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https://github.com/celisej567/Base-mod-creator-for-tsp.git
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@@ -1,25 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.31229.75
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "filezamena", "filezamena\filezamena.csproj", "{33ACDB5A-E696-46FC-A78E-A0A5E514B193}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{33ACDB5A-E696-46FC-A78E-A0A5E514B193}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{33ACDB5A-E696-46FC-A78E-A0A5E514B193}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{33ACDB5A-E696-46FC-A78E-A0A5E514B193}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{33ACDB5A-E696-46FC-A78E-A0A5E514B193}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {6A4BE557-2F50-469D-9BD0-3B6424D8905B}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.31229.75
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "filezamena", "filezamena\filezamena.csproj", "{33ACDB5A-E696-46FC-A78E-A0A5E514B193}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{33ACDB5A-E696-46FC-A78E-A0A5E514B193}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{33ACDB5A-E696-46FC-A78E-A0A5E514B193}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{33ACDB5A-E696-46FC-A78E-A0A5E514B193}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{33ACDB5A-E696-46FC-A78E-A0A5E514B193}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {6A4BE557-2F50-469D-9BD0-3B6424D8905B}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
||||
@@ -1,9 +1,9 @@
|
||||
<Application x:Class="filezamena.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="clr-namespace:filezamena"
|
||||
StartupUri="MainWindow.xaml">
|
||||
<Application.Resources>
|
||||
|
||||
</Application.Resources>
|
||||
</Application>
|
||||
<Application x:Class="filezamena.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="clr-namespace:filezamena"
|
||||
StartupUri="MainWindow.xaml">
|
||||
<Application.Resources>
|
||||
|
||||
</Application.Resources>
|
||||
</Application>
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Configuration;
|
||||
using System.Data;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
|
||||
namespace filezamena
|
||||
{
|
||||
/// <summary>
|
||||
/// Логика взаимодействия для App.xaml
|
||||
/// </summary>
|
||||
public partial class App : Application
|
||||
{
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Configuration;
|
||||
using System.Data;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
|
||||
namespace filezamena
|
||||
{
|
||||
/// <summary>
|
||||
/// Логика взаимодействия для App.xaml
|
||||
/// </summary>
|
||||
public partial class App : Application
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,123 @@
|
||||
<Window x:Class="filezamena.MainWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:local="clr-namespace:filezamena"
|
||||
mc:Ignorable="d"
|
||||
Title="TSPMODMAKER" Height="450" Width="515.265">
|
||||
<Grid>
|
||||
<Button Content="S" Margin="147,275,154,0" VerticalAlignment="Top" Height="108" FontSize="72" FontFamily="Impact" Click="Button_Click"/>
|
||||
<Label Content="Create" HorizontalAlignment="Left" Height="74" Margin="132,26,0,0" VerticalAlignment="Top" Width="236" FontFamily="Impact" FontSize="48" HorizontalContentAlignment="Center" VerticalContentAlignment="Center"/>
|
||||
<TextBox x:Name="nameofthemod" HorizontalAlignment="Left" Height="38" Margin="112,123,0,0" TextWrapping="Wrap" Text="NAME" VerticalAlignment="Top" Width="256" FontSize="24" Background="#FFA0A0A0" BorderBrush="Black" BorderThickness="3"/>
|
||||
<TextBox HorizontalAlignment="Left" Height="38" TextWrapping="Wrap" Text="FOLDER NAME" VerticalAlignment="Top" Width="256" FontSize="24" Background="#FFA0A0A0" BorderBrush="Black" BorderThickness="3" Margin="112,196,0,0"/>
|
||||
</Grid>
|
||||
</Window>
|
||||
<Window x:Class="filezamena.MainWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:local="clr-namespace:filezamena"
|
||||
mc:Ignorable="d"
|
||||
Title="TSPMODMAKER"
|
||||
Height="450"
|
||||
Width="515.265"
|
