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It's been unsupported by upstream for a while now, everyone should upgrade to a newer version (4.1/4.2/4.3).
16 lines
480 B
Diff
16 lines
480 B
Diff
diff --git a/godot-cpp-3.x/SConstruct b/godot-cpp-3.x/SConstruct
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index f653d54..6f40377 100644
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--- a/godot-cpp-3.x/SConstruct
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+++ b/godot-cpp-3.x/SConstruct
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@@ -194,6 +194,9 @@ if host_platform == "windows" and env["platform"] != "android":
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opts.Update(env)
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+# Allows us to use Godot buildroot toolchain
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+env.PrependENVPath("PATH", os.getenv("PATH"))
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+
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# Require C++14
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if host_platform == "windows" and env["platform"] == "windows" and not env["use_mingw"]:
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# MSVC
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