelper.cpp" />
|
||
<ClCompile Include="BuildGroup.cpp" />
|
||
<ClCompile Include="BuildModeDialog.cpp" />
|
||
<ClCompile Include="Button.cpp" />
|
||
<ClCompile Include="CheckButton.cpp" />
|
||
<ClCompile Include="CheckButtonList.cpp" />
|
||
<ClCompile Include="CircularProgressBar.cpp" />
|
||
<ClCompile Include="ComboBox.cpp" />
|
||
<ClCompile Include="consoledialog.cpp" />
|
||
<ClCompile Include="ControllerMap.cpp" />
|
||
<ClCompile Include="controls.cpp" />
|
||
<ClCompile Include="CvarToggleCheckButton.cpp" />
|
||
<ClCompile Include="DirectorySelectDialog.cpp" />
|
||
<ClCompile Include="Divider.cpp" />
|
||
<ClCompile Include="EditablePanel.cpp" />
|
||
<ClCompile Include="ExpandButton.cpp" />
|
||
<ClCompile Include="FileOpenDialog.cpp" />
|
||
<ClCompile Include="FileOpenStateMachine.cpp" />
|
||
<ClCompile Include="..\..\public\filesystem_helpers.cpp" />
|
||
<ClCompile Include="FocusNavGroup.cpp" />
|
||
<ClCompile Include="Frame.cpp" />
|
||
<ClCompile Include="GraphPanel.cpp" />
|
||
<ClCompile Include="HTML.cpp" />
|
||
<ClCompile Include="Image.cpp" />
|
||
<ClCompile Include="ImageList.cpp" />
|
||
<ClCompile Include="ImagePanel.cpp" />
|
||
<ClCompile Include="InputDialog.cpp" />
|
||
<ClCompile Include="KeyBindingHelpDialog.cpp" />
|
||
<ClCompile Include="KeyBoardEditorDialog.cpp" />
|
||
<ClCompile Include="KeyRepeat.cpp" />
|
||
<ClCompile Include="Label.cpp" />
|
||
<ClCompile Include="ListPanel.cpp" />
|
||
<ClCompile Include="ListViewPanel.cpp" />
|
||
<ClCompile Include="Menu.cpp" />
|
||
<ClCompile Include="MenuBar.cpp" />
|
||
<ClCompile Include="MenuButton.cpp" />
|
||
<ClCompile Include="MenuItem.cpp" />
|
||
<ClCompile Include="MessageBox.cpp" />
|
||
<ClCompile Include="MessageDialog.cpp" />
|
||
<ClCompile Include="Panel.cpp" />
|
||
<ClCompile Include="PanelListPanel.cpp" />
|
||
<ClCompile Include="PerforceFileExplorer.cpp" />
|
||
<ClCompile Include="PerforceFileList.cpp" />
|
||
<ClCompile Include="perforcefilelistframe.cpp" />
|
||
<ClCompile Include="ProgressBar.cpp" />
|
||
<ClCompile Include="ProgressBox.cpp" />
|
||
<ClCompile Include="PropertyDialog.cpp" />
|
||
<ClCompile Include="PropertyPage.cpp" />
|
||
<ClCompile Include="PropertySheet.cpp" />
|
||
<ClCompile Include="QueryBox.cpp" />
|
||
<ClCompile Include="RadioButton.cpp" />
|
||
<ClCompile Include="RichText.cpp" />
|
||
<ClCompile Include="RotatingProgressBar.cpp" />
|
||
<ClCompile Include="savedocumentquery.cpp" />
|
||
<ClCompile Include="ScalableImagePanel.cpp" />
|
||
<ClCompile Include="ScrollableEditablePanel.cpp" />
|
||
<ClCompile Include="ScrollBar.cpp" />
|
||
<ClCompile Include="ScrollBarSlider.cpp" />
|
||
<ClCompile Include="SectionedListPanel.cpp" />
|
||
<ClCompile Include="Slider.cpp" />
|
||
<ClCompile Include="Splitter.cpp" />
|
||
<ClCompile Include="subrectimage.cpp" />
|
||
<ClCompile Include="TextEntry.cpp" />
|
||
<ClCompile Include="TextImage.cpp" />
|
||
<ClCompile Include="ToggleButton.cpp" />
|
||
<ClCompile Include="Tooltip.cpp" />
|
||
<ClCompile Include="ToolWindow.cpp" />
|
||
<ClCompile Include="TreeView.cpp" />
|
||
<ClCompile Include="TreeViewListControl.cpp" />
|
||
<ClCompile Include="URLLabel.cpp" />
|
||
<ClCompile Include="..\..\vgui2\src\vgui_key_translation.cpp" />
|
||
<ClCompile Include="WizardPanel.cpp" />
|
||
<ClCompile Include="WizardSubPanel.cpp" />
|
||
</ItemGroup>
|
||
<ItemGroup>
|
||
</ItemGroup>
|
||
<ItemGroup>
|
||
<CustomBuild Include="vgui_controls.vpc">
|