||||
Icon="C:\Users\celis\Documents\The Stanley Parable Ultimate\Autorun Files\image\4.ico"
|
||||
ResizeMode="NoResize"
|
||||
>
|
||||
<Grid Background="#7F474747">
|
||||
|
||||
<Button
|
||||
x:Name="Start"
|
||||
Content="Start"
|
||||
Margin="147,288,154,0"
|
||||
VerticalAlignment="Top"
|
||||
Height="108"
|
||||
FontSize="72"
|
||||
FontFamily="Impact"
|
||||
Click="Button_Click"
|
||||
BorderBrush="#FF717070"
|
||||
/>
|
||||
<Label
|
||||
Content="Create"
|
||||
HorizontalAlignment="Left"
|
||||
Height="74"
|
||||
Margin="132,26,0,0"
|
||||
VerticalAlignment="Top"
|
||||
Width="236"
|
||||
FontFamily="Impact"
|
||||
FontSize="48"
|
||||
HorizontalContentAlignment="Center"
|
||||
VerticalContentAlignment="Center"
|
||||
/>
|
||||
<TextBox
|
||||
x:Name="modname"
|
||||
HorizontalAlignment="Left"
|
||||
Height="54"
|
||||
Margin="27,128,0,0"
|
||||
TextWrapping="Wrap"
|
||||
|
||||
Text="Mod name"
|
||||
|
||||
VerticalAlignment="Top"
|
||||
Width="445"
|
||||
FontSize="36"
|
||||
Background="#FF9B9B9B"
|
||||
BorderBrush="Black"
|
||||
BorderThickness="3"/>
|
||||
<TextBox
|
||||
x:Name="Foldername"
|
||||
HorizontalAlignment="Left"
|
||||
Height="54"
|
||||
Margin="27,187,0,0"
|
||||
TextWrapping="Wrap"
|
||||
|
||||
Text="Folder name"
|
||||
|
||||
VerticalAlignment="Top"
|
||||
Width="445"
|
||||
FontSize="36"
|
||||
Background="#FF9B9B9B"
|
||||
BorderBrush="Black"
|
||||
BorderThickness="3"/>
|
||||
<ProgressBar
|
||||
x:Name="Progressbar"
|
||||
HorizontalAlignment="Left"
|
||||
Height="24"
|
||||
Margin="63,246,0,0"
|
||||
VerticalAlignment="Top"
|
||||
Width="368"
|
||||
Value="50"
|
||||
Foreground="#FF27C944"
|
||||
Visibility="Hidden"
|
||||
/>
|
||||
<Label
|
||||
x:Name="End"
|
||||
Content="END"
|
||||
HorizontalAlignment="Left"
|
||||
Height="60"
|
||||
Margin="63,228,0,0"
|
||||
VerticalAlignment="Top"
|
||||
Width="368"
|
||||
FontSize="36"
|
||||
HorizontalContentAlignment="Center"
|
||||
VerticalContentAlignment="Center"
|
||||
FontFamily="Impact"
|
||||
Visibility="Hidden"
|
||||
/>
|
||||
<Label
|
||||
Content="with a capital letter"
|
||||
HorizontalAlignment="Left"
|
||||
Height="31"
|
||||
Margin="27,105,0,0"
|
||||
VerticalAlignment="Top"
|
||||
Width="119"
|
||||
/>
|
||||
<CheckBox
|
||||
x:Name="DLLCheck"
|
||||
Content="Create DLL for SourceMods"
|
||||
HorizontalAlignment="Left"
|
||||
Margin="27,258,0,0"
|
||||
VerticalAlignment="Top"
|
||||
RenderTransformOrigin="0.63,-1.324"
|
||||
Width="199"
|
||||
Padding="4,-1,0,0"
|
||||
ScrollViewer.CanContentScroll="True"
|
||||
Height="25"
|
||||
VerticalContentAlignment="Center"
|
||||
/>
|
||||
|
||||
|
||||
<Grid.Effect>
|
||||
<BlurEffect Radius="1.5" RenderingBias="Quality"/>
|
||||
</Grid.Effect>
|
||||
|
||||
|
||||
</Grid>
|
||||
</Window>
|
||||
|
||||
@@ -1,65 +1,151 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.IO;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace filezamena
|
||||
{
|
||||
/// <summary>
|
||||
/// Логика взаимодействия для MainWindow.xaml
|
||||
/// </summary>
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
public MainWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void Button_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
string path_dir = "thestanleyparable\\";
|
||||
string path = "gameinfo.txt";
|
||||
if (!Directory.Exists(path_dir))
|
||||
Directory.CreateDirectory(path_dir);
|
||||
if (!File.Exists(path_dir+path))
|
||||
File.Create(path_dir+path);
|
||||
|
||||
Workgameinfo();
|
||||
|
||||
|
||||
|
||||
|
||||
void Workgameinfo()
|
||||
{
|
||||
Console.WriteLine("---READING---\n");
|
||||
string gameinfo_read_write = File.ReadAllText(path_dir+path);
|
||||
Console.WriteLine(gameinfo_read_write);
|
||||
|
||||
|
||||
Console.WriteLine("---GENERATING---");
|
||||
gameinfo_read_write = gameinfo_read_write.Replace("Game |all_source_engine_paths|theraphaelparable", "Game |all_source_engine_paths|theraphaelparable\n\t\t\tGame |gameinfo_path|.");
|
||||
Console.WriteLine("---GENERATED---");
|
||||
|
||||
|
||||
Console.WriteLine("---WRITTING---");
|
||||
