Files
webrtc-native/src/net/WebRTCDataChannelNative.cpp
Fabio Alessandrelli 3e64a42b14 Update to new DataChannel API.
New WebRTCLibDataChannel class act as PacketPeer.
Old WebRTCPeer (now WebRTCPeerConnection) now allows you to set
configuration (STUN/TURN) and creating multiple data channels.
Fixed many bugs and implemented most of the missing API.
2019-05-16 10:32:51 +02:00

93 lines
2.7 KiB
C++

#include "WebRTCDataChannelNative.hpp"
#include "net/WebRTCPeerConnectionNative.hpp"
void WebRTCDataChannelNative::register_interface(const godot_net_webrtc_data_channel *p_interface) {
ERR_FAIL_COND(!WebRTCPeerConnectionNative::_net_api);
WebRTCPeerConnectionNative::_net_api->godot_net_bind_webrtc_data_channel(_owner, p_interface);
}
void WebRTCDataChannelNative::_register_methods() {}
void WebRTCDataChannelNative::_init() {
register_interface(&interface);
}
WebRTCDataChannelNative::~WebRTCDataChannelNative() {
if (_owner) {
register_interface(NULL);
}
}
/*
* The C interface that implements WebRTCDataChannel.
* In this case it forwards calls to our C++ class, but could be plain C,
* and you could use void *user for any kind of state struct pointer you have.
*/
godot_error get_packet_wdc(void *user, const uint8_t **r_buffer, int *r_len) {
return ((WebRTCDataChannelNative *)user)->get_packet(r_buffer, r_len);
}
godot_error put_packet_wdc(void *user, const uint8_t *p_buffer, int p_len) {
return ((WebRTCDataChannelNative *)user)->put_packet(p_buffer, p_len);
}
godot_int get_available_packet_count_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_available_packet_count();
}
godot_int get_max_packet_size_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_max_packet_size();
}
void set_write_mode_wdc(void *user, godot_int write_mode) {
((WebRTCDataChannelNative *)user)->set_write_mode(write_mode);
}
godot_int get_write_mode_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_write_mode();
}
bool was_string_packet_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->was_string_packet();
}
godot_int get_ready_state_wdc(const void *user) {
return (godot_int)(((WebRTCDataChannelNative *)user)->get_ready_state());
}
const char *get_label_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_label();
}
bool is_ordered_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->is_ordered();
}
int get_id_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_id();
}
int get_max_packet_life_time_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_max_packet_life_time();
}
int get_max_retransmits_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_max_retransmits();
}
const char *get_protocol_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_protocol();
}
bool is_negotiated_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->is_negotiated();
}
godot_error poll_wdc(void *user) {
return ((WebRTCDataChannelNative *)user)->poll();
}
void close_wdc(void *user) {
((WebRTCDataChannelNative *)user)->close();
}