||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Running VPC CRC Check - vgui_controls.vpc</Message>
|
||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Running VPC CRC Check - vgui_controls.vpc</Message>
|
||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">if exist "..\..\devtools\bin\vpc.exe" "..\..\devtools\bin\vpc.exe" -crc2 "vgui_controls.vcxproj"
|
||
if ERRORLEVEL 1 exit /b 1
|
||
echo crc_complete > C:\games\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\source-sdk-2013-master\sp\src\vgui2\vgui_controls\vgui_controls.vpc.sentinel</Command>
|
||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">if exist "..\..\devtools\bin\vpc.exe" "..\..\devtools\bin\vpc.exe" -crc2 "vgui_controls.vcxproj"
|
||
if ERRORLEVEL 1 exit /b 1
|
||
echo crc_complete > C:\games\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\source-sdk-2013-master\sp\src\vgui2\vgui_controls\vgui_controls.vpc.sentinel</Command>
|
||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\games\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\source-sdk-2013-master\sp\src\vgui2\vgui_controls\vgui_controls.vpc.sentinel</Outputs>
|
||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\games\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\source-sdk-2013-master\sp\src\vgui2\vgui_controls\vgui_controls.vpc.sentinel</Outputs>
|
||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Running VPC CRC Check - vgui_controls.vpc</Message>
|
||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Running VPC CRC Check - vgui_controls.vpc</Message>
|
||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">if exist "..\..\devtools\bin\vpc.exe" "..\..\devtools\bin\vpc.exe" -crc2 "vgui_controls.vcxproj"
|
||
if ERRORLEVEL 1 exit /b 1
|
||
echo crc_complete > C:\games\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\source-sdk-2013-master\sp\src\vgui2\vgui_controls\vgui_controls.vpc.sentinel</Command>
|
||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">if exist "..\..\devtools\bin\vpc.exe" "..\..\devtools\bin\vpc.exe" -crc2 "vgui_controls.vcxproj"
|
||
if ERRORLEVEL 1 exit /b 1
|
||
echo crc_complete > C:\games\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\source-sdk-2013-master\sp\src\vgui2\vgui_controls\vgui_controls.vpc.sentinel</Command>
|
||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\games\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\source-sdk-2013-master\sp\src\vgui2\vgui_controls\vgui_controls.vpc.sentinel</Outputs>
|
||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\games\<5C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\source-sdk-2013-master\sp\src\vgui2\vgui_controls\vgui_controls.vpc.sentinel</Outputs>
|
||
</CustomBuild>
|
||
</ItemGroup>
|
||
<ItemGroup>
|
||
<None Include="..\..\vpc_scripts\platform_dirs.vpc" />
|
||
<None Include="..\..\vpc_scripts\protobuf_builder.vpc" />
|
||
<None Include="..\..\vpc_scripts\source_base.vpc" />
|
||
<None Include="..\..\vpc_scripts\source_lib_base.vpc" />
|
||
<None Include="..\..\vpc_scripts\source_lib_win32_base.vpc" />
|
||
<None Include="..\..\vpc_scripts\source_lib_win32_debug.vpc" />
|
||
<None Include="..\..\vpc_scripts\source_lib_win32_release.vpc" />
|
||
<None Include="..\..\vpc_scripts\source_video_base.vpc" />
|
||
<None Include="..\..\vpc_scripts\source_win32_base.vpc" />
|
||
<None Include="..\..\vpc_scripts\version.vpc" />
|
||
</ItemGroup>
|
||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||
<ImportGroup Label="ExtensionTargets">
|
||
</ImportGroup>
|
||
</Project> |