File.WriteAllText(path_dir+path, gameinfo_read_write);
|
||||
Console.WriteLine("---WRITED---\n");
|
||||
Console.WriteLine(gameinfo_read_write);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.IO;
|
||||
using System.Diagnostics;
|
||||
|
||||
|
||||
namespace filezamena
|
||||
{
|
||||
/// <summary>
|
||||
/// Логика взаимодействия для MainWindow.xaml
|
||||
/// </summary>
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
|
||||
|
||||
public MainWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void Button_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
string modname = this.modname.Text;
|
||||
string foldername = this.Foldername.Text+"\\";
|
||||
string clearfoldername = this.Foldername.Text;
|
||||
|
||||
void DLL()
|
||||
{
|
||||
if (!Directory.Exists(foldername + "bin"))
|
||||
Directory.CreateDirectory(foldername + "bin");
|
||||
|
||||
byte[] client = Properties.Resources.client;
|
||||
File.WriteAllBytes(foldername + "bin\\client.dll", client);
|
||||
|
||||
byte[] server = Properties.Resources.server;
|
||||
File.WriteAllBytes(foldername + "bin\\server.dll", server);
|
||||
|
||||
byte[] matchmaking = Properties.Resources.matchmaking;
|
||||
File.WriteAllBytes(foldername + "bin\\matchmaking.dll", matchmaking);
|
||||
}
|
||||
|
||||
|
||||
string path_dir = "thestanleyparable\\";
|
||||
string path = "gameinfo.txt";
|
||||
if (!Directory.Exists(path_dir))
|
||||
Directory.CreateDirectory(path_dir);
|
||||
if (!File.Exists(path_dir+path))
|
||||
File.Create(path_dir+path);
|
||||
|
||||
|
||||
bool? check_dll = this.DLLCheck.IsChecked;
|
||||
if (check_dll == true)
|
||||
{
|
||||
DLL();
|
||||
Workgameinfo();
|
||||
|
||||
}
|
||||
if (check_dll == false)
|
||||
{
|
||||
Workgameinfo();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void Workgameinfo()
|
||||
{
|
||||
|
||||
this.End.Visibility = Visibility.Hidden;
|
||||
|
||||
this.Progressbar.Visibility = Visibility.Visible;
|
||||
|
||||
Console.WriteLine("---READING---\n");
|
||||
string gameinfo_read_write = File.ReadAllText(path_dir+path);
|
||||
Console.WriteLine(gameinfo_read_write);
|
||||
|
||||
this.Progressbar.Value = 20;
|
||||
|
||||
Console.WriteLine("---GENERATING---");
|
||||
|
||||
{
|
||||
gameinfo_read_write = gameinfo_read_write.Replace(" Game |gameinfo_path|.", $" Game |all_source_engine_paths|{clearfoldername}\n\t\t\tGame |gameinfo_path|.");
|
||||
}
|
||||
Console.WriteLine("---GENERATED---");
|
||||
|
||||
|
||||
Console.WriteLine("---WRITTING---");
|
||||
File.WriteAllText(path_dir+path, gameinfo_read_write);
|
||||
Console.WriteLine("---WRITED---\n");
|
||||
Console.WriteLine(gameinfo_read_write);
|
||||
this.Progressbar.Value = 60;
|
||||
|
||||
Console.WriteLine("---CREATING FOLDER---");
|
||||
if (!Directory.Exists(foldername))
|
||||
Directory.CreateDirectory(foldername);
|
||||
|
||||
this.Progressbar.Value = 70;
|
||||
|
||||
Console.WriteLine("---COPING FILES---");
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
if (!File.Exists(foldername + path))
|
||||
{ File.WriteAllText(foldername + path, Properties.Resources.gameinfo); }
|
||||
else
|
||||
{
|
||||
File.Delete(foldername + path);
|
||||
string g = Properties.Resources.gameinfo;
|
||||
File.WriteAllText(foldername + path, g);
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
this.Progressbar.Value = 90;
|
||||
|
||||
string gameinfo_new_mod = File.ReadAllText(foldername + path);
|
||||
gameinfo_new_mod = gameinfo_new_mod.Replace($" Game |all_source_engine_paths|{clearfoldername}", "//deleted");
|
||||
|
||||
gameinfo_new_mod = gameinfo_new_mod.Replace("\"The Stanley Parable\"", "\"" + modname + "\"");
|
||||
File.WriteAllText(foldername + path, gameinfo_new_mod);
|
||||
|
||||
this.Progressbar.Value = 100;
|
||||
this.End.Visibility = Visibility.Visible;
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,55 +1,55 @@
|
||||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// Общие сведения об этой сборке предоставляются следующим набором
|
||||
// набор атрибутов. Измените значения этих атрибутов, чтобы изменить сведения,
|
||||
// связанные со сборкой.
