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https://github.com/celisej567/Fake-CSM-Mapbase.git
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Update c_env_cascade_light.cpp
-temporarily removed some console commands.
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@@ -23,12 +23,12 @@ static ConVarRef mat_depthbias_shadowmap("mat_depthbias_shadowmap");
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static ConVar scissor("r_flashlightscissor", "0");
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#ifdef MAPBASE
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static ConVar csm_ortho("csm_ortho","0", 0, "Turn light into ortho. Im lazy right now to make this works fine");
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ConVar csm_ortho_nearz("csm_ortho_nearz", "512");
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ConVar csm_ortho_left("csm_ortho_left", "-1000");
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ConVar csm_ortho_top("csm_ortho_top", "-1000");
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ConVar csm_ortho_bottom("csm_ortho_bottom", "1000");
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ConVar csm_ortho_right("csm_ortho_right", "1000");
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//static ConVar csm_ortho("csm_ortho","0", 0, "Turn light into ortho. Im lazy right now to make this works fine");
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//ConVar csm_ortho_nearz("csm_ortho_nearz", "512");
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//ConVar csm_ortho_left("csm_ortho_left", "-1000");
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//ConVar csm_ortho_top("csm_ortho_top", "-1000");
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//ConVar csm_ortho_bottom("csm_ortho_bottom", "1000");
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//ConVar csm_ortho_right("csm_ortho_right", "1000");
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//ConVar csm_test_color_interpolation("csm_test_color_interpolation","0"); //<2F> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#endif
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@@ -68,7 +68,7 @@ void C_LightOrigin::Simulate()
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BaseClass::Simulate();
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}
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ConVar bebra("csm_filter", "1");
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ConVar bebra("csm_filter", "1"); //if you have r_flashlightdepthres 4096 then better to change 0.5
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//-----------------------------------------------------------------------------
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// Purpose: main csm code
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