Files
HL2Overcharged/game/client/c_combineguard.cpp
2025-05-21 21:09:22 +03:00

40 lines
952 B
C++

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "c_ai_basenpc.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_CombineGuard : public C_AI_BaseNPC
{
public:
DECLARE_CLASS(C_CombineGuard, C_AI_BaseNPC);
DECLARE_CLIENTCLASS();
C_CombineGuard();
virtual ~C_CombineGuard();
private:
C_CombineGuard(const C_CombineGuard &); // not defined, not accessible
};
IMPLEMENT_CLIENTCLASS_DT(C_CombineGuard, DT_NPC_CombineGuard, CNPC_CombineGuard)
END_RECV_TABLE()
C_CombineGuard::C_CombineGuard()
{
}
C_CombineGuard::~C_CombineGuard()
{
}