|
||||
[assembly: AssemblyTitle("filezamena")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("filezamena")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2021")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
|
||||
// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
|
||||
// из модели COM, установите атрибут ComVisible для этого типа в значение true.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//Чтобы начать создание локализуемых приложений, задайте
|
||||
//<UICulture>CultureYouAreCodingWith</UICulture> в файле .csproj
|
||||
//в <PropertyGroup>. Например, при использовании английского (США)
|
||||
//в своих исходных файлах установите <UICulture> в en-US. Затем отмените преобразование в комментарий
|
||||
//атрибута NeutralResourceLanguage ниже. Обновите "en-US" в
|
||||
//строка внизу для обеспечения соответствия настройки UICulture в файле проекта.
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //где расположены словари ресурсов по конкретным тематикам
|
||||
//(используется, если ресурс не найден на странице,
|
||||
// или в словарях ресурсов приложения)
|
||||
ResourceDictionaryLocation.SourceAssembly //где расположен словарь универсальных ресурсов
|
||||
//(используется, если ресурс не найден на странице,
|
||||
// в приложении или в каких-либо словарях ресурсов для конкретной темы)
|
||||
)]
|
||||
|
||||
|
||||
// Сведения о версии для сборки включают четыре следующих значения:
|
||||
//
|
||||
// Основной номер версии
|
||||
// Дополнительный номер версии
|
||||
// Номер сборки
|
||||
// Номер редакции
|
||||
//
|
||||
// Можно задать все значения или принять номера сборки и редакции по умолчанию
|
||||
// используя "*", как показано ниже:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// Общие сведения об этой сборке предоставляются следующим набором
|
||||
// набор атрибутов. Измените значения этих атрибутов, чтобы изменить сведения,
|
||||
// связанные со сборкой.
|
||||
[assembly: AssemblyTitle("filezamena")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("filezamena")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2021")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
|
||||
// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
|
||||
// из модели COM, установите атрибут ComVisible для этого типа в значение true.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//Чтобы начать создание локализуемых приложений, задайте
|
||||
//<UICulture>CultureYouAreCodingWith</UICulture> в файле .csproj
|
||||
//в <PropertyGroup>. Например, при использовании английского (США)
|
||||
//в своих исходных файлах установите <UICulture> в en-US. Затем отмените преобразование в комментарий
|
||||
//атрибута NeutralResourceLanguage ниже. Обновите "en-US" в
|
||||
//строка внизу для обеспечения соответствия настройки UICulture в файле проекта.
