8 Commits

Author SHA1 Message Date
Fabio Alessandrelli
34ef1043ee [Linux] Add arm32/arm64 linux builds support
Fix arch detection in GDNative builds (3.x) and add a small patch to
avoid warnings spam on ARM.

Make CMake march flags explicit for Linux arm32/arm64.

Add new platforms to CI.
2024-02-15 22:57:03 +01:00
Fabio Alessandrelli
7a4e27e5f0 [MacOS] Use framekwork to package GDExtension
This allows it to be code-signed as a bundle so gatekeeper won't
complain when loaded by the editor.
2023-12-20 12:55:43 +01:00
Fabio Alessandrelli
cb2be8723a Support building for Godot 4.1 (new default). 2023-06-30 16:52:36 +02:00
Fabio Alessandrelli
8f7cb77f34 [CI] Update static checks, copyright headers. 2023-05-25 04:34:31 +02:00
Fabio Alessandrelli
e8de07dbb1 [CI] Fix python black formatting. 2023-05-25 02:42:26 +02:00
Fabio Alessandrelli
690b31e7dd [Upstream] Update to Godot beta 3.
Update build targets.
Move release script out of CI yaml.
Disable debug CI builds for Godot 3.x since they are mostly used for
debugging the extension itself.
2022-10-17 20:59:33 +02:00
Fabio Alessandrelli
e19b370126 Use libdatachannel library, add Godot 4 support. 2022-06-15 21:38:12 +02:00
Fabio Alessandrelli
72b337e32c static checks. 2021-07-09 18:55:32 +02:00