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[CI] Update actions, add cache for faster builds.
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@@ -28,6 +28,11 @@ if env["godot_version"] == "3":
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env = SConscript("godot-cpp-3.x/SConstruct")
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scons_cache_path = os.environ.get("SCONS_CACHE")
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if scons_cache_path is not None:
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CacheDir(scons_cache_path)
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Decider("MD5")
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# Patch base env
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replace_flags(env["CCFLAGS"], {
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"-mios-simulator-version-min=10.0": "-mios-simulator-version-min=11.0",
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