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //где расположены словари ресурсов по конкретным тематикам
|
||||
//(используется, если ресурс не найден на странице,
|
||||
// или в словарях ресурсов приложения)
|
||||
ResourceDictionaryLocation.SourceAssembly //где расположен словарь универсальных ресурсов
|
||||
//(используется, если ресурс не найден на странице,
|
||||
// в приложении или в каких-либо словарях ресурсов для конкретной темы)
|
||||
)]
|
||||
|
||||
|
||||
// Сведения о версии для сборки включают четыре следующих значения:
|
||||
//
|
||||
// Основной номер версии
|
||||
// Дополнительный номер версии
|
||||
// Номер сборки
|
||||
// Номер редакции
|
||||
//
|
||||
// Можно задать все значения или принять номера сборки и редакции по умолчанию
|
||||
// используя "*", как показано ниже:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
|
||||
208
filezamena/Properties/Resources.Designer.cs
generated
208
filezamena/Properties/Resources.Designer.cs
generated
@@ -1,70 +1,138 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код был создан программным средством.
|
||||
// Версия среды выполнения: 4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
|
||||
// код создан повторно.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace filezamena.Properties
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
|
||||
/// </summary>
|
||||
// Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
|
||||
// класс с помощью таких средств, как ResGen или Visual Studio.
|
||||
// Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
|
||||
// с параметром /str или заново постройте свой VS-проект.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("filezamena.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Переопределяет свойство CurrentUICulture текущего потока для всех
|
||||
/// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace filezamena.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("filezamena.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Icon, аналогичного (Значок).
|
||||
/// </summary>
|
||||
internal static System.Drawing.Icon _4 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("4", resourceCulture);
|
||||
return ((System.Drawing.Icon)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Byte[].
|
||||
/// </summary>
|
||||
internal static byte[] client {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("client", resourceCulture);
|
||||
return ((byte[])(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ищет локализованную строку, похожую на "GameInfo"
|
||||
///{
|
||||
/// game "The Stanley Parable"
|
||||
/// title "The Stanley Parable"
|
||||
/// GameData "portal2.fgd"
|
||||
/// gamelogo 1
|
||||
///
|
||||
/// SupportsDX8 0
|
||||
/// SupportsXbox360 1
|
||||
///
|
||||
/// hasportals 1
|
||||
///
|
||||
/// FileSystem
|
||||
/// {
|
||||
/// SteamAppId 221910
|
||||
/// ToolsAppId 211
|
||||
///
|
||||
///
|
||||
///
|
||||
/// SearchPaths
|
||||
/// {
|
||||
/// Game |gameinfo_path|.
|
||||
///
|
||||
/// }
|
||||
/// }
|
||||
///}
|
||||
///.
|
||||
/// </summary>
|
||||
internal static string gameinfo {
|
||||
get {
|
||||
return ResourceManager.GetString("gameinfo", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Byte[].
|
||||
/// </summary>
|
||||
internal static byte[] matchmaking {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("matchmaking", resourceCulture);
|
||||
return ((byte[])(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Byte[].
|
||||
/// </summary>
|
||||
internal static byte[] server {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("server", resourceCulture);
|
||||
return ((byte[])(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,117 +1,136 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="4" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\4.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="client" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\client.dll;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="gameinfo" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\gameinfo.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1251</value>
|
||||
</data>
|
||||
<data name="matchmaking" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\matchmaking.dll;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="server" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\server.dll;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
</root>
|
||||
58
filezamena/Properties/Settings.Designer.cs
generated
58
filezamena/Properties/Settings.Designer.cs
generated
@@ -1,29 +1,29 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace filezamena.Properties
|
||||
{
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace filezamena.Properties
|
||||
{
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
2247
filezamena/Resources/1.txt
Normal file
2247
filezamena/Resources/1.txt
Normal file
File diff suppressed because one or more lines are too long
BIN
filezamena/Resources/4.ico
Normal file
BIN
filezamena/Resources/4.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.2 KiB |
BIN
filezamena/Resources/client.dll
Normal file
BIN
filezamena/Resources/client.dll
Normal file
Binary file not shown.
26
filezamena/Resources/gameinfo.txt
Normal file
26
filezamena/Resources/gameinfo.txt
Normal file
@@ -0,0 +1,26 @@
|
||||
"GameInfo"
|
||||
{
|
||||
game "The Stanley Parable"
|
||||
title "The Stanley Parable"
|
||||
GameData "portal2.fgd"
|
||||
gamelogo 1
|
||||
|
||||
SupportsDX8 0
|
||||
SupportsXbox360 1
|
||||
|
||||
hasportals 1
|
||||
|
||||
FileSystem
|
||||
{
|
||||
SteamAppId 221910
|
||||
ToolsAppId 211
|
||||
|
||||
|
||||
|
||||
SearchPaths
|
||||
{
|
||||
Game |gameinfo_path|.
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
BIN
filezamena/Resources/matchmaking.dll
Normal file
BIN
filezamena/Resources/matchmaking.dll
Normal file
Binary file not shown.
