Files
HL2Overcharged/materialsystem/stdshaders/include/debugmrttexture_vs20.inc
2025-05-21 21:20:08 +03:00

43 lines
806 B
C++

// ALL SKIP STATEMENTS THAT AFFECT THIS SHADER!!!
// defined $LIGHTING_PREVIEW && defined $FASTPATH && $LIGHTING_PREVIEW && $FASTPATH
#ifndef DEBUGMRTTEXTURE_VS20_H
#define DEBUGMRTTEXTURE_VS20_H
#include "shaderapi/ishaderapi.h"
#include "shaderapi/ishadershadow.h"
#include "materialsystem/imaterialvar.h"
class debugmrttexture_vs20_Static_Index
{
public:
debugmrttexture_vs20_Static_Index( IShaderShadow* pShaderShadow, IMaterialVar** params )
{
}
int GetIndex() const
{
return 0;
}
};
#define shaderStaticTest_debugmrttexture_vs20 1
class debugmrttexture_vs20_Dynamic_Index
{
public:
debugmrttexture_vs20_Dynamic_Index( IShaderDynamicAPI* pShaderAPI )
{
}
int GetIndex() const
{
return 0;
}
};
#define shaderDynamicTest_debugmrttexture_vs20 1
#endif // DEBUGMRTTEXTURE_VS20_H