BIN
filezamena/Resources/server.dll
Normal file
BIN
filezamena/Resources/server.dll
Normal file
Binary file not shown.
@@ -1,98 +1,114 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{33ACDB5A-E696-46FC-A78E-A0A5E514B193}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>filezamena</RootNamespace>
|
||||
<AssemblyName>filezamena</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xaml">
|
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Page Include="MainWindow.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Compile Include="App.xaml.cs">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MainWindow.xaml.cs">
|
||||
<DependentUpon>MainWindow.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{33ACDB5A-E696-46FC-A78E-A0A5E514B193}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>filezamena</RootNamespace>
|
||||
<AssemblyName>filezamena</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xaml">
|
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Page Include="MainWindow.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Compile Include="App.xaml.cs">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MainWindow.xaml.cs">
|
||||
<DependentUpon>MainWindow.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\gameinfo.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\client.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\server.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\matchmaking.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\4.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
70
filezamena/obj/Debug/App.g.cs
Normal file
70
filezamena/obj/Debug/App.g.cs
Normal file
@@ -0,0 +1,70 @@
|
||||
#pragma checksum "..\..\App.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "F51EC6374F5A0C43807EACF8CEBFB75BB97421EAE24474A0E07C276F674A71B1"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
using filezamena;
|
||||
|
||||
|
||||
namespace filezamena {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// App
|
||||
/// </summary>
|
||||
public partial class App : System.Windows.Application {
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
public void InitializeComponent() {
|
||||
|
||||
#line 5 "..\..\App.xaml"
|
||||
this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Application Entry Point.
|
||||
/// </summary>
|
||||
[System.STAThreadAttribute()]
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
public static void Main() {
|
||||
filezamena.App app = new filezamena.App();
|
||||
app.InitializeComponent();
|
||||
app.Run();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
70
filezamena/obj/Debug/App.g.i.cs
Normal file
70
filezamena/obj/Debug/App.g.i.cs
Normal file
@@ -0,0 +1,70 @@
|
||||
#pragma checksum "..\..\App.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "F51EC6374F5A0C43807EACF8CEBFB75BB97421EAE24474A0E07C276F674A71B1"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
using filezamena;
|
||||
|
||||
|
||||
namespace filezamena {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// App
|
||||
/// </summary>
|
||||
public partial class App : System.Windows.Application {
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
public void InitializeComponent() {
|
||||
|
||||
#line 5 "..\..\App.xaml"
|
||||
this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Application Entry Point.
|
||||
/// </summary>
|
||||
[System.STAThreadAttribute()]
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
public static void Main() {
|
||||
filezamena.App app = new filezamena.App();
|
||||
app.InitializeComponent();
|
||||
app.Run();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BIN
filezamena/obj/Debug/DesignTimeResolveAssemblyReferences.cache
Normal file
BIN
filezamena/obj/Debug/DesignTimeResolveAssemblyReferences.cache
Normal file
Binary file not shown.
Binary file not shown.
BIN
filezamena/obj/Debug/MainWindow.baml
Normal file
BIN
filezamena/obj/Debug/MainWindow.baml
Normal file
Binary file not shown.
150
filezamena/obj/Debug/MainWindow.g.cs
Normal file
150
filezamena/obj/Debug/MainWindow.g.cs
Normal file
@@ -0,0 +1,150 @@
|
||||
#pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "51D7527179E88F2000654A46607E1C88602525F89F72A35AD2836E2D34458326"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
using filezamena;
|
||||
|
||||
|
||||
namespace filezamena {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// MainWindow
|
||||
/// </summary>
|
||||
public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
|
||||
|
||||
|
||||
#line 17 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.Button Start;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
|
||||
#line 40 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.TextBox modname;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
|
||||
#line 55 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.TextBox Foldername;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
|
||||
#line 70 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.ProgressBar Progressbar;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
|
||||
#line 81 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.Label End;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
|
||||
#line 103 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.CheckBox DLLCheck;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
private bool _contentLoaded;
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
public void InitializeComponent() {
|
||||
if (_contentLoaded) {
|
||||
return;
|
||||
}
|
||||
_contentLoaded = true;
|
||||
System.Uri resourceLocater = new System.Uri("/filezamena;component/mainwindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line 1 "..\..\MainWindow.xaml"
|
||||
System.Windows.Application.LoadComponent(this, resourceLocater);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
|
||||
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
|
||||
switch (connectionId)
|
||||
{
|
||||
case 1:
|
||||
this.Start = ((System.Windows.Controls.Button)(target));
|
||||
|
||||
#line 24 "..\..\MainWindow.xaml"
|
||||
this.Start.Click += new System.Windows.RoutedEventHandler(this.Button_Click);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
return;
|
||||
case 2:
|
||||
this.modname = ((System.Windows.Controls.TextBox)(target));
|
||||
return;
|
||||
case 3:
|
||||
this.Foldername = ((System.Windows.Controls.TextBox)(target));
|
||||
return;
|
||||
case 4:
|
||||
this.Progressbar = ((System.Windows.Controls.ProgressBar)(target));
|
||||
return;
|
||||
case 5:
|
||||
this.End = ((System.Windows.Controls.Label)(target));
|
||||
return;
|
||||
case 6:
|
||||
this.DLLCheck = ((System.Windows.Controls.CheckBox)(target));
|
||||
return;
|
||||
}
|
||||
this._contentLoaded = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
150
filezamena/obj/Debug/MainWindow.g.i.cs
Normal file
150
filezamena/obj/Debug/MainWindow.g.i.cs
Normal file
@@ -0,0 +1,150 @@
|
||||
#pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "51D7527179E88F2000654A46607E1C88602525F89F72A35AD2836E2D34458326"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
using filezamena;
|
||||
|
||||
|
||||
namespace filezamena {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// MainWindow
|
||||
/// </summary>
|
||||
public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
|
||||
|
||||
|
||||
#line 17 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.Button Start;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
|
||||
#line 40 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.TextBox modname;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
|
||||
#line 55 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.TextBox Foldername;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
|
||||
#line 70 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.ProgressBar Progressbar;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
|
||||
#line 81 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.Label End;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
|
||||
#line 103 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.CheckBox DLLCheck;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
private bool _contentLoaded;
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
public void InitializeComponent() {
|
||||
if (_contentLoaded) {
|
||||
return;
|
||||
}
|
||||
_contentLoaded = true;
|
||||
System.Uri resourceLocater = new System.Uri("/filezamena;component/mainwindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line 1 "..\..\MainWindow.xaml"
|
||||
System.Windows.Application.LoadComponent(this, resourceLocater);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
|
||||
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
|
||||
switch (connectionId)
|
||||
{
|
||||
case 1:
|
||||
this.Start = ((System.Windows.Controls.Button)(target));
|
||||
|
||||
#line 24 "..\..\MainWindow.xaml"
|
||||
this.Start.Click += new System.Windows.RoutedEventHandler(this.Button_Click);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
return;
|
||||
case 2:
|
||||
this.modname = ((System.Windows.Controls.TextBox)(target));
|
||||
return;
|
||||
case 3:
|
||||
this.Foldername = ((System.Windows.Controls.TextBox)(target));
|
||||
return;
|
||||
case 4:
|
||||
this.Progressbar = ((System.Windows.Controls.ProgressBar)(target));
|
||||
return;
|
||||
case 5:
|
||||
this.End = ((System.Windows.Controls.Label)(target));
|
||||
return;
|
||||
case 6:
|
||||
this.DLLCheck = ((System.Windows.Controls.CheckBox)(target));
|
||||
return;
|
||||
}
|
||||
this._contentLoaded = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BIN
filezamena/obj/Debug/TempPE/Properties.Resources.Designer.cs.dll
Normal file
BIN
filezamena/obj/Debug/TempPE/Properties.Resources.Designer.cs.dll
Normal file
Binary file not shown.
BIN
filezamena/obj/Debug/filezamena.Properties.Resources.resources
Normal file
BIN
filezamena/obj/Debug/filezamena.Properties.Resources.resources
Normal file
Binary file not shown.
@@ -0,0 +1 @@
|
||||
9d8948b53e527178029bf8e0a05ebb2db16a81d9
|
||||
15
filezamena/obj/Debug/filezamena.csproj.FileListAbsolute.txt
Normal file
15
filezamena/obj/Debug/filezamena.csproj.FileListAbsolute.txt
Normal file
@@ -0,0 +1,15 @@
|
||||
F:\C#\filezamena\filezamena\obj\Debug\filezamena.csprojAssemblyReference.cache
|
||||
F:\C#\filezamena\filezamena\obj\Debug\MainWindow.g.cs
|
||||
F:\C#\filezamena\filezamena\obj\Debug\App.g.cs
|
||||
F:\C#\filezamena\filezamena\obj\Debug\filezamena_MarkupCompile.cache
|
||||
F:\C#\filezamena\filezamena\obj\Debug\filezamena_MarkupCompile.lref
|
||||
F:\C#\filezamena\filezamena\bin\Debug\filezamena.exe.config
|
||||
F:\C#\filezamena\filezamena\bin\Debug\filezamena.exe
|
||||
F:\C#\filezamena\filezamena\bin\Debug\filezamena.pdb
|
||||
F:\C#\filezamena\filezamena\obj\Debug\MainWindow.baml
|
||||
F:\C#\filezamena\filezamena\obj\Debug\filezamena.g.resources
|
||||
F:\C#\filezamena\filezamena\obj\Debug\filezamena.Properties.Resources.resources
|
||||
F:\C#\filezamena\filezamena\obj\Debug\filezamena.csproj.GenerateResource.cache
|
||||
F:\C#\filezamena\filezamena\obj\Debug\filezamena.csproj.CoreCompileInputs.cache
|
||||
F:\C#\filezamena\filezamena\obj\Debug\filezamena.exe
|
||||
F:\C#\filezamena\filezamena\obj\Debug\filezamena.pdb
|
||||
BIN
filezamena/obj/Debug/filezamena.csproj.GenerateResource.cache
Normal file
BIN
filezamena/obj/Debug/filezamena.csproj.GenerateResource.cache
Normal file
Binary file not shown.
BIN
filezamena/obj/Debug/filezamena.csprojAssemblyReference.cache
Normal file
BIN
filezamena/obj/Debug/filezamena.csprojAssemblyReference.cache
Normal file
Binary file not shown.
BIN
filezamena/obj/Debug/filezamena.exe
Normal file
BIN
filezamena/obj/Debug/filezamena.exe
Normal file
Binary file not shown.
BIN
filezamena/obj/Debug/filezamena.g.resources
Normal file
BIN
filezamena/obj/Debug/filezamena.g.resources
Normal file
Binary file not shown.
BIN
filezamena/obj/Debug/filezamena.pdb
Normal file
BIN
filezamena/obj/Debug/filezamena.pdb
Normal file
Binary file not shown.
20
filezamena/obj/Debug/filezamena_MarkupCompile.cache
Normal file
20
filezamena/obj/Debug/filezamena_MarkupCompile.cache
Normal file
@@ -0,0 +1,20 @@
|
||||
filezamena
|
||||
|
||||
|
||||
winexe
|
||||
C#
|
||||
.cs
|
||||
F:\C#\filezamena\filezamena\obj\Debug\
|
||||
filezamena
|
||||
none
|
||||
false
|
||||
DEBUG;TRACE
|
||||
F:\C#\filezamena\filezamena\App.xaml
|
||||
11151548125
|
||||
|
||||
5-2017746502
|
||||
141183416626
|
||||
MainWindow.xaml;
|
||||
|
||||
False
|
||||
|
||||
20
filezamena/obj/Debug/filezamena_MarkupCompile.i.cache
Normal file
20
filezamena/obj/Debug/filezamena_MarkupCompile.i.cache
Normal file
@@ -0,0 +1,20 @@
|
||||
filezamena
|
||||
|
||||
|
||||
winexe
|
||||
C#
|
||||
.cs
|
||||
F:\C#\filezamena\filezamena\obj\Debug\
|
||||
filezamena
|
||||
none
|
||||
false
|
||||
DEBUG;TRACE
|
||||
F:\C#\filezamena\filezamena\App.xaml
|
||||
11151548125
|
||||
|
||||
61434861427
|
||||
141183416626
|
||||
MainWindow.xaml;
|
||||
|
||||
False
|
||||
|
||||
4
filezamena/obj/Debug/filezamena_MarkupCompile.lref
Normal file
4
filezamena/obj/Debug/filezamena_MarkupCompile.lref
Normal file
@@ -0,0 +1,4 @@
|
||||
|
||||
|
||||
FF:\C#\filezamena\filezamena\MainWindow.xaml;;
|
||||
|
||||
Reference in New Issue